Hello everyone, here is the love child of opus thief and zur consultation strategies
Haïti chérie
This deck is an adaptive one, either opting for controlling and disruptive strategies to all out combos.
Why choose Aminatou
Over Zur ? Over partners ? Because they cannot bounce permanents and reset Thassa's Oracle or draw a card for a labman win that's why (but we're not running labman anymore).
Aminatou, the Fateshifter offer us a commander who can activate its abilities as soon as she enter the battlefield without waiting a turn, lets us play more hate and stax cards designed against creatures based strategies without much impact on our gameplan and let's us abuse some big downside cards who doesn't see plays anywhere else. Gilded Drake, Wishclaw Talisman, Mystic Sanctuary, Scheming Symmetry and so much more become MVP cards with her at the helm.
So what are the strategies?
Well my friend, we're going to wheel a lot, play hate pieces against our opponent and destroy their hands through our payout lines : Alms Collector, Notion Thief, Waste Not and Smothering Tithe.
Our winning lines
They go through Thassa's Oracle/Jace, Wielder of Mysteries with either Tainted Pact/Demonic Consultation or throught Ad Nauseam after a resolved Angel's Grace. Once you've your deck in hand, resolving a wheel effect you make the table draw into death, giving us our sweet victory.
Strength of the deck
Being low on creatures lets us play more hate pieces like Cursed Totem, Hushbringer, Grafdigger's Cage and so much more with impunity. You can abuse some cards with drawbacks like Wishclaw Talisman, Mystic Sanctuary, Mana Vault, Grim Monolith and Scheming Symmetry.
These can be changed anytime to react to an evolving meta by adding more boardwipes, adding graveyard hate, etc. Whatever's best against your pod should be there.
Weaknesses
Null Rod, Collector Ouphe and other effects like these. Back to Basics, Blood Moon and Magus of the Moon, Karn, the Great Creator are also problems to solve.
Creatures heavy decks are also a problem, since they will impact your life total faster which make Ad Nauseam and Necropotence obsolete. You should update your deck to fit your meta : Humility for creatures hate, Supreme Verdict for an incounterable wipe, Rest in Peace for graveyard hate, etc. I'll list some cards into the sideboard to help us mitigate these matchup.
Budgets selections
First of all, let's talk about proxies : they are highly recommended in any cedh deck with a high monetary ceiling. If there is no prize in line, you should use them, we're here to play against the best pilot, not the richest one.
Otherwise : Scheming Symmetry for Imperial Seal, Dark Deal for Timetwister. There will be more details on scheming symmetry in the political Fateshifting section.
Don't forget that some cards cannot be budgeted without a power level drop-off. On a positive note, WoTC are always printing some new and powerful cards, making all decks living organisms in constant mutation.
Cards choices and combo
Aminatou, the Fateshifter is offering a new take to Esper's strategies with her +1 draw cards selection and her -1 flickering abilities. Both of her abilities help us going forward through our gameplan or even our win.
Let's talk about our winning lines
Thassa's Oracle/Jace, Wielder of Mysteries are our wincon, we need them on the board and we should protect them no matter the cost, we'll not for Thassa. Putting them into the graveyard might not be an issue if you have Yawgmoth's Will in hand. Oh boy is Thassa's Oracle perfect for Aminatou !!! Our general could use her as either a really difficult to stop consultation win, casting demonic consultation before the ETB triggers resolve, or at worse a repeatable scry 2 that block Thymna. She's our priority #1 for a quick win (UUB).
Jace is the safest bet since it's harder to deal with and you can hold priority after activation to exile your library. Keep your counterspell up, the table will try to prevent you from winning or go for it when the coast is clear.
Demonic Consultation/Tainted Pact help us exiling our entire library for our wincon. They can also be used as emergency tutors, but with a lot of risk. Sometimes, we don't have a choice.. What's life without a little risk? Oh, by the way, to run Tainted Pact, note that having 100% different named mana base cards is a necessity.
Ad Nauseam/Angel's Grace drawing our entire library, at instant speed, without dying ? I MEAN YES !!! They are also great cards on their own. Angel's Grace + Ad Nauseam + Silence + Brainstorm + Windfall + Yawgmoth's Will will also let you draw your entire library and more to set-up a win. Angel's Grace will also stop Thassa's Oracle combo win from our opponents soooooo that's gravy on top.
Grafdigger's Cage/Cursed Totem/Hushbringer/Rest in Peace/Aven Mindcensor these are our flexible stax effect, they can and should be switch toward your meta situation. For now, I believe these are the best for going into a blind meta, hurting Flash/Protean Hulk, mana dork strategies, Thrasios and so much more, with little to no effects on the deck. Hushbringer is an anti-synergie card (know as nonbo) with Spellseeker/Gilded Drake that you should be aware. If you want to play more ETB creatures, you should remove it. Grafdigger's Cage/Rest in Peace are a nonbo with Yawgmoth's Will/Mnemonic Betrayal and Mystic Sanctuary
Wheeling into the treasure of victory
So now that we know how to win, lets go there shall we ?
We will establish control through wheeling through payoffs cards while having graveyard recursion.
Narset, Parter of Veils stop the rest of the table to draw more than us, while giving us a digging abilitie. Wheeling with Narset on the table will garantee us a win. We can also reset her through Aminatou, gross right. It's a nonbo with Notion Thief, Alms Collector, Smothering Tithe and Waste Not.
Notion Thief/Alms Collector are our 2 flashy creature to punish our adversaries from drawing too much cards. They can also be used in synergies with our own wheel effect, so we can draw even more. Greed is the name of the game. There is a nonbo with the next card
Smothering Tithe is the white ramp engine by excellence. You will drown under it's treasure making abilities by itself, but through a wheel, well that's just insanity. It does blue mana, BLUE MANA !!!
Waste Not is our next nutty enchantment while wheeling. Black mana, cards draw and zombies are done by this card. I mean, what more do you want? Blue mana, righttttttt
Windfall/Whispering Madness are the best pure wheel right now we have. Hopefully, Wotc will print something in the future so white could draw cards too and I'm expecting some sort of wheel effect there too, we shall see.
Timetwisterok ok ok ok ok it's not a wheel !!!! Well, no but, it's a great engine to disrupt hand and they offer us exactly what we need when we're running out of juice. It nonbo with Waste Not, so Dark Deal might also be a good choice here. Honorable mention to Time Spiral
Yawgmoth's Will/Mystic Sanctuary these 2 cards are our recursion engine when we've wheeled away our wincon. Mystic Sanctuary is slow, but flickering it with Aminatou in the end game generate so much value and threat that it's worth a shot. If you're in need of more graveyard hate, these are the cards to be cut first.
Political Fateshifting
Scheming Symmetry and Wishclaw Talisman : these are also political tools, use them when you are behind or in a slow grind to open up an opportunity to unite against a single foe while helping your gameplan going forward. Otherwise, use Aminatou abilities to mitigate the drawback by bouncing the Wishclaw talisman back or by tutoring Timetwister with scheming symmetry and drawing into it.
Cedh pods are not expecting these kind of cards in their meta. These are rattlesnake cards, used them as such.
Doomsday
With the help of sh2theadow we have arrived to a crossroad into our decks, making a twin to my love child : Plunge into Fateshifter
If you're looking into a faster list or just to diversify your deck here the link to his decklist : Plunge into the Fatheshifter
The End