Omen of the Sea
When Omen of the Sea enters the battlefield, scry 2, then draw a card.
, Sacrifice Omen of the Sea: Scry 2.
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|Commander / EDH||Legal|
Latest Decks as Commander
Omen of the Sea Discussion
1 week ago
Strionic Resonator is like a 2 mana version of lithoform. It can be tutored with Tribute Mage and Enlightened Tutor and is the best Brago wincon in my opinion (along with Lithoform). I also like running some cheap cards that draw on ETB to flicker with Brago like Confounding Conundrum and Omen of the Sea . Act of Authority has been a top-notch removal spell for me. I find that his biggest weakness is getting through flying blockers. Usually, someone has no flyers out at the table, but if you play one-on-one, I'd add some evasion. Traveler's Cloak and Unquestioned Authority give evasion and a card when flickered. I don't see this in a lot of lists, but I love Scroll of Fate . You can manifest any permanent from your hand, then flicker it and it returns to play face up. Cloudform and Lightform do this too, but off the top of your deck instead. Here is my list: https://www.mtggoldfish.com/deck/3871820#paper
1 week ago
Hi. I love UB control archetype so I would like to give my 2 cents. So I'll hope that this helps/gives new ideas ^_^
I think your deck at the moment has unnecessary tap lands. Halimar Depths Vivid Marsh and Polluted Mire and Lonely Sandbar . I would recommend trying Mystic Sanctuary , Sunken Ruins , Field of Ruin , Fabled Passage or Castle Vantress . Karakas is also viable option even though it acts like colorless land in UB.
I also need to recommend Search for Azcanta Flip because it can win control mirrors almost by itself. Shark Typhoon and Omen of the Sea are my personal additions usually because both of them are 2 for 1 effects.
For sorcerys I have not been impressed with Yahenni's Expertise and I have played Shadows' Verdict and/or Dead of Winter instead of it. Also Bloodchief's Thirst and Baleful Mastery are cards that I can't stop recommending because they are just that good, the ability to get rid of an creature or planeswalker while being cheap removal if needed is just so good.
For creatures I will recommand Murderous Rider it is another hero's downfall with 2 for 1 thanks to adventure, I have never been impressed by Teferi, Mage of Zhalfir because he usually doesn't do enough for 5 mana. For planeswalkers if your meta has decks that have creatures Ashiok, Nightmare Weaver is surprisingly effective and talking about Ashiok Ashiok, Nightmare Muse is a real game closer because both +1 and -3 are extremely good and an army of 2/3 will win the game at some point.
For instants I will just write recommendations because there are so many: Archmage's Charm just does everything you would want, Commence the Endgame uncounterable threath + card draw and is especially good mirror breaker, Cryptic Command it also does everything, Disallow the stiffle can save games sometimes (like countering planeswalker "ultimate"), Erebos's Intervention I personally like this card very much because it can buy so much time against aggro decks, Hieroglyphic Illumination works as early game can trip and mid/late game divination, Spell Snare on draw this is amazing and usually the best cards are 2-3 costed so this usually hits something important and last but not least Force of Negation because it is another force. I would recommend little bit more targeted removal because edict effects are worse against decks that play mana elfs or other low impact 1 drops.
I personally wouldn't play your artifact package but because I haven't played with artifact package I won't say anything about that because I don't know how good it is.
These are just my recommendations and these aren't absolutes. Here is also list if you would like to compare different building choices
I hope that you found this helpful ^_^
1 month ago
It's refreshing to see new players coming up with their own deck ideas instead of just copying the top meta decks. Welcome to the game btw!
I haven't seen many people play dedicated "fractal" decks so far, but something that I've seen people make work was using Body of Research to make a huge body and then win with Fling or Kazuul's Fury Flip. It seems pretty close to the way you try to play the deck anyway seeing how you like to have Solve the Equation in your opening hands. A combo deck like that wouldn't really need as many tribal interaction and focus mostly on getting the right cards out asap while just staying alive, so cards that give better card selections Omen of the Sea , bounce spells Into the Roil and counterspells Saw It Coming could be more helpful.
If you prefer to play the tribal aspect where you try to win with creatures and superior board state, you shouldn't really need to rush to a specific card like you do when using Solve the Equation . Instead you should try to get the most out of you creatures. The Great Henge seems like a great fit in this case since you will have large bodies for the discount, and your creatures will get more +1/+1 counters for your existing synergies. I'm not sure what Confounding Conundrum is there for, it's usually a side-board card, or a card built around things like Field of Ruin to trigger it or in Yorion, Sky Nomad to bounce it, but another 2 drop you could consider would be Guardian Gladewalker since it gives a +1/+1 counter and it also counts as a fractal for Biomathematician .
I find that The Ozolith is a very nice fit for the deck, but drawing multiple is hardly ever going to help you, so you could easily cut 1 and only play 3. Also, going up to 23(or more) lands certainly wouldn't hurt. You could make it a Mountain if you want to go the combo route to supplement your Ketria Triome for the red splash so that any Fabled Passage can be a red source.
Btw, you seem to think that The Ozolith would cover you if Body of Research gets "countered", but if that happens the creature won't ever exist, so there will be no counters for The Ozolith to pick-up. If it resolves and then the creature gets destroy or remove from play by any means, then yes it would work.
Hopefully these suggestions are useful,
1 month ago
Cards to consider Alexi's Cloak , Omen of the Sea , Omen of the Hunt , Plaguecrafter , Spore Frog , Seal of Primordium , Secrets of the Dead , Throne of Death , Syr Conrad, The Grim, Perpetual Timepiece , Executioner's Capsule , Nihil Spellbomb , Aether Spellbomb , Sultai Ascendancy , Seal of Removal , The Eldest Reborn , Titans' Nest
2 months ago
Pretty plain Esper Control list. Most of your cards are pretty low in power though.
Solve the Equation , The Birth of Meletis , Professor Onyx , Archmage Emeritus , even ECD (depending on the matchup) are all pretty slow. Esper lists in Standard right now have a lot of value packed into them. Most of them use Yorion, Sky Nomad as a companion and love to blink things like Omen of the Sea , Treacherous Blessing , ECD, and Sad Robot . Skyclave Apparition is usually pretty good too, as it removes things much earlier than other exile effects.
Speaking of removal, let's work on that. Murderous Rider is not a good rate anymore. Bloodchief's Thirst , Heartless Act , or Eliminate are the removal of choice usually, and Shadows' Verdict the sweeper.
With Strixhaven coming, I expect Elite Spellbinder to be a good addition to control. It blocks well and disrupts your opponent's curve.
In the sideboard, with the prevalence of control, 4x Mystical Dispute is a necessity. You'll also want something for the mono-red aggro matchup, probably more Shadows' Verdict s. Against mono-white aggro, you want Shadow's Verdicts and maybe some Ravenform . Shark Typhoon is also good in the control matchup (hint: you'll almost never cast it, but cycling can't be countered and gives you a card back). Disdainful Stroke should also add up to 4x between mainboard and sideboard, as the control deck of choice at the moment loves to run big spells. Unfortunately, this deck will fold to Dimir Rogues and I can't think of a sideboard plan that would change that. Their fish tactics are just too good against dedicated control decks.
2 months ago
Can I use the sacrifice ability of Omen of the Sea during my opponent's turn? As far as I remember (when I played back in the mid 90's), sacrificing is a special ability and thus always has priority and can not be responded to, since it does not go onto the stack. Is that right?
2 months ago
I think it'd be good to have something with scry instead of Frantic Inventory . I like what you're doing with the deck, but the worst thing that can happen to a deck like this is to just draw a land for the turn. Basically a dead turn. Scry that away from the top with something like Omen of the Sea . Also gives you further scry to do something with your turn if you still draw a land. I think setting up your next turn for success is more important than drawing extra cards you'll likely need to discard anyway because you've already spent some good mana.
You might also consider Open the Omenpaths if you find you're casting creatures a lot. It's an extra spell and gives you one extra mana to combo with.
2 months ago
I'm not really sure what the counterspell package is doing in here, or the card draw ( Omen of the Sea is just better, and most of the time your games won't go long enough that the extra cards will do much and Lorescale Coatl doesn't need the extras with the spells giving +1/+1 counters as well), or the ramp. You're kind of an aggro deck, so you don't want to be holding up countermagic or ramping most of the time. It feels like there's a lot of synergy wasted by having these things in.
More Vorinclex is a good option if you have the wildcards, Basri's Lieutenant is really good as well. The Ozolith is a good option against removal, Luminarch Aspirant is a really good card and fits here too, The Great Henge same thing. If you want to go all-in on Vorinclex, maybe some Planeswalkers like Basri Ket are a good idea.