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This is my personal take on Feather as a spell slinger being a real Feather Storm. I try to make the spells as reusable as possible, so that almost every instant/sorcery spell can be used over and over again. Thereby I like the idea of variability in instants and with enough mana and card draw I want to play a lot of them in every players turn. All instants & sorceries synergize via feather with all creatures, with the exception of 'Return to Dust' and 'Weathered Wayfarer' which are essential to my deck version. With sunforger you get what you need, when you need it, because there isn't a single instant/sorcery in there that you can't find with it. At the same time, the deck only has as much tutoring as it really needs in my eyes. Having Feather swing as a Voltron is just a side effect, as I'm aiming for a heavily buffed creature presence on the board that I can still protect, rather than just Feather himself as a one-man army. So this is my "budget version" of Feather, compared to most other decks I've seen here, and it still works very competitively so far.

Thanks for checking out my decklist and feel free to leave suggestions for improvement or just your thoughts in a comment. :)

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91% Casual

Competitive