Cosmogrand Zenith

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cosmogrand Zenith

Creature — Human Soldier

Whenever you cast your second spell each turn, choose one —

  • Create two 1/1 white Human Soldier creature tokens.
  • Put a +1/+1 counter on each creature you control.

Last_Laugh on We Ride at Dawn!

7 months ago

A few more ways to reliably trigger Eowyn every turn without casting anything goes a long way here. Consider Reinforced Ronin, The Jolly Balloon Man, Riders of the Mark, Apothecary White, Outlaws' Merriment, and Horn of Gondor.

Goldnight Commander, Jurin, Leading the Charge, Cosmogrand Zenith, Spark Double, Collective Inferno, and City on Fire are all great ways to crank out the damage (and those convoke spells are made easy with tokens).

Cloudy2024 on MSH Orzov Aristocrats

11 months ago

what about Cosmogrand Zenith?

BotaNickill on PinHead Deck Wins

1 year ago

zapyourtumor, Thanks so much for checking out the deck list and for the advice! I have been agonizing over the deck list. The Authority of the Consuls became an include for me due to the presence of all the other Hasty Prowess decks I have been going up against on Arena, It also downplays the effectivness of all the Warp creatures in EOE, I.E. Nova Hellkite, or dare I say Ball Lightning. I am trying to combine the burn spells with the Prowess creatures, Slickshot Show-Off and Emberheart Challenger (although I am not using the mouse's second ability The Valiant part) to make big life swings, they lose, I gain. So the authority helps me have a solid first turn play that will slow down the other haste decks and allow me to edge out the other burn decks with lifegain, or it can trigger prowess as well on a later turn. I have tried using the Lightstall Inquisitor as well, but feel like it has a better home in a self bounce deck where you can use it over and over to diminish their hand. I like the idea of Cosmogrand Zenith, she could help me create a bigger board presence and keep up the pressure when I run out of Burn spells. I was just thinking about adding Opera Love Song back in to help with card draw, and as it turns out, that would trigger prowess and or Valiant in some cases, so maybe that would be a good thing to help with consistency?

zapyourtumor on PinHead Deck Wins

1 year ago

Authority of the counsuls seems slow for what the deck is trying to do, and I wonder if you want more support for emberheart challenger. I don't really play standard but imo I would either commit more to prowess + valiant type stuff or move away from it. Idk what the best pump spell is in standard after monstrous rage got banned. If you want to move away from prowess type stuff I skimmed some decks online and found people running Lightstall Inquisitor, Cosmogrand Zenith, Twinmaw Stormbrood