Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Expedite
Instant
Target creature gains haste until end of turn.
Draw a card.
PhotogenicParasympathetic on Card creation challenge
2 months ago
Idrix, Who Hastens the End
Legendary Creature - Demon
Spells can't be countered.
At the beginning of each end step, each player loses life equal to the number of spells they cast that turn. Then, each player whose turn it is loses 10 life, unless they cast 2 or more spells that turn. Then, each player whose turn it is not loses 5 life unless they cast a spell that turn.
6/6
"The elevator is going down."
Cards in his precon:
Bolt Bend
Expedite
Crimson Wisps
Reverberate
Stun
Overmaster
Grapeshot
Jeska's Will
Storm-Kiln Artist
Guttersnipe
Krark, the Thumbless
Make me a card named Brennan Lee Mulligan. (If you don't know who that is, I'm sorry).
Hypersayia9001 on Kykar kicks ass (Suggestions needed!) (Budget)
4 months ago
As a general addition, it always helps to keep your win condition in consideration when deciding on what cards you want to use in a deck.
Looking at it as is, I'd say you primary goal is to storm out your board with tokens form the likes of Young Pyromancer, Third Path Iconoclast and Kykar, Wind's Fury themselves, using the spirits Kykar gives you to help fuel a storm off.
This in mind, I think you'd actually want at least another full-board haste granter like Rising of the Day so you have an easier time swinging out when you go through a turn building a board state, and a few more 1 mana red cantrips like Expedite
StygianDusk on Smart People with Pointy Hats (Wizard Tribal)
8 months ago
Looks great! I've built a similar deck and it's very good, here's some recommended upgrades or possible swaps for fun:
1) Crash Through can be traded for all/a few Expedite to work better with with Adeliz, the Cinder Wind and Harmonic Prodigy, albeit a little slower.
2) Balmor, Battlemage Captain adds to the whole prowess mechanic and buffs your board like Adeliz; I would replace some Umara Mystic with a few of him.
3) Viashino Pyromancer is a cheaper verison of Ghitu Journeymage and is better unless you're doing multi-player.
4) Step Through is a 2 mana tutor that costs almost nothing! Sadly it doesn't trigger prowess etc.
5) Soul-Scar Mage is a bit pricier but would be a nice one drop.
6) Naru Meha, Master Wizard and Docent of Perfection Flip are also good lords to consider.
7) Talrand, Sky Summoner is a good budget swap for Archmage Emeritus for people who don't own any!
casirah304 on Heroic Test Build
11 months ago
would play: Gods Willing Dreadhorde Arcanist Defiant Strike Expedite
Madcookie on Does having two Arcee triggers …
1 year ago
The way I see it is as is:
You target Arcee, Acrobatic Coupe Flip with Infuriate, and trigger her ability which if this was Arena the trigger text would look like this "Put +1/+1 on this permanent. Convert this permanent". You respond to this by casting Expedite, which in turn creates essentially the same trigger. That trigger resolves first, you put a +1/+1 on Arcee, Acrobatic Coupe Flip and convert her to Arcee, Sharpshooter Flip, Expedite then resolves giving her haste and you draw a card, then the first trigger from Infuriate resolves, you put another +1/+1 counter on now technically Arcee, Sharpshooter Flip and once again convert her to her vehicle side Arcee, Acrobatic Coupe Flip and finally Infuriate resolves giving her +3/+2.
tl:dr She converts twice, gets two +1/+1 counters and finishes the interaction on the side she was initially.
Max_Hammer on Does having two Arcee triggers …
1 year ago
Arcee, Acrobatic Coupe Flip will flip if I target her with a Infuriate, but if I target her with Infuriate and respond at instant speed with Expedite does she convert twice, getting two counters?
I'm pretty sure she can, but I want to double check anyway, so I don't embarrass myself with a misplay.
Can I make Arcee do backflips for extra value?
Icbrgr on Modern Ninja Control
1 year ago
I feel your pain... I've spent a lot of time brewing ninjutsu decks... I have never been able to find success with the deck but i can share some synergies that DID WORK WELL but not exactly anything that put the deck over-the-top....closing out games is just tough.
-
Signal Pest/Ornithopter: These have always been my favorite ninjutsu enablers.... the pest is great for getting more damage through and the 0/2 flyer should never be underestimated as a blocker or enabler... also being colorless really helps with mana management.
-
Familiar's Ruse: It works really well as a one of... nowadays we have access to Counterspell but it can still recycle ETB effects/Ninjutsu.
-
Higure, the Still Wind: Tutoring additional ninjas in hand is strong and has a mana dump ability to just get more damage through if needed.
-
Thieving Sprite/Okiba-Gang Shinobi.... discard can be brutal with bounce effects and or The Rack/Shrieking Affliction.
-
Master of Cruelties: This isn't exactly a "competitive" option but splashing for access to this with ninjutsu is a very funny way to cheese a win. Haste enabler/cantrips like Spark Elemental/Expedite or burn/removal like Lightning Bolt fit the strategy well.
I wish you the best of luck and hope you can find the secret sauce to make ninjas work!
Muzzlazz on Wizard Double Prowess Modern
1 year ago
Crash Through is useful for actually connecting damage. I think this is played instead of Expedite.
Have (1) | reikitavi |
Want (3) | theyounghansolo , concorde , qao50 |