Fork

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Fork

Instant

Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

Gidgetimer on Will Copying a Spell Cause …

1 month ago

Oh, I see where the confusion is. I didn't say the combination of the -2, Lightning Bolt, and Fork gave three triggers. I said that copying Lightning Bolt with the -2 gave two triggers. Then I said that copying Lightning Bolt via Fork gives three total triggers. They were two different thoughts explaining Ral, Storm Conduit triggers based on how you copy a spell. I guess I could have been more clear by using a different ability, like Lithoform Engine, as an example. This would have made it more clear that there wasn't an assumption of the -2 in both scenarios.

You are correct about there being four triggers with the -2 AND Fork. Copies of spells are not cast, they are simply created on the stack. Some abilities, like on Isochron Scepter, let you make copies of cards not on the stack and then cast them. These abilities will trigger Ral from casting, but they will not trigger it from copying the card (since what was copied was not a spell.)

lXTensionXl on Will Copying a Spell Cause …

1 month ago

Gidgetimer I was going off your 1st response where you said the combination of his -2, Lightning Bolt, and Fork would only trigger his passive 3 times. I'm still pretty new to MTG, and thought that it should trigger his passive 4 times. I was thinking possibly a 5th because of when you get the copy of Lightning Bolt from casting Fork, and then you cast it. But I guess it wouldn't be considered a cast if it was a copy that was created and placed on the stack?

So in my mind, it would be:

  1. Active his -2 ability
  2. Cast Lightning Bolt (1st trigger)
  3. A copy is made from his -2 ability (2nd trigger)
  4. Cast Fork that targets Lightning Bolt (3rd trigger)
  5. A copy is made of Lightning Bolt by Fork (4th trigger)
  6. My questionable 5th trigger was then "casting" Lightning Bolt after the copy is made

Gidgetimer on Will Copying a Spell Cause …

1 month ago

None of the scenarios above asked about the -2 and Fork. This scenario would indeed trigger Ral, Storm Conduit 4 times. (casting Lightning Bolt and Fork and copies made from -2 and from Fork).

I'm not sure where you are getting five triggers from. Are you wondering about -2, Fork, and Riku of Two Reflections? Because at that point the best strategic choice is just to copy the Fork instead of the Lightning Bolt with Riku and just make infinite copies by forking your Fork repeatedly.

lXTensionXl on Will Copying a Spell Cause …

1 month ago

Gidgetimer But wait a sec, wouldn't it trigger 4 times?

Scenario: You trigger Ral, Storm Conduit's -2 ability. Then you cast Lightning Bolt (1st trigger). The -2 ability triggers because of casting Lightning Bolt (2nd trigger). Then you cast Fork (3rd trigger). Lastly, Fork creates a copy of Lightning Bolt (4th trigger). And when you cast the copy of Lightning Bolt, wouldn't that actually be a 5th trigger? Man I hope someone can clear this up for me lol

demon_vayu on Blind 7 is usually fine

5 months ago

KongMing I like where your head is at with your comment. The reason I play See Double over something like Fork or Reiterate is the upside of a modal spell. The amount of times see double is an instant speed clone, more than once coping something silly like a Solemn Simulacrum, has actually been relevant. The longer I've played this deck the more I've messed with ways to reuse spells without relying on kess being in play, and buyback did cross my mind before. Used to run Walk the Aeons in an early build with turn spells, back when "kess beats" was plan B. I don't see myself running corpse dance, as really the only creature I care about once it's in the grave is Rona, Sheoldred's Faithful and I can just discard cards as an additional cost to recur it. As for collusion, I very rarely spend 5 Mana to tutor from hand, increasing usually gets discarded to Faithless Looting, Careful Study or something else. Ambition is in the deck because if I cast it with kess, it only cares it was cast from the grave- not that I spent 8 Mana.

Azoth2099 on Bwatsizzle Maelstrom

6 months ago

Kalamax! Tight. Here's some recs:

Wandering Archaic  Flip, Flusterstorm, Flux Channeler, Twincast, Fork, Reverberate, Reiterate, Radstorm & Spellbinder.

I'd also recommend running some synergistic combos like Isochron Scepter + Dramatic Reversal & Dualcaster Mage + Ghostly Flicker.

Good luck refining your list! Great commander choice.

SufferFromEDHD on Lyzolda, the Blood Witch EDH

7 months ago

Kolaghan's Command the goodest of good stuff.

Dawn of the Dead is an amazing reanimation engine that you can easily abuse.

Imp's Mischief and Fork are really good.

freddiefrick on

9 months ago

I’ve been working my own version of Imodane, aiming to make her a high power commander. (I have a suspicion she’s cEDH viable, but wasn’t happy with the tactics for the deck I was making.) I would recommend moving Solphim and other damage doublers into the main deck, as Imodane doubles their effects (Imodane’s trigger sees the doubled damage and burns opponents, doubling the damage again).

I think Imodane lends herself to building in one of two ways: storm or big mana. A deck could try to do both, but my preference for her is big mana. I dislike the long, nondeterministic wincons of storm decks and I believe it would be easier to simply amass a lot of mana and blow out the table in one or two big X spells.

Heartless Hidetsugu is a card that works great for both storm and big mana. If you can untap with it, your job gets easier and easier every turn. He also is a part of some two card combos, I believe.

One other comment is that you may want to swap your planeswalkers for a little protection. Once it becomes clear that Imodane is the center of your whole gameplan, and once you start pinging (storm) or slamming (big mana) the table for lots of damage, she’s going to get a big target on her back. I slotted in Lightning Greaves, some Forks for utility and to copy counterspells against my wincons, and some removal to slow down decks that pose bigger threats. Leyline of Punishment is another must-add in my opinion in order to protect against lifegain decks.

Let me know what you think about these! I think Imodane has promise as a “go face” commander at high power tables and want to make the best version of her I possibly can!

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