Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
|Have (2)||lorddarkstar ,|
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|Commander / EDH||Legal|
Fork occurrence in decks from the last year
Latest Decks as Commander
4 days ago
this is interesting, I've been looking for a way to make Falthis work. But just a few suggestions: Arcane Signet and Rakdos Signet are cheap and affordable now are are better mana rcks than Commander's Sphere and Heraldic Banner if you want a 3 mana mana rock, I suggest Chromatic Lantern any day of the week, then you can tap your mountains for black and your swamps for red, which is very handy. so for that, I would take out Worn Powerstone . I know it give 2 mana, but it's colourless, personally I don't ike that one. so those are the upgrades I would make for this, other than fetch lands of course. Fiendish Duo is pretty nice even if it's even cmc, it makes all damage your opponents take double., but not you. so if they hit each other, it doubles. Executioner's Capsule , while cheap, is bad removal because they see it coming. something like Murder is just straight up better, it costs the same and is instant. So that is all the changes I would make to the dack besides the mana base as I said. very interesting, I'm gonna try to build this and play it for sure. interesting spells to add also are burn spells with odd CMC like Lightning Bolt 6 damage to the face for 1 mana is nothing to sneeze at. especially if you can Fork it. +1 by the way for this nice commander pair.
1 week ago
Neheb, the Eternal for Demanding Dragon . Just a better card. Strong ramp on a body that almost always does damage. Also Fork in this deck does the same thing as Reverberate . Also Increasing Vengeance is about the same thing but can be cast again from graveyard. Chandra, Torch of Defiance is a far stronger planeswalker than Jaya at a cheaper cost. Chaos Warp is good general purpose spot removal. Firebrand Archer is a weaker guttersnipe, but those effects stack up fast. Thermo-Alchemist is a constantly recurring pinger when using a lot of burn. Walking Ballista because yes, it's a living fireball, what more needs said? Rogue's Passage to help creatures get through. Aetherflux Reservoir think of it as a burn battery, the more burn you fling, the more life you gain. can keep you alive longer, but if your life gets high enough it can win a game. Ruination because you mostly play mountains, and your opponents don't. Devil's Play is a recast able Fireball and also, Fireball , it's a red deck, it has a lot of burn, it's a must recommend.
3 weeks ago
You might like these: Fork , Increasing Vengeance , Mogg Maniac , Pariah's Shield , Syr Carah, the Bold , Akroma's Memorial , Neheb, the Eternal , Torbran, Thane of Red Fell , Disaster Radius , Knollspine Dragon , Volcanic Torrent , Volcanic Vision , Quest for Pure Flame , Wojek Embermage , Insult / Injury , Treasonous Ogre
1 month ago
Oldcrow80 love the deck love the commander. +1 for me 100%
I need to build my own version of this sweet Tibalt. During my brewing i cannot recommend Fork , Reverberate and Reiterate enough. They are such insanely fun cards and works with Tibalts gimmick/theme.
1 month ago
I did quite a bit of playtesting, was very happy with Flux Channeler, I'm really thinking hard on adding into my deck. With Mizzix of the Izmagnus in play, a Gamble for a Reiterate (or Electrodominance) get you 2 Experience and then I cast Electrodominance for (+ 2 Experience) gets you to 4 Experience then Reiterate for (+4 Experience). Initiating off a Desperate Ritual or something same result. So a win-con (assuming you have already Drawn/Muddle the Mixture/Spellseeker/Mystical Tutor the Electrodominance).
The lands were a little bit lean, but I think it's because your still 15 cards over, so skewing the testing a little bit.
You could cut Dualcaster Mage / Twinflame / Imperial Recruiter / Vedalken AEthermage since you have Bonus Round combos as a secondary win-con. (Primary being Reiterate + Electrodominance or Turnabout/Finisher).
Also have Dramatic Reversal + Isochron Scepter too. Could add a Runic Repetition combo line too since you already have Mystic Retrieval so only 1 card). I like enjoy the Dualcaster Mage line though because it's only with 1 Experience and a Mizzix of the Izmagnus to copy.
After I got my Intuition from boxing day sale I put Enter the Infinite in my deck, I personally didn't like it, so I took it back out lol, but I get why it's in there! Instead I'm using these tutor win-lines with Intuition: Firemind's Foresight + Past in Flames + Mizzix's Mastery or Turnabout + Past in Flames + Mystical TutorReiterate. I almost feel like Enter the Infinite need a Show and Tell/Omniscience lol, but can't tutor that Omniscience (similar to the Aetherflux Reservoir)
Fork pretty expensive compared to the other copies, could cut that if you don't have one for budget, and too many copy spells, BUT... a Ral, Storm Conduit + any two copy spells is a win, I respect that line too!
Trim 1 of the protection boots (not Lightning Greaves) maybe, you wouldn't want to accidently ever draw 2 and like devastating if you draw all 3. Hexproof > Shroud but Attach > Equip, situational call, would use both in the appropriate situation, like in response to removal Attach is key, especially if you can stack multiple attaches like Equip, opponent responds with removal, in response Attach as a game example.
Your pretty close, couple more cuts and your there. Im still testing T6-8, I had a T4 win with your deck playtesting. I had thought of a T1 and was going to add to my primer when I got to a PC, then I forgot it lol, have to think what it was, I know we have T1 potential.