Combos Browse all Suggest
- Feather, the Redeemed + Magnetic Theft
- Feather, the Redeemed + Lightning Bolt + Swans of Bryn Argoll
|Commander / EDH
|Commander: Rule 0
- Does Flashback's replacement effect on resolution overrule Father's ability?
- How does "unused" targeting work?
- Does Dreadhorde Arcanist + Feather, the redeemed just put the card back in your hand?
- Feather and spell that i do not own?
- If two effects would prevent damage, which one of those effects is the one to actually prevent the damage?
Feather, the Redeemed
Legendary Creature — Angel
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
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1 month ago
Silent Arbiter and/or Dueling Grounds, also Ulvenwald Tracker to make the fights one on one per say. Along with the fighting theme you could look at Tahngarth, Talruum Hero. If you want to lean into some of your fighters I would look at Feather, the Redeemed when leaning into blanka and Ken. For some more ideas you might consider looking at the gatherer with a text of name search for Fight, duel, and/or brawl since those should help fit your theme idea.
5 months ago
Made_Compleat, thanks for commenting. Some interesting things to consider.
Brain Freeze is a decent spell, but I think it'll be a bit too clunky to really get the best benefit. I'd need a storm count of somewhere in the ball park of 85-ish to guarantee a win with it. I'm not against using it to self mill to get a win with Jace, which sounds like it'd be a VERY good win con combined with Archmage Emeritus, Thousand-Year Storm and Veyran, Voice of Duality, or to fill the graveyard for me to cheat something out with Narset, but I wouldn't really consider that ideal in that circumstance because the ideal situation (in my mind, at least) is I'm using Narset to cast something twice.
Astral Steel is a solid-ish buffing spell, but Haze of Rage does similar with the added benefit of having a fairly easy buyback cost, especially with some of the combos I have available. Saying that, Someone I know IRL suggested Feather, the Redeemed, which would return Astral Steel to my hand at the end of turn. So that could actually be quite interesting to try out.
Galvanic Relay isn't bad, but I'd need to have a LOT of potential mana to truly benefit from it. It'll work with the Jeskai Ascendancy + Sorcerer Class combo, but for THAT to work I'd need something like Haze of Rage to build a good storm count and if I reach THAT point the smarter bet is usually to either swing in or Grape Shot
Mind's Desire, however... I like. For a few reasons but the key one is explicitly because of how it can interact with Narset. I find a way to discard it, probably though Jeskai Ascendancy, build up a decent storm count, then swing in with Narset. Exile Mind's Desire to cast a copy of it, during the combat phase, cast as many instants as I've exiled. On the second main, cast everything else. Even if that doesn't WIN I get a VERY solid board state.
7 months ago
Would this deck be good? Maybe, probably not. Would it be memorable? Yes.
7 months ago
This version of Narset looks super fun!
Your interaction does look a bit light, I'll keep that in mind with these recommendations:
So first off, I'm not really sure about Birgi and Runaway Steam-Kin. They're typically used in mono-red Storm, and your mana costs are so balanced with so little generic mana, I'd probably definitely cut these two.
Similarly, while you do have like three cards that support it, I don't think Zada, Hedron Grinder fits as well here as it does in, say, Feather, the Redeemed. If copies triggered prowess, then it might, but sadly they don't.
Some things that would be awesome here: Frantic Search - fill the yard for Narset, and get some free Prowess triggers? Yes, please.
Hope that helps; happy building!
10 months ago
Thanks so much for the help Amigo! I appreciate your advice! I was definitely floundering a bit with the right mix of targeted spells. I had this built as the storm/breach deck first but then realized I didn't have the right cards to make it competitive, so I searched for another option and came up with this Naya VS because I felt like I was closer to having the right cards to make it pop! I have more Dromoka's Commands laying around, so I could up those to 3 or 4, I have the playset of Vines of Vastwood sitting here, I will look in my MM2 binder and see if I have Apostle's Blessing I don't have another Dreadhorde Arcanist, Season of Growth, or Feather, the Redeemed, but I have been watching for them at my LGS. They do have 10 Snakeskin Veils tho! so I'll nab some of those up. Thanks again for the suggestions!
10 months ago
How hard is it to reach delirium? There's a bunch of instants, a few sorceries and fetch lands, and let's say a creature dies once in a while. If you're not hitting delirium regularly, I would switch DRC for another Season of Growth and just draw past the cards you might not need.
My next thought is to either cut the Bloated Contaminator for another Dreadhorde Arcanist, or add more cards that grant counters of one kind or another. Dromoka's Command is solid, and you come up with any Snakeskin Veils, those would help a lot.
The typical play pattern I see is T1 Venerated Rotpriest, T2 pump and attack for damage and poison, T3 either Arcanist or Feather, the Redeemed, then just keep casting spells after that, attacking where you can. If that sounds right, then maybe look for some more hexproof-y protection-y spells like Apostle's Blessing, instead of just making your creatures bigger with Scale Up and Mutagenic Growth. I know those mostly from infect decks, where the goal is to get 1-2 creatures as big as possible, to deal as much infect damage as possible.
A T1 Glistener Elf, T2 Scale Up into Vines of Vastwood into Mutagenic Growth is very different from the same thing with a Rotpriest. With the Elf, you might have just won. With the Rotpriest, you just dealt 12 damage and gave three poison counters. Serious damage, but you're probably not going to do it twice in a row.
So I guess my suggestion (probably biased by my preference for control over aggro) is to focus mostly on keeping your creatures alive so they can be targeted by spells, choose the right time to attack, and let your poison counters do their work. Now that I think about it, some spells that grant vigilance might help, too.
11 months ago
If I have Feather, the Redeemed (a pet card of mine, which I will use until the end of time) and cast a reanimation spell such as Resurrection or Invoke Justice targeting Storm Crow, I get Storm Crow back and all that, but does Feather, the Redeemed trigger putting Resurrection back into my hand on my end step, or does it just go to grave?
Pretty sure it just goes to grave as normal, since Feather, the Redeemed wants me to target a creature I control, and I don't control it in the grave, but I figured I'd ask because Boros Reanimator sounds fun and that one elephant from Strixhaven isn't a badass battle angel.
1 year ago
Hello and welcome back to the game! Commander is definitely the best format for the game these days (in my opinion, anyway) and Giada is one of the best commanders printed this past year. Great choice!
You can definitely tweak this deck to be a lot smoother, and none of my suggestions will be terribly expensive (which is a subjective term, I know).
Archway Angel You don't have any Gates, so you don't get any benefit from her.
Goldenglow Moth Too low impact.
- Bonders' Enclave and War Room to replace the two lands. These two cards can help mono white's card draw woes immensely. Other potential lands to look at are Cave of the Frost Dragon Windbrisk Heights and Eiganjo, Seat of the Empire.
- Angels tend to lend themselves really well into lifegain themes. I see you already have Resplendent Angel in here (which is great! I love that card!) so why not take a look at Righteous Valkyrie and/or Angelic Accord/Valkyrie Harbinger? Both are great on their own and can turn games around when working together.
I have a Rule 0 commander deck featuring Serra the Benevolent as commander. While not exactly the same, it can be pretty close to what Giada wants to do.(Rule 0 meaning "Hey guys, would it be okay if I bend the rules and play this? If not, it's cool. I'll use Lyra Dawnbringer instead.") Here's the link if you would like to check it out for some other ideas/inspirations.
On a similar note, the user Guerric has a fantastic Giada deck on here that I'm pretty sure is the highest rated one. His deck would probably offer much better advice/insight than mind could. His deck is below. (Hope you don't mind me putting you on the spot like this!)
That's all I have for now. Hopefully this helps some!