Feather, the Redeemed


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark (WAR) Rare

Combos Browse all

Feather, the Redeemed

Legendary Creature — Angel


Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

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Feather, the Redeemed Discussion

hydrothermia on Pinball Wizards - Eldraine

4 days ago

Skyler1776, I did dabble into a Jeskai variant with Kykar, Wind's Fury and Feather, the Redeemed . It just wasn't consistent enough for my liking. Mana base was the biggest issue.

seshiro_of_the_orochi on Custom Commander with wording issues

1 week ago

Feather, the Redeemed gave Boros a whole new angle in Commander by making combat tricks a viable deck type. What if there were a commander that made a similar thing with Act of Treason type effects? I tried coming up with a card for this. So I present to you:

Feather, Eternal Recruiter

Legendary Creature - Zombie Angel


Whenever you cast an instant or sorcery spell that causes you to gain control of a creature you don't control, exile it instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.


So I see several issues with this card:

  • The wording is very obvious about what the card is meant to do. I generally don't like this very specific approach, but I don't know how to word it differently without making it too powerful. I thought about something like whenever you cast a spell that targets at least one creature you don't control, but this would just make spot removal the better choice for a deck around it.

  • It's a lot too similar to original Feather with both a mana cost shifted from Boros to Rakdos and the same stats and additional keywords.

What I like about the card is the flavour: What if Feather had fallen in War of the Spark and thus became an Eternal herself? She'd be the best recruiter the Dreadhorde could wish for.

My questions are:

  • Do you have ideas on how to word the ability less specific without making spot removal a more viable path than Act of Treason spells?

  • What would you do to have the card differ from original Feather a little more?

  • Do you like the general idea and flavour of the card or would you prefer another character to have this ability?

Thanks a lot for your answers.

Daedalus19876 on Blink or You'll Miss It【ELD】

2 weeks ago

I'm not convinced by the elemental subtheme here, honestly. It seems like you're trying to stick a lot into the same deck. I'd cut a few of them, starting with the Cloudkin Seer s, and add another Faeburrow Elder and Feather, the Redeemed .

CrimsonWings3689 on Every time an Egg Dies, an Angel Gets it's Wings

1 month ago

Avenging Angel < The instances where you would want to "top" lock yourself to know that you'll draw a generic 3/3 flying angel for 5cmc are few and far between.

Dawning Angel < Minimal lifegain doesn't seem worthwhile for the cost.

Feather, the Redeemed < You don't really have anything that targets your own creatures to be able to recur the spells, so it's just an efficient cmc angel, but otherwise irrelevant.

Firemane Angel < Too expensive both on the recursion ability and for it's stats and conditional lifegain.

Ghirapur Orrery < May benefit your opponents too much.

Great Furnace < Reflecting Pool or any other land.

Lotus Petal < One and done effect without a way to copy or recur it seems lackluster.

Pristine Angel < likely to be an untargetable/unblockable body, but no utility.

Rending Volley < Just have this be Path to Exile or Swords to Plowshares .

Segovian Angel < Flavorful, but it's simply bad.

Serra Angel < could be something more impactful like Baneslayer Angel for the cost.

Sigarda, Heron's Grace < This should just be Sigarda, Host of Herons .

Stoneforge Masterwork < Win More card. Better in decks that go wide for a bigger pump. Unlikely to be very relevant when it's a +3/+3 pump. A bigger pump means you're likely already winning.

Sustainer of the Realm < could be Angelic Field Marshal for the cost.

Sword of Body and Mind < Doesn't advance your gameplan in any way, random color protection. A wolf token and milling an opponent doesn't help you much.

ChibiNature on Gerrard, Weatherlight Hero

1 month ago

Just be careful with a Boros strategy that lacks card draw. It seems the end game of your deck is to draw everything via 4 different cards, but actually getting to those cards without having inherent card draw in the deck is going to be very difficult (which is why it was so important that Feather, the Redeemed gave us card draw). Also, in a deck where Goblin Bombardment is your main win condition, I'd suggest running Hall of Heliod's Generosity in order to give it more sticking power.

I'd also recommend looking into Myr Retriever , Goblin Welder and Goblin Engineer in a deck that has a large number of low cost artifacts.

LavenderBoi on RW Lifegain

1 month ago

I like this idea. I wonder if more angels could help? Feather, the Redeemed or maybe Aurelia, Exemplar of Justice or even better: Lyra Dawnbringer for the Lifelink action.

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