Nesting Dragon

Nesting Dragon

Creature — Dragon


Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ': This creature gets +1/+0 until end of turn.'"

Browse Alters View at Gatherer

Printings View all

Set Rarity
Commander 2018 (C18) Rare

Combos Browse all



Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Nesting Dragon occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

BRG (Jund): 0.99%

Nesting Dragon Discussion

ThePerilousRealm on Karrthus, Tyrant of Jund

12 hours ago

Elves_are_cool: Not bad ideas. The only problem with cutting those removal options is that the deck has a bit of a high curve and those are a few of the only cards I can play in the first few turns. Having them around can keep me in the early game, so I don't get too far behind. If I was going to cut one, it might be Beast Within, but the versatility is nice.

As for Undiscovered Paradise, I keep it around to provide Nesting Dragon with a recurring Landfall trigger. This can generate Dragon Egg Tokens over and over again, which can be really nice if you have Scourge of Valkas on the board. It also has good color fixing. Maybe too niche to keep around.

gurtergurter on Ur-Dragon Dragons Tribal Deck

1 month ago

Here is some stuffs I think would fit great with your deck:

Dragonss---> Lathliss, Dragon Queen: Great for extra dragons. Nesting Dragon: Fantastic for adding board presence after a wrath. Intet, the Dreamer: Fun, big dragon that can get you fun, cheap dragons. Ojutai, Soul of Winter: Mean, but can get you leagues ahead after a few swings. Ramos, Dragon Engine: A bit pricey, but is an all-around great card. Morophon, the Boundless: Four mana Ur-Dragon ain't no joke.

Extras---> Palace Siege and Monastery Siege: These sieges can give you ridiculous value if left unchecked, also monastery siege is great when facing control strats. Fist of Suns: If you get this out with Morophon you can cast any dragon for free, also just a great card. Last one, Sarkhan the Masterless: Amazing defense card, who would dare swing into the might of dragons.

deathchobo on The Warriors Follow

1 month ago

probly cut Rankle, Master of Pranks for Phyrexian Altar and cut Winding Way for Pitiless Plunderer, i would cut Catacomb Sifter for Korvold, Fae-Cursed King mithg cut Falkenrath Noble for a Woodland Bellower as some great target like Grim Haruspex Imperial Recruiter Blood Artist and the like . ON a diferent note i would personaly( it is just my opignion feel free to disagree) change the foder part to make it creature with biger upside like Prossh, Skyraider of Kher Endrek Sahr, Master Breeder Nesting Dragon Spontaneous Generation but then if you go with these change you would have too boost the ramp since they have a higher mana cost then what you are runing

multimedia on Harry_Smutter

1 month ago

Hey, at your Ur-Dragon deck the last part of my comment was cards for you to consider cutting. In that list are the Dragons that I think you could cut.

Dragons to consider cutting:


I think your deck can be improved by cutting some Dragons and replacing them with more low mana cost tutors that can tutor directly for the better Dragons. Four and five drop Dragons are not really needed because the cards you want to play at this stage of the game is ramp which gets you closer to playing more powerful Dragons and Ur-Dragon which is better than all the rest.

DrukenReaps on Worth it or not?

2 months ago

I think the best way to play Atla is not to lock yourself into a creature type but to play the best Naya creatures you have. Some dinos, some eldrazi, a Godsire if you have one, etc. Atla definitely has dino flavor to her but she doesn't support any particular tribe. You'll be happier with a tuned but not competitive deck in general too.

I would normally say Abolisher over Dromoka but for Atla I think pulling a Dromoka out of an egg is a much better pay off.

Expedition Map isn't needed unless you have a very specific land you want to pull out like Gaea's Cradle . You don't so skip this one.

I like Reliquary Tower and think every deck should be drawing enough cards to where you will discard cards. It can be nice to have but I wouldn't put it in every deck. If you find yourself discarding a lot put it in later if at all.

Fabled Passage is great if you have one. If you don't skip it. Grab Evolving Wilds , Terramorphic Expanse , and maybe even Naya Panorama . Having your colors is important.

Monarchy is a lot of fun. Throne of the High City always seemed like a high price to get the effect. I only really like it when I'm running Queen Marchesa .

You will pretty much never get the urza lands into play together. The number of cards you need to use to get all three consistently just isn't worth it to me outside of a land based deck like Lord Windgrace

Some cards I do recommend for Atla are Nesting Dragon , Goblin Bombardment , Thornbite Staff , Ashnod's Altar , and Seedborn Muse . Though if you want to avoid infinite do not include Thornbite Staff.

TypicalTimmy on Card creation challenge

3 months ago

Dragon Nest


Dragon Nest enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ‘: This creature gets +1/+0 until end of turn.'"

: Add

Mashed Valakut, the Molten Pinnacle and Nesting Dragon together.

Mash two cards together to create a new one. Let us know below the card what you mashed! :D

No broken / infinite combos, please.

It's too easy to mash Duskmantle Guildmage with a Mindcrank on a single card.

TypicalTimmy on I'm out of ideas

3 months ago

Build fringe decks. Either use Commander's that are not common, or use common ones but build them in uncommon ways.

I'm currently designing a Lands Matter Riku of Two Reflections , which is based on landfall and land synergy. I can double spells such as Cultivate and Kodama's Reach , pulling more lands and thus filtering my deck, giving me a higher chance to draw into more powerful spells.

Then, I can make token copies of creatures such as Avenger of Zendikar and Nesting Dragon . This means that with each spell I copy, I get maximum value and explosive turns out of seemingly nowhere.

Most "competitive" Riku seeks to copy extra turn spells, which I have one or two of. Namely Time Stretch so that one spell gets me 4x turns.

TLDR - Build fringe decks and catch players off guard. It's super fun and generally cheaper as you use cards and methods not typically seen, meaning demand for said cards is lower

multimedia on Alta Palani, Tender of Big Bois

3 months ago

Hey, Dragon Tempest because of Dragons is a good card: haste enabler, repeatable damage to opponent or opponent creature which can be removal and it can be a sac outlet for Eggs with Dragons. It can do a lot for a two drop.

Tempest is busted with Utvara Hellkite doing X damage to a player or creature each time a Dragon is created. Tempest can target and kill your own Egg to trigger Alta. It combos with Nesting Dragon + Alta + land drop to create an Egg, kill that Egg with damage from Tempest, cheat a creature onto the battlefield with Alta and also have a 2/2 Dragon afterwards. Do this interaction once or more in a turn depending on how many land drops/lands you put onto the battlefield or if you dropped a Fetch land.

Consider cutting Dragon Whisperer replacing it with Dragon Tempest ?

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