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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Priest of Ancient Lore
Creature — Dwarf Cleric
When this enters the battlefield, you gain 1 life and draw a card.
5 months ago
I’m keeping track of my card pool in my sideboard
8 months ago
No, she doesn't shut down shocklands. Paying life for your shockland is not a trigger. It does not use the stack, you cannot react to it, just like you can't react to the creature type being named with a Cavern of Souls. Because the oracle text says "As ... enters the battlefield" not "When ... enters the battlefield".
It looks like the people defending her never played with Tocatli Honor Guard, Hushbringer, Torpor Orb or Hushwing Gryff and have no idea what the oracle text actually means. And Norn is worse, since it's every permanent entering the battlefield, not just creatures. Like Strict Proctor.
TypicalTimmy I looked at your Miirym deck, here's the "occasional benefits" Elesh Norn is actually going to shut down or interfere with:
That's a lot of synergy, ramp, carddraw and wincons shut down by a commander. About 1/3rd of all your nonland cards. And that deck is going to have a hard time removing her too, by the looks of it.
Now there are a few cards that get better playing against Norn: bouncelands like Boros Garrison don't return lands to hand anymore, Kroxa, Titan of Death's Hunger doesn't need to sacrifice itself, but effects like those are not enough to catch up with the Norn player.
What's this "no game-winning effects in white" everyone is talking about? Cathars' Crusade will end the game in a hurry, especially if you pair it up with something like Blessed Sanctuary. Double up on every O-ring effect. Stonehorn Dignitary will keep you alive, especially if you play Teleportation Circle and Conjurer's Closet, as one definitely will in this deck. Felidar Retreat and Emeria Shepherd with all your Land Tax effects will snowball into an enormous boardstate easily. Solitude will rule the table. Sun Titan is still one of the most played white creatures for a reason. For carddraw that white wasn't supposed to have, Spirited Companion, Carrier Pigeons, Combat Thresher, Farsight Adept, Inspiring Overseer, Mentor of the Meek, Priest of Ancient Lore, Resistance Squad, Roving Harper, Rumor Gatherer, Search Party Captain, Skyscanner, Thraben Inspector, Wall of Omens all double up with Norn. Because everyone memed that white is a bad colour, nobody seems to know what the color has to offer. It could already hold its own without such a saltmine of a card for the command zone, and if you need this middle finger to half the popular deck archetypes to even consider building it, you do you, but prepare to be avoided.
9 months ago
1 year ago
Stax, tax & boardwipes? Forcing your own weaknesses for others to enjoy is something white is great at. Not many great tutors? Aven Mindcensor, now neither do you. Bad at drawing cards? Spirit of the Labyrinth, now you are too. Overwhelming me with many spells I can't keep up with? Rule of Law. I don't have very efficient noncreature spells compared to other colors? Thalia, Guardian of Thraben now neither do you.
All these things are powerful, and giving white good carddraw so they can collect and stack these kinds of effects, will make white a lot more powerful, which is why it's a good thing that Rhystic Study isn't actually white, even though it feels like a white effect.
Yet, Mentor of the Meek, Dawn of Hope, Welcoming Vampire, Esper Sentinel, Bennie Bracks, Zoologist, Bygone Bishop, Thorough Investigation, even when you exclude colorless supplements, white is building a catalog of consistent carddraw anyway, especially if you consider Teleportation Circle has an array of targets to blink for carddraw in mono W as well: Spirited Companion, Inspiring Overseer, Priest of Ancient Lore, Thraben Inspector, Professor of Symbology, Resistance Squad, Search Party Captain and Wall of Omens.
Also strategy-specific stuff like Mesa Enchantress, Sram, Senior Edificer, Puresteel Paladin, Losheel, Clockwork Scholar. I think it's weird to say white can't draw cards, I'd say you're not trying hard enough if you're still complaining about that today. At least for Commander. In 1v1 formats, carddraw just isn't as important to win the game if it has to happen before turn 5.
1 year ago
Thanks for the suggestions IHATENAMES!
A couple i’m already running, and quite a few had their time in the deck and didn’t pull enough weight, or weren’t working towards a game ending combo. This deck is in fact combo based, i rarely, if ever swing for a win, and if i do it’s with infinite tokens so evasion and whatnot become meaningless.
Guardian of Faith is definitely going in, in this next revision. Teferi's Protection on a body?! Yes. Absolutely, yes. Shame it only hits creatures though… i usually want protection for my artifact/enchantment combo pieces.
Ambitious Farmhand Flip is great. It’s cheap, and doesn’t have the “if an opponent controls more lands than you” clause, which i honestly hate. Hence why Knight of the White Orchid and Loyal Warhound were cut some time ago.
I am planning on adding another piece of recursion, but it’ll probably be Emeria Shepherd (list is a tad outdated and already has emeria in it, but it got cut at some point] since i’m also adding the whole suite of fetches to make Scroll Rack more useful.
1 year ago
You can give card links by putting them in double brackets, like this:
- 3 Teleportation Circle
- 9 Plains
- 2 Swarming Goblins
- 9 Mountain
- 4 You See a Pair of Goblins
- 3 Starnheim Unleashed
- 1 Priest of Ancient Lore
- 3 Dawnbringer Cleric
- 3 Ritual of Hope
- 4 Roil Eruption
- 2 Goblin Morningstar
- 4 Alpine Meadow
- 2 Needleverge Pathway Flip
- 2 Red Dragon
- 2 Goblin Javelineer
- 1 Flumph
- 3 Barbarian Class
- 2 Candletrap
- 1 Ardent Elementalist
2 years ago
Honestly most of these just depend on the deck, Steadfast Paladin is weak in constructed, though it is very good in sealed, like the pre-release tomorrow. Nadaar, Selfless Paladin is good in a dungeon deck like caseys, but outside of that i think it is kind of a wasted slot because dungeons dont get you a lot of value unless you focus spamming them. Priest of Ancient Lore is good in any deck trying to utilize blink effects because you can utilize it's enter the battlefield effect multiple times a turn, but as a one shot usage there are much better cards than a creature that replaces itself with a card and gives you one life. The most versatile cards you have in this list are Alms Collector, Sanctifier en-Vec, Weathered Runestone, Ivory Mask, Paladin Class, and Doomskar. These can fit into most decks that find themselves running white, but even then you dont want them in every white deck. Many of the other cards are incredible in certain decks and absolutely useless in others, so it just strongly depends, you know?