Go-Shintai of Life's Origin
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Go-Shintai of Life's Origin

Legendary Enchantment Creature — Shrine

, : Return target enchantment card from your graveyard to the battlefield.

Whenever this or another nontoken Shrine enters under your control, create a 1/1 colourless Shrine enchantment creature token.

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legendofa on What do you want more …

1 month ago

Can I offer something I'd like to see less of? There's been a huge surge of five-color legendary utility creatures. More than half of all legendary creatures with a WUBRG color identity have been printed since 2020, and it's starting to feel like there's a best option for everything. Why limit yourself to Sythis, Harvest's Hand or The Master of Keysfoil when you could have Go-Shintai of Life's Origin and just include them anyway? Kenrith, Returned King and Sisay, Weatherlight Captain simply do things with pretty much no opportunity cost.

I'll grant that they're tending toward a tighter focus. But sometimes, I don't want or need access to other colors, but the five-color's simply the best available option. I chose Enchantress up there because I've been waiting for a Enchantments commander for several years now, and other color sets have a couple of options. But five-color enchantments has two more options than Naya enchantments, and that frustrates me.

Caerwyn I'm going to poke at the hybrid rule here, since I see it as "letter of the law" vs. "spirit of the law". Sheldon Menery clearly took the "letter of the law" approach, in that Mourning Thrull is both fully a black card and fully a white card, and can't be used in an deck alongside Minister of Impediments. Similarly, the Minister can't be used in a deck.

However, the "spirit of the law" says that Sungrace Pegasus, Hushbringer, and Sky Crier can all be used in a deck, and Ballynock Trapper and Zhalfirin Decoy can be used in a deck. So it's an arbitrary decision that makes mana function differently in Commander-based formats than in any other format in the game. Further, cards like red enchantment removal and green one-sided board wipes, both self-avowed mistakes, are reasonably common. Why should an arbitrary restriction from decades ago allow overt color pie breaks while prohibiting extremely neutral cards that simply use effects available to more than one color?

I'm sure you've seen these arguments a million times by now. So I'll ask a different question. Are there any hybrid-mana cards that you see as being color pie breaks, that do something that one of their colors is fundamentally not allowed to do? The most frequent examples I've seen are the counterspell Guttural Response, which is a total break on the scale of Pyroblast for both colors so neither color should get it, and Augury Adept granting life gain, which I believe is undercut by Sugar Rush. (There's a counterargument regarding repeatable life gain in there.)

A slight ulterior motive for that last paragraph: One of the things on my gimmick to-do list is to try to build a pseudo-Commander deck that actually uses hybrid mana to break the game and do bad things. My current starting angle is Leyline of the Guildpact + Bloom Tender in mono-green or green + one other color. So if you have any thoughts, please send them over!

Bookrook on Standstill cards

1 year ago

I decided on a Go-Shintai of Life's Origin deck with the goal of not actually playing many shrines, but looping my standstills.

ToastedBagl on The Saga of Tom Bombadil

2 years ago

Prismatic Omen seems like it would be reliable in the deck. [serra's sanctum] would be helpful, but expensive. Go-Shintai of Life's Origin seems pretty versatile here too. If you removed the tri lands and added Tricycle lands (example: Indatha Triome) you could play Emeria, the Sky Ruin, since you're playing plains searches... It would be a late game strategy.

legendofa on Commander recomendation thread

2 years ago

There isn't a rhino-specific commander, but what traits do rhinos have? Bulky bodies, a lot of trample and trample-ish evasion, and some stall with cards like Stonehorn Dignitary and Rhox Meditant.

I would say look for a subtheme and choose a commander based on that. Dragonlord Dromoka and Karametra, God of Harvests are good utility options for protection and ramp, respectively. If you're pumping the Rhinos, Sovereign Okinec Ahau pushes that into overdrive.

I got a lot of these decks in need of commanders. Please send over suggestions for

Enchantments: Citadel of Pain + Manabarbs + Personal Sanctuary sort of thing. I know Go-Shintai of Life's Origin exists, but I'm not interested in adding and/or to this one.

Curses and curse themed Auras: Lynde, Cheerful Tormentor + Eriette of the Charmed Apple. Again, I'm not interested in adding .

Reanimator

"Bleeder" attrition: Value over time. Awakening Zone, Suture Priest, Kambal, Consul of Allocation, that sort of thing.

legendofa on Card creation challenge

2 years ago

Beyond Reach

Sorcery

Dredge 10

Whenever Beyond Reach leaves your graveyard, exile all cards from all graveyards.

Each player mills cards equal to the number of cards they own in exile.

The voices of the lost are growing louder. "Remember me! Remember!" But their cries are futile.


I think I got it. The more you use and dredge it, the less you're able to control it, and the graveyard exile prevents basic discard-and-dredge graveyard filling. Any thoughts?

Create a mono-blue or mono-black legendary creature card with a five color identity, along the lines of Najeela, the Blade-Blossom, Go-Shintai of Life's Origin, or Kenrith, Returned King.

legendofa on What commanders do you want …

2 years ago

What's the mana value of this thread? I'm about to Reanimate it. I'd like to see more four-color stuff. Unlife mentioned this earlier, but I'd like to expand on the thought.

Four-color cards are especially hard to design and make meaningful, per Mark Rosewater. I'm willing to grant that. Right now, though, I'm trying to line out a Curse deck that uses Lynde, Cheerful Tormentor and Eriette of the Charmed Apple. Breya, Etherium Shaper, has absolutely no synergy, and the best partner options, in my opinion, are just kind of generically useful.

(I know Go-Shintai of Life's Origin is an option, but I don't see having a deep role in this deck, and it feels a little too "five-color good stuff" for me. It's off-theme and is offering stuff I'm not sure this deck concept wants or needs.)

There could be a graveyard commander, or a damage over time commander. Maybe I'm just being demanding, but I feel like outside of the two Atraxas and 's wealth of options (so two color sets out of five), there's just not any worthwhile choices for brewing four-color decks with cards that work well together but happen to not overlap in color identity.

Abaques on What commanders do you want …

2 years ago

FormOverFunction Please build a Chandler and Joven partner deck! That would be awesome! In my head-canon those two cards now have Friends Forever with Chandler/Joven.

On the original topic, I'll say that I really don't want a lot of goodstuff or niche commanders anymore. I personally prefer to need to find more unique ways to make niche strategies such as Shrines work rather than just having Wizards print Go-Shintai of Life's Origin. What I personally like to see is commanders with interesting abilities that aren't pigeonholed into a single deck. The backgrounds and background commanders from Battler for Baldur's Gate are things I love because there are so many open-ended and interesting combinations from them.

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