Eriette of the Charmed Apple
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Eriette of the Charmed Apple

Legendary Creature — Human Warlock

Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.

At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.

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griffstick on Restrictions to make commanders interesting?

1 month ago

I've been keeping up on magic online playing brawl and that's because I don't have time raising to kids under 2 yrs old to leave the house for several hours to play magic. So what do I suggest?

I'm a mono black player at heart. And playing brawl has really shown me a wide range of cmdrs and its easy to build with every card at your disposal.

Sheoldred  Flip was the most fun for a newer mono black cmdr but your opponents might find it to be very oppressive as it's focus is getting cards to the graveyard by making players discard and mill. Meanwhile kill spells to put more creatures in the graveyard. Plus killing Sheoldred  Flip only allows you to recast her allowing you to kill another creature on etb. So spells that bring her back immediately like Undying Evil do work here.

For mono black historic brawl I like Kalitas, Traitor of Ghet. Now I know how this isn't a card that you missed on your hiatus but maybe this is one worth looking into. Make a control shell and smash with kalitas. Have a few backup win cons.

Outside of mono black I like

That's what I got.

legendofa on Commander recomendation thread

3 months ago

There isn't a rhino-specific commander, but what traits do rhinos have? Bulky bodies, a lot of trample and trample-ish evasion, and some stall with cards like Stonehorn Dignitary and Rhox Meditant.

I would say look for a subtheme and choose a commander based on that. Dragonlord Dromoka and Karametra, God of Harvests are good utility options for protection and ramp, respectively. If you're pumping the Rhinos, Sovereign Okinec Ahau pushes that into overdrive.

I got a lot of these decks in need of commanders. Please send over suggestions for

Enchantments: Citadel of Pain + Manabarbs + Personal Sanctuary sort of thing. I know Go-Shintai of Life's Origin exists, but I'm not interested in adding and/or to this one.

Curses and curse themed Auras: Lynde, Cheerful Tormentor + Eriette of the Charmed Apple. Again, I'm not interested in adding .

Reanimator

"Bleeder" attrition: Value over time. Awakening Zone, Suture Priest, Kambal, Consul of Allocation, that sort of thing.

Icbrgr on Eriette of the Charmed Apple

3 months ago

Enlightened Tutor, Idyllic Tutor can be some nice tools here to search for a needed enchantment...

I also think Crawlspace and Silent Arbiter are solid extra layers of protection for unexpected removal of Eriette of the Charmed Apple...

For protecting Eriette of the Charmed Apple you can also consider Lightning Greaves/Swiftfoot Boots alongside Rebuff the Wicked/Apostle's Blessing/Dawn Charm.

legendofa on What commanders do you want …

8 months ago

What's the mana value of this thread? I'm about to Reanimate it. I'd like to see more four-color stuff. Unlife mentioned this earlier, but I'd like to expand on the thought.

Four-color cards are especially hard to design and make meaningful, per Mark Rosewater. I'm willing to grant that. Right now, though, I'm trying to line out a Curse deck that uses Lynde, Cheerful Tormentor and Eriette of the Charmed Apple. Breya, Etherium Shaper, has absolutely no synergy, and the best partner options, in my opinion, are just kind of generically useful.

(I know Go-Shintai of Life's Origin is an option, but I don't see having a deep role in this deck, and it feels a little too "five-color good stuff" for me. It's off-theme and is offering stuff I'm not sure this deck concept wants or needs.)

There could be a graveyard commander, or a damage over time commander. Maybe I'm just being demanding, but I feel like outside of the two Atraxas and 's wealth of options (so two color sets out of five), there's just not any worthwhile choices for brewing four-color decks with cards that work well together but happen to not overlap in color identity.

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