Mistmeadow Skulk

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mistmeadow Skulk

Creature — Kithkin Rogue

Lifelink, protection from converted mana cost/mana value 3 or greater ((Remember the acronym debt.) This can't be damaged, enchanted, equipped, blocked or targeted by anything with a converted mana cost/mana value 3 or greater. Anything with a mana value 3 or greater attached to this immediately falls off.)

Gleeock on Edh options

1 year ago

Breena, the Demagogue is certainly aggro & capable of winning with more players at the table. The precon was poorly constructed (IMO) to make you think it needs to be a political deck... Or you just pluck those cards & replace them with proactive aggro... and you don't need to add massive card-draw filler/fluff because the commander nets you easy early game card-draw. Mistmeadow Skulk & Needle Specter become easy powerhouses.. Really any low cmc lifelinker suddenly finds new life in this deck. Believe me, if you are pumping a lifelinker with +4/+4 on your turn, then possibly another +2/+2 on their own turns, your opponents often do think twice about taking advantage of that card draw clause.

Players commonly misinterpret this commander, it is: "EACH time a player attacks an opponent with more life" -- so it is quite easy to suddenly place +4/+4 on one of your creatures & draw 2 cards because your opponents had different life totals. You just need a few low-cmc creatures around, a very easy prerequisite & the commander functions just for being on the field instead of requiring haste. On top of that it is 3 CMC. I usually pump my field (instead of going Voltron) & that lends itself to control, my opponents HATE having to spend removal on Needle Specter but they find they pretty much have to unless they feel they can just afford to discard 3-5 cards on turn 4 or so. My version is probably less aggro than what you would go with, but it is more based on proliferate & walkers + aggro.

Isshin, Two Heavens as One also accomplishes what you want nicely. I would say that is less "build out of the box", less budget-friendly, & probably needs a little more card-draw fluff since the commander does not do that on his own.

Gleeock on Bloody Silverquills | Breena EDH (Primer!)

2 years ago

Of cards from my deck that maybe could find a use in yours: Mistmeadow Skulk & Voice of the Blessed probably are decent considerations.

Gleeock on Create the Problem, Sell the Solution

2 years ago

Haha, yeah, I tend pump the agro-helpers more than the voltron to force that decision. Mistmeadow Skulk is a serious badass & since Breena's ability doesn't target, the protection isn't a non-bo. Likewise, Dreamstealer has built in recursion if you need it. Needle Specter becomes an instant threat with one combat instance. Voice of the Blessed becomes jacked easily.

I'm a fan of proliferate since Breena doesn't particularly lend herself to finishing wide as much as going midrange-tall, so usually I only have like maybe 4 creatures that I've truly pumped, then I can proliferate those +1/+1 counters at the very worst... but, the best-case scenario I am quickly ulting planeswalkers with it & pumping some low-cost critter. For a superfriends deck it is unusually agro & creature-dense (31 creatures). I've seen someone on here using proliferate with breena but with the infect/poison angle as a subtheme as well.

The new guardian scalelord will be one to look out for if you want recursion for non-land permanents.. It will be a shoe-in for me since I need ways to bring noncreatures back & you know how easy it is to meet power requirements with Breena

Gleeock on Breena Politics but the Politics is Murder *CEDH*

2 years ago

Can I upvote twice for you hitting the nail-on-the-head with your deck intro?

Breena is an agro monster. The precon's reactive/political style bamboozled so many into not recognizing this. I may not voltron with her that often (as you do), but I will drop Serra Ascendant, Mistmeadow Skulk, etc... & absolutely roll over people with sudden aggro monsters, while drawing me cards, & meanwhile opponents feel really bad if removal has to be spent on my white weenies. Since you have card draw on the commander, she also gives you a little playspace for a subtheme (like voltron for you, or proliferate/walkers for me).

If you want to look for some other good agro-weenies: Birdlock has a few

StopShot on What are the best defensive …

3 years ago

Recently I've been interested in putting creatures in my EDH decks that are solely dedicated to playing defense, blocking big creatures in combat. On gatherer its easy to type up "Defender" to find a large selection of creatures that do just that, but not every highly defensive creature has that keyword and I wanted to make a post sharing creature cards with great defensive capabilities in any color. (Preferably with cheap CMC's.)

Some great defensive creatures I've found are:

Beloved Chaplain , Commander Eesha , Crypt Sliver , Darksteel Myr , Dawn Elemental , Deepwood Ghoul , Degavolver , Dragon's Eye Savants , Dream Fighter , Everdawn Champion , Giant Ox , Mischievous Poltergeist , Mistmeadow Skulk , Mother of Runes , Phantom Nantuko , Predator Ooze , Seraph of the Sword , Serendib Sorcerer , Serene Master , Sorceress Queen .

Does anyone know some others I could add to this list?

TheRoaringRegisaur on Azor's Elocutors

4 years ago

Looks good, but why Mistmeadow Skulk?

Chadarnook on Card creation challenge

5 years ago

Potluck

Enchantment

Assist

When Potluck enters the battlefield, each player exiles the top three cards of their library.

At the beginning of each player's end step, that player puts a card exiled with this into their hand.


This is supposed to be an Un-card since it puts any players' cards into your hand.

Make a card with a specific form of protection that's not just color (like Mistmeadow Skulk).

Gleeock on Heliod, Sun crowned idea mill

5 years ago

For more productive conversation, it is hard to say with mono-white. There are a couple of auto-includes. Smothering Tithe. Mistmeadow Skulk is fun. A whole lot of vigilance (other heliod) is incredibly rattlesnakey when you have this access to lifelink. Crescendo of War is just an amazing good time. Parhelion II is a fun pet-card. All the stuff that punishes/taxes non-creature play can be fun: Deafening Silence & friends.

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