Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Urborg Lhurgoyf
Creature — Lhurgoyf
Kicker and/or (You may pay an additional and/or as you cast this spell.)
As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked. (To mill a card, put the top card of your library into your graveyard.)
Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.
DreadKhan on The Mimeospasm [Reanimator Terminator] - primer
2 months ago
I've heard of people using Phyrexian Dreadnought in decks like this, it's easy to get into the graveyard if you draw it and it's always 12 counters, which is usually enough to be impressive. It is $$$ though!
It might be too cute, but if you have a huge Lord of Extinction in your bin it'd be nice if you also had a Triskelion in there, right? If its late enough you can just kill everyone, early maybe hold it over everyone's head, the ability to just wipe out one opponent on a whim can be entertaining. You can also use it as a nifty board wipe, but that'd be a bit of a let down IMHO.
It's almost certainly too cute, but I have a real soft spot for Scavenged Brawler, if you want it's a sweet buff from the graveyard, but since it also has all those abilities as a creature you can use it as a decent base body in a pinch I guess.
Is 12 enough power to matter consistently? Ghalta, Primal Hunger is an old beefy beater, and similar to Phyrexian Dreadnaught he can come out for very little mana, but this guy can technically stay around, and only costs GG if you have a few bodies out. GG for a 12/12 Trample could be helpful, but it's also a 12 power body when the opponent wipes the board you can use for counters.
Do you get targeted much? Dawnstrider is a repeatable Fog effect that can soak up your most dangerous opponent's attack while also putting a card in your graveyard! I love this card in my Meren deck, where I also use Silverglade Pathfinder, this offers Rampant Growth and a discard source, though it can only find a Basic (looks like you've got 5). Pathfinder is worse than Dawnstrider, but both are a useful effect to have access to situationally, I love an early Pathfinder (as long as I can pitch something useful), but Dawnstrider is better later game.
Do other people you play against use graveyard strategies? Even if they don't I wonder if Consuming Aberration ends up big enough to bother with as a counter source? I guess if you're planning to Jarad people you could make Aberration your base creature and mill people for a bit until it's big enough to end everyone?
I think this is my last idea, Necrogoyf can have a decent power if the game has gone long, not as good as Lord of Extinction, but you can't run two of that, right? Do the people you play against make a point of using lots of creatures? For that matter there is also Urborg Lhurgoyf. I can't see you ever wanting more than 1 of these, but I felt like giving you the option of upfront mill or discard over time.
Here's hoping you haven't already written off all of these, either way nice work on your list!
jacobpmesser on Self Mill Goyf
11 months ago
4 Stitcher's Supplier 4 Hedron Crab 3 Satyr Wayfinder 4 Urborg Lhurgoyf 4 Cruel Somnophage 4 Souls of the Lost 2 Nighthowler 3 Grist, the Hunger Tide 2 Wonder 4 Unearth 3 Brazen Borrower 1 Sidisi, Brood Tyrant 1 Glasspool Mimic Flip 1 Kazandu Mammoth Flip
That's a good base. Take what works and replace what you don't like.
Exp. I've been playing iterations of this for years now and eight one drops are important. You need to start filling your gy ASAP. These are the two best. If you don't want to go into blue, there are cards like Gnawing Vermin but for me, m2 isn't enough. The -1/-1 is helpful so there is some leeway based on META. If I dabble in other colors, Shriekhorn is my go-to.
Satyr's spot can be removed but I play a low land count due to the two modal lands (Glasspool/Mammoth). Mire Triton is another favorite because Deathtouch and gainlfie. It's also a META call. I don't like others like Skull Prophet. If I were playing The Mycotyrant I'd consider it because it 'mills over time' (MOT) but once your opp sees what youre on theyd kill it before you get a chance to use it.
So, in this list I'm 12 goyfs. Eight can self-mill (SM) and the other is useful (Souls) in getting Wonder out of your hand. You can also sac Stitcher to it if you're a T1 Stitcher T2 Souls. Every card in this deck is a permanent besides Unearth so if you fetched at all, you could have a T2 6/6-8/8 Souls of the Lost and that aint to shabby.
I have always played at least 1-2 Nighthowler. It makes those Stitchers, Crabs, and Satyrs a threat and more often than not, takes two spells to kill it (when it's bestowed).
I view this deck as a sort of aggro deck and keeping with 99% creature theme, Grist and Brazen Borrower are my interaction. You can bring in whatever you want (obviously) but it's also provides fliers for Nighthowler, Grist has a built in win-con and protects itself. I always play a Boseiju, Who Endures and if I play more, -1 Unearth for Life from the Loam and if I'm really frisky, I'll add a few more legends, play more of the Channel Lands and another Life/Loam. I've got a oops all Channel lands were all the other lands are Modal and I play Amulet of Vigor with Shriekhorn and use Emry, Lurker of the Loch as a self-mill recur piece. It's fun.
Sidisi is a MOT that can help you go wide. Every time you mill, you get a zombie. I use this in near every build when I'm in color. I've tested Blossoming Tortoise but save that for a Mosswort Bridge version I play and if I can't get that going I want to be able to cast the top end. Shigeki, Jukai Visionary, Molderhulk, Aether Vial + Dryad Arbor help get me there. But just playing the new Squirming Emergence is so much easier than playing all those other cards.
You can find a way to bring in draw, life, other interaction, etc.. it's on you. There are times were I play Jace, the Perfected Mind or Visions of Beyond for draw. Spellstutter Sprite and a few spots for other faeries like Likeness Looter (flying faerie goyfs!).
But that's the base. Do what you want.. because you can literally do anything. I've got a junk list focused on recur with Unearth, Renegade Rallier, Necropanther, Athreos, God of Passage... a jund/grixis list that uses Ob Nixilis, the Adversary and Orcish Bowmasters (sac goyf to etb Ob Nix, Token Ob forces opp to draw 7 for -7 life. Bowmasters deals another 6 plus you get a 6/6 orc token (+2 more for paper Ob +1 if they can't discard). That's a 15 point swing, not including attacks. Another Grixis list that plays Kroxa, Flamewake Phoenix, Seasoned Pyromancer and Ox.
My favorite - game 1, I'm a mill deck that sideboard converts into self-mill game 2. It still deals with the gy but game 1 youre spell heavy and game 2 youre creature heavy.
Anyway, have fun.
jdogz32 on Self Mill Madness
11 months ago
CaveBoy I've considered splashing blue for Urborg Lhurgoyf and I've also considered taking out Grisly Salvage for Cruel Somnophage but I just don't think it's worth adding for 1 possibly 2 cards.
jdogz32 on Sultai graveyard
1 year ago
Stitcher's Supplier is pretty much a staple in self mill decks.
Another one I see in alot of decks is Satyr Wayfinder helps keep lands coming and mills twice the cards as Sultai Skullkeeper
You have alot of lands. For a 60 card deck typically you won't go much higher than 24. You have 33.
You have cards in your deck that aren't modern legal. Brawn Sewer Nemesis Deathrite Shaman are not modern legal. Some substitutes that are legal are Wonder instead of brawn. Lord of Extinction over Sewer nemesis. Scavenging Ooze over deathrite shaman.
Lhurgoyf is only playable in a commander setting in my opinion. You can't count on your opponents graveyard being filled with creatures at all. I'd recommend Urborg Lhurgoyf as a direct upgrade. Has a self mill abilities and cost half as much Mana.
I'd take out most of your cards that cost 5 Mana. You have quite a few and i don't really see the purpose of Consuming Aberration also your deck is mostly creatures and lands so a Grisly Salvage will get you the same effect as Sultai Soothsayer I hope this helps.
Elsterooo on The pioneer GOYF - A selfmill deck
1 year ago
I am happy to hear that!
I don't see a place for World Shaper in this deck, but if you're interested in trying it'd have to replace either Sidisi, Brood Tyrant or Spring-Leaf Avenger. You'll likely turn the deck into a glass canon with it and mill yourself to death on turn ten, but perhaps your Urborg Lhurgoyf will be so uber buff that you can make it work.
There'll definately be more budget decks in the future as well.
wallisface on Self Mill Goyf
1 year ago
Some thoughts:
-
your deck only has 59 cards, you need 1 more to make it legal.
-
Collected Company needs a density of about 27 creatures to have any chance of reliably hitting 2. With your deck having only 13 creatures the card just isn’t worth running - the odds of you hitting 0 creatures off it is waaay too high.
-
your low creature count is also going to make this deck much less suitable for Urborg Lhurgoyf, as it’s going to take a long while to have it grow to any decent size (on average you’d have to have half your deck in the graveyard just for it to be a 6/7).
Balaam__ on Self Mill Goyf
1 year ago
You’re going to need considerably more creatures to get any real use out of Urborg Lhurgoyf. Since it only counts creatures in the graveyard (your graveyard, to be precise) I think 12 other creatures simply isn’t enough. You may grow it to a 4/4 or 5/5 every few games, but that sort of inconsistency means there’s probably a better card to occupy that slot. I think Urborg Lhurgoyf would perform better in a deck that’s either extremely creature heavy or perhaps a cycling focused build or something of the kind.
Have (0) | |
Want (1) | jdogz32 |