Splendor Mare

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Splendor Mare

Creature — Elk Unicorn

Lifelink

Cycling (, Discard this card: Draw a card.)

When you cycle Splendor Mare, put a lifelink counter on target creature you control.

legendofa on Princess Twilight Sparkle

4 weeks ago

Do you have a reliable source of toys for Rarity and Applejack?

Outside of the MLP cards, Unicorns kind of have a +1/+1 counter theme with Emiel the Blessed, Lathiel, the Bounteous Dawn, and Good-Fortune Unicorn. Lathiel and Celestial Unicorn tie that to life gain, with Splendor Mare and Brightmare offering further options there. There's also a little bit of ETB that Emiel can set up.

Horses don't have much of a unified theme or depth. Pick from these as needed, I guess.

Adding in Pegasi, they all have flying to help Rainbow Dash, but that's about it. Park Heights Pegasus plays well with Emiel.

The creature base looks very -heavy, with in second. There's not a ton of independent token depth. Group hug would be very on-theme, but my crippling lack of knowledge about the franchise prevents me from offering any thematic suggestions. Legendary creatures matter could work here. Do you want to get Princess Twilight Sparkle out every game, or just use her as support when needed?

Coward_Token on Wilds of Eldraine

8 months ago

Kellan: Ano'thr, Equipment Commander. Anyway, still pretty neat; leans into stuff like Anduril, Flame of the West and Cathar's Call

Agatha: AFAIK she gives a discount on her own ability.

Stroke of Midnight: surprised they're going on with Generous Gift variants but I'm all for it. (I don't really get Ash's flavor tho.)

Rowan/Will: Both are neat, although I think Rowan goes into much more interesting design space, even if she has a serious case of PTSD.

Ruby: So uh she never actually used a crossbow in the story right? Just threw stuff and eventually got an ice sword?

Troyan: The most chill vedalken since Putrid Leech's buddies?

Hylda/Sharae: feels kinda weird to have these two in the same set

Greta: does making Food:s into Clues really require you to lose life?

Johann: compare the cost of Melek, Izzet Paragon. Not bad for an uncommon commander

Goose Mother: feels kinda weird that it wants you to eat its eggs

Syr Ginger: meh, kinda underwhelming? At least the anti-planeswalker ability is funny. Could have granted indestructible.

Alela: meh, goading at most one creature per opponent (well, two with double strike) is kinda underwhelming.

Cursed Courtier: you know, Splendor Mare wasn't that long ago? Oh well, enchantments/auras matters I guess. I actually hope this kind of designed gets used more, if with a bit better base P/T for the cost.

DreadKhan on The Fourth Horseman Pestilence Deck

1 year ago

Have you considered Fatal Blow to kill big creatures at instant speed? I'm not sure if it's better or worse than the sorcery speed Mire, which can be played earlier with extra mana. I also wonder if Dark Ritual isn't worth a look, it's budget but it can offer some impressive speed, or can let you pump extra mana into Pestilence. Not sure if it'd be worthwhile, but Crypt Rats exist. Being a creature makes them easy to interact with, both for you and your opponent.

A thing I saw on a Jumbo Commander video, you can put a Lifelink Counter onto Pestilence and it'll still work, which is objectively hilarious. Nesting Grounds is an easy way to do it. Boot Nipper, Grimdancer, and Crystalline Giant are potential sources, as is Splendor Mare or Unexpected Fangs. Now that I think of it, giving Pestilence a Deathtouch Counter would also be objectively funny, since your Pro Black stuff isn't damaged, everything else dies from B pretty much, and if you've got extra lifelink, being able to put a Lifelink counter on your attacker sounds pretty solid too if you can't get a Nesting Grounds out.

It can potentially blow up in your face, but Phyrexian Totem can be a nice dual purpose card, 2B to turn your 3 mana rock into a 5/5 Trample is pretty good, and it also ramps you. It can help close out games faster if you're behind, provided Pestilence got you close enough to a win. Your deck has a high average MV in my opinion, so some ramp might not hurt, provided the ramp can do more than just ramp. The only drawback of using Totem is that you can't as easily use Pestilence once it's a body, but I'm not sure that's a huge issue.

Just a thought, but is 3 Pestilence enough? You seem pretty dependent on getting it out, not sure how well your deck works if you can't, or it's removed somehow.

Really like this deck, looks like lots of fun! I wonder if a higher budget version could be built that works with Brash Taunter and benefits from access to Pyrohemia, for use in 1v1 competitive play, Rakdos has some acceleration at least.

pistolpeteiii on Yidaro, The Cycle of Life

4 years ago

Try out Glint-Horn Buccaneer instead of Splendor Mare, so you have an additional method of dealing damage.

Wiki-95 on The Fox Says

4 years ago

Well, this deck has a "cycling" sub-theme, and some cards are there as cantrips and occasionally as blockers such as Splendor Mare.

I know that probably this isn't the best fox deck out there but I'm trying to keep it not so oppressive, cause my playgroup is kinda casual.

I don't know if I'm going to run Heliod, Sun-Crowned in this deck, just because it's just a combo piece, but it doesn't help the deck in other ways...

Anyway, hank you for the advices! I'm going to list the combo asap! :)

triproberts12 on The Fox Says

4 years ago

Or maybe not, since there's no reason to gain infinite life when you can kill the table. I'm just confused, now. What is Splendor Mare for?

triproberts12 on The Fox Says

4 years ago

Also, you might need to list out the combos. Everyone knows about the monoliths, (baller if you have a Grim Monolith, btw), but if I wasn't already looking for Heliod, Suncrowned+Walking Ballista, I wouldn't have figured out that Ballista is what Splendor Mare is for. It would be easier to make recommendations that way, too.

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