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Taigam, artifact shenanigans

Commander / EDH*

flarowon


Maybeboard


Looking for advice on what to cut to trim this down to 100. The maybeboard is other cards I have available and was considering, but I have too many as it is! Don't hesitate to recommend anything not on the board too, though I have a fairly constrained budget - anything expensive like Rings of Brighthearth was acquired back when it was significantly cheaper.

Main ideas:

  1. I want this to be an "artifact deck." I want the main theme to be using artifacts and cards that care about them. Basically Trading Post.dec

  2. I want this to be a "graveyard deck" with recursion and ways to use/abuse the bin.

  3. I aim to win with any of a variety of combos.

The main combos included right now are:

Darksteel Forge with Mycosynth Lattice and Nevinyrral's Disk to blow up everything that isn't mine. Add in Padeem, Consul of Innovation to make me near-untouchable.

Grand Architect with Pili-Pala generates infinite mana, as do Basalt Monolith and Rings of Brighthearth. Payoff with Exsanguinate or Golem Artisan.

Infinite mana can also be made with Krark-Clan Ironworks + Nim Deathmantle + Cathodion/Workhorse. There's actually a ton of KCI combos in here, like the modern ones using Scrap Trawler and Myr Retriever (or Junk Diver/Workshop Assistant) with Chromatic Sphere or Terrarion and Disciple of the Vault.

Infinite turns with Thopter Assembly and Time Sieve.

Finally, I can lock opponents out of ever drawing cards with Taigam, Sidisi's Hand, Maralen of the Mornsong, and Mindlock Orb. That combo is coming right out of the deck as soon as I pull it off in a game though, as Maralen and Orb are both actively bad on their own. I just want to surprise my group with that lock once.

An exclusion of note: this deck does not use Isochron Scepter + Dramatic Reversal even though thay would be an easy fit, since I have a different deck with that combo and I like to keep wincons distinct between my decks.

If there are any obvious includes missing from the list or maybeboard, they're either too expensive ($, not mana) or I'm just an idiot and forgot they existed - please let me know, though again I'm more looking for suggestions on what to cut!

Anyway, I realise some of those might have to come out of the deck to slim it down and make it more focused. In terms of power level, I'm probably looking for a 7 or 8 out of 10. My group is distinctly NOT cEDH, though we do tend to "arms race" a bit with deck power levels creeping upward. I'd be hugely appreciative of any advise on making this idea work!

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99% Casual

Competitive

Date added 5 years
Last updated 5 years
Exclude colors WRG
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

37 - 0 Rares

32 - 0 Uncommons

23 - 0 Commons

Cards 115
Avg. CMC 3.40
Tokens Copy Clone, Frog Lizard 3/3 G, Goat 0/1 W, Myr 1/1 C, Thopter 1/1 C
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