Workhorse

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Exodus (EXO) Rare

Combos Browse all

Workhorse

Artifact Creature — Horse

Workhorse enters the battlefield with four +1/+1 counters on it.

Remove a +1/+1 counter from Workhorse: Add (1) to your mana pool.

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Workhorse Discussion

shagreel on I will kill myself till you die

3 days ago

Section 1 Get +1/+1 counters other than attacking

Arcbound stuff by CMC (some are in other categories): Arcbound Worker, Arcbound Slith, Arcbound Stinger, Arcbound Crusher, Arcbound Hybrid, Arcbound Bruiser, Arcbound Fiend, Arcbound Lancer, Arcbound Overseer

Creature type based: Metallic Mimic

Just because it is an artifact: Steel Overseer

Creatures that already have counters:

Clock work creatures by CMC: Clockwork Beetle, Clockwork Condor, Clockwork Vorrac, Clockwork Hydra, Clockwork Dragon

Sacrifice outlets to consider:

  1. Culling Dais
  2. Demonmail Hauberk
  3. Blasting Station
  4. Metalwork Colossus
  5. Phyrexian Vault
  6. Spawning Pit
  7. Shivan Harvest
  8. Arcbound Ravager

Value / payoff cards Ramp Scion tokens:Eldrazi Skyspawner, Drowner of Hope, Incubator Drone

+1/+1 Ramp: Crystalline Crawler, Workhorse

Other cool Ramp Oblivion Sower, Pilgrim's Eye

Token time: Pentavus, Tetravus, Triskelavus

Draw: Matter Reshaper Solemn Simulacrum Filigree Familiar

Other: Control: Wizard Replica

Damage: Flayer Drone, Vulshok Replica, Pierce Strider

Gain Life: Peace Strider

Recur: Scrap Trawler, Myr Retriever, Arcbound Reclaimer

Cheating: Summoner's Egg

Other cards I like

Vela the Night-Clad She makes all your colorless permanents only blockable by an artifact

Scarecrone Recursion

Storm the Vault Mana ramp

Liquimetal Coating some of those creature that are not a artifact... now it is

Phyrexian Scriptures Kill all non-artifact creatures / also places a +1/+1 counter

Akkrand on Atraxa, Super Friend

4 days ago

My Atraxa deck found the following the best mana sources:

Pentad Prism

Gemstone Array

Crystalline Crawler

Workhorse

Druids' Repository

They all can be accessed at instant speed, multiple times a turn, especially if you have extra proliferation in the deck, and they all work incredibly well with cards like Winding Constrictor, Inexorable Tide, and Pir, Imaginative Rascal

Several times I've gotten 2 of these into play, and with something like the Tide in play, I've never had any mana problems whatsoever.

Apcooper32 on Grenzo ft. DJ Doomsday | Competitive Primer

1 month ago

I love the deck!! I’m a massive doomsday fan so the idea of doing doomsday without needing lab man is kinda foreign to me. But I was wondering: if their purpose is for the doomsday turn generally, why not Workhorse as a better way to fix your mana (I know the ability costs colorless but it would help as a backup plan). Also, are there any viable lines with Goblin Chieftain and Mad Auntie for protection piles or something? Idk just was considering

fangshway on Multifarious Infinite Combos

1 month ago

Workhorse probably has some more combo potential. Psychatog is also good.

VincentVonVeltschmerz on alesha who smiles at debt

4 months ago

Wouldn't play Unburial Rites, the cost of the creatures are too cheep to make reanimation worth 4 or 5 mana. Also consider Ignition Team, Mindless Automaton, Sewer Nemesis and Workhorse.

Low-key_loki on Competitive Sharuum Combos: Infinite Possibilities

4 months ago

Nice deck! This deck looks really fun to use, but there are a few combos which i don't understand how they go infinite. Main ones being: Sharuum the Hegemon + Mirrorworks/Minion Reflector + Krark-Clan Ironworks/Ashnod's Altar

Sharuum the Hegemon + Workhorse + Mirrorworks/Minion Reflector

Sharuum the Hegemon + Su-Chi + Mirrorworks/Minion Reflector + Krark-Clan Ironworks/Ashnod's Altar

There are more, but i do not wish to flood. Thank you!

Awoken_Leviathan on Big, Fat and Roaring - A thiccer take on Brostorm

5 months ago

Was building my own Ghalta deck and came upon your's while trying to get an idea of what direction to go in. I like the +1/1 counter synergy and I think you could build off it more if you wanted. For instance: Triskelion, although more expensive, is functionally another Walking Ballista, this increases the chance of drawing one or the other, as well as reduces the risk of having it removed/exiled. Asceticism is also a good protector.

However this can go beyond the infinite +1/1s and (using them as a base) Crystalline Crawler/Workhorse can give infinite mana, Mindless Automaton can give infinite card draw, Spike Feeder can give infinite life, & Hooded Hydra/Hydra Broodmaster can give you infinite creatures that in turn will also have infinite P/T.

I realize that if you have even 1 creature that has trample (like Ghalta) then all this doesn't really matter except in extreme situations (Worship, Phyrexian Unlife combos, Platinum Angel, etc.) I still think it's a useful thing to consider.

YutoTheXYZian on Matter Over Mind - Kozilek EDH

6 months ago

How about Rings of Brighthearth? That with Basalt Monolith generates infinite colorless mana and you can instantly get out your general (even more so then usual) and dump everything in your hand onto your field if you so wish, and also makes it so even if you infinite, you dont auto win the game. If infinite's out of the question, maybe something cute like Ward of Bones. People that overextend will get hurt from this artifact. There's also Golden Guardian  Flip. Blocker that turns into a land that taps for 2 colorless when it dies sounds handy to me, specially when you can kill it or force someone's weaker creature to die on the spot. Oh and Workhorse, it can generate 4 mana on its own, Guaranteeing that Kozilek comes out the next turn if it lives.

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