Foundry of the Consuls

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Magic Origins (ORI) Uncommon

Combos Browse all

Tokens

Foundry of the Consuls

Land

: Add to your mana pool.

, : Sacrafice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.

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Foundry of the Consuls Discussion

greatgoofini on How I Temmet Your Mother

1 month ago

usaDiabetic Hahaha honestly I really appreciate your interest in this deck so thank you very much and I really appreciate all the suggestions. That said Here's my opinionn on all options,Retreat to Emeria-- It's got some potential, def a maybeboard.

Hanweir Militia Captain  Flip-- Definitely would benefit from the token, but it would become a target the moment It's flipped. One of the main strategies I was thinking of when building this deck is trying to sit below the radar. I want my opponents to have to struggle to pick a target on my board until they withdraw they're moves or aim removal elsewhere in order to maintain value. In HIMYM, Ted dates so many girls in the series, there are only minor moments that hint at him finding the right one. In this deck, we don't want our opponent to know who our winner is until the last season. In order to do that we have to give him an abundance of information to speculate. For this reason, I've also avoided the use of cards like Scytheclaw and Batterskull, because the moment they become attached, we start giving our opponent a reason to look at our board. If we want our opponent to man up and target us we want to make him/her pull the trigger on a full boardwipe and hopefully let it hit the whole board. I'm also using this reason to exclude the following: Bonehoard, Cathedral of War, Duelist's Heritage, and to a lesser extent Citadel Siege (to get boardwide use is too slow).

Sublime Archangel is a lot better than the cathedral, but I doubt I'll get more than 1 turn out of it, plus we run into a similar issue of putting a lot of energy into a 1 turn move.

I like the idea of Pull from Eternity for sure

Rootborn Defenses is a strong possibility but Eyes in the Skies is too slow.

Archangel of Tithes would be a great pillowfort addition.

Given the space in the deck, I would rather choose Crested Sunmare over Wingmate Roc.

I agree with Day of the Dragons being too harmful since none of my tokens will come back. Unless I'm willing to trade my tokens for essentially other tokens I'm gonna count this one out.

I'm gonna put some thought into Soul Separator it has some weird potential.

Keeper of Keys is not bad but I have to make it all the way around the table before he becomes effective and that's a lot of turns for people to notice that I'm about to blow my load. Venser, the Sojourner is better imo but I just wonder if Im going to get more than 1 turn out of him.

Hour of Eternity is pretty good honestly, and so is Cathars' Crusade so I think they'll make their way in.

Saheeli's Artistry is not bad, it's a pretty high cost but if the artifacts are there then it might be worth it to toss one in for the match. I don't see enough value out of the cards in this deck alone to run it for copying my own stuff.

Back from the Brink will be more counterproductive than eternalize, but it may have potential for others. If I could create a Pull from Eternity and Isochron Scepter setup then there could be some huge value out of Back from the Brink

Murder Investigation depends on if I can fins more value vs the others in the deck since it's not a bad choice.

Lastly, I actually already looked at Foundry of the Consuls and felt like it just cost to much to take up another land spot.

usaDiabetic on How I Temmet Your Mother

1 month ago

Alright...buckle up this is going to be a doozy. Also, i'm going to apologize now for spamming your decklist, but I love the idea of this deck and want to build it myself...buuuut I have some ideas, and I want to see what you think.

First off, I think Pull from Eternity is a must to bring back eternalized and embalmed creatures.

I also like the idea of populate cards such as Rootborn Defenses and Eyes in the Skies.

I was wondering about all the life gain cards in your deck. If I were going to keep them, i'm thinking of Crested Sunmare

I would like to add Archangel of Tithes to go with your other pillow for cards, and as a great target for Followed Footsteps and Rite of Replication ... similar train of thought with Wingmate Roc

Day of the Dragons is an interesting card to me, but I could see it backfiring, so meh.

Thinking living weapons could be insane, mostly Scytheclaw but there are other great options like Batterskull and Bonehoard....another artifact I like, but might be too cute is Soul Separator.

For more unblockable redundancy Keeper of Keys and Venser, the Sojourner

I also like the exalted mechanic so throwing in Cathedral of War, Sublime Archangel and other exalted creatures could be good.

For more token redundancy I like Hour of Eternity, Back from the Brink, Murder Investigation, and Saheeli's Artistry.

I have a bunch of other ideas like Citadel Siege, Cathars' Crusade, Duelist's Heritage, Foundry of the Consuls, ect.

soooo yeah i think that's about it, or all i'm willing to type. Tell me what you think...well, if im not being completely annoying. Either way you made a sweet build, and I hope to make my own version soon!!

Moby_Copperfield on Welcome to Jundland

1 month ago

Another avenue to explore is Westvale Abbey  Flip and packing in landfolk to fuel the arrival of Ormendahl, Profane Prince  Flip

In addition to the ones you already have, there are in Jund colours: Ghitu Encampment, Hissing Quagmire, Lavaclaw Reaches, Raging Ravine and Treetop Village.

And colourless: Foundry of the Consuls, Mishra's Factory, Stalking Stones and Dread Statuary

All depends on your budget!

Snacrifice on Titania, Protector of Argoth

2 months ago

Since you have Mountain Valley from mirage, why not run Grasslands too? Champion of Lambholt can quickly spiral with this deck. Doubling Season+ parallel lives is always fun too

Crucible of Worlds is in now way budget, but it's amazing. THere's a new card in hour of Devastation that's a creature and green but does the same thing :P

Some land suggestions, some better than others:Blighted WoodlandWintermoon MesaCentaur GardenCradle of the AccursedDust BowlEncroaching WastesFoundry of the ConsulsGargoyle CastleGhost QuarterGrasping DunesHaunted FengrafHavenwood BattlegroundHickory Woodlot Petrified Field Spawning Bed Tectonic Edge Terminal MoraineThrone of the High CityTimberland RuinsWarped LandscapeDryad Arbor

Looks like a great deck :D

areos17 on Τὰ Πυρὰ τοῦ Ὀλύμπου

3 months ago

cuts-
Goblin Warrens not enough goblins
Mana Echoes not enough similar creature types
Ashnod's Altar see no reason to forcibly sac own creatures
Shared Animosity not enough similar creature types to warrant
Foundry of the Consuls too expensive to use ability
Mirrorpool slow and often a dead card
Wooded Foothills off color fetch
Myriad Landscape not needed, color production should be fine, doesn't get you ahead.
Bloodstained Mire off color fetch
Phyrexian Altar see no reason to forcibly sac own creatures
Final Fortune seems bad bro

GabeCubed on Token Rush

3 months ago

Springjack Pasture, Spawning Bed, Urza's Factory, Mirrorpool, Gods' Eye, Gate to the Reikai, Gargoyle Castle, Cradle of the Accursed and Foundry of the Consuls are the ones that I know of that are legal in Modern. Choose which ones are useful for you.

Probably should mention, all of these add tokens. I read you OP wrong. I'll look for more.

WargRave on Soul-Slingers, Line-Tenders ($40 Budget)

4 months ago

This is labeled reanimator, but I'm not seeing many enablers or targets. Ravos's ability isn't really a reanimation effect. Do you want to develop this theme or just focus on artifact creature tokens?

Vault of Whispers and Darksteel Citadel are missing. Rather than guildgates, use karoos and life-lands first, then vivid lands if you need more color fixing, then Terramorphic Expanse or Evolving Wilds. And Command Tower, Commander's Sphere, Sol Ring and/or Skullclamp; since they go in so many decks I personally amortize their cost. If you need to keep the cost down, take out Westvale Abbey and Ancient Den first. Include the Signets too, they're generically good and grow Akiri.

How about more anthems like Intangible Virtue and Spear of Heliod? Spear is even an artifact. Maybe you want Hammer of Purphoros as well. Keeping up the Theros theme, Dictate of Heliod is a nice double anthem.

For more artifact creature tokens, you can put ci:wbr o:"artifact creature token" into magiccards.info for a list. The highlights are Foundry of the Consuls, Sram's Expertise, and Myr Battlesphere.

Cranial Plating duplicates Akiri's power. Brass Squire duplicates Auriok Windcrafter's utility for less mana and is an artifact, but I'm not sure there are enough equipment you want to be swapping around.

By the way, some board wipes and card draw would be good too.

Nick_Floyd on Ezuri, Claw of Progress Counters Deck

5 months ago

Play Cultivator of Blades as another Wild Beastmaster that triggers Ezuri three times making servos. Try Spawnwrite as a great trampler that can trigger Ezuri exponentially with his copies of copies. My Ezuri, CoP deck, is very quick and I run a "Commander Protection Package" with more Plaxmanta-like creatures creatures such as Quickling and Void Grafter, as well as morph creatures like Stratus Dancer and Willbender and shroud granters like Hisoka's Guard and Sylvan Safekeeper and Heroic Intervention, which is a great spell that counters a board wipe for just you. My curve is very low and if I can get Ezuri in play and untap, the whole table is in trouble unless they work together to kill me. Oh, try Foundry of the Consuls or Spawning Bed instead of Faerie Conclave to get big triggers on Ezuri and more creatures to grow with counters (I play both). Oh, if you can't get a Doubling Season try Inexorable Tide in it's place. If you play enough "proliferate," add Skyship Plunderer and the depletion lands from Marcadian Masques Hickory Woodlot and Saprazzan Skerry. Anyway, good luck. Swell the Host is one of the better pre-constructs to enhance. It can be enhanced pretty cheaply.

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