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Mindlock Orb Discussion
1 month ago
So, I feel like I should mention that Erayo, Soratami Ascendant / Erayo's Essence is super-duper banned in EDH. If your playgroup is alright with it, keep it in; but be aware that about 95% of players would not be happy.
I suggest replacing it with something like Counterbalance , which works nicely with your Sensei's Divining Top . Also, if your general is on the field, being able to look and see if you want to reveal the top card of your deck to counter a spell is pretty valuable.
Mystical Tutor is awesome if your general is on the field, as it becomes a pseudo-tutor-to-hand effect.
Narset, Parter of Veils is a pretty busted card -- she even lets you clear a creature off of the top of your deck if you need it, in addition to her static hate-ability. Pairing her with a Windfall is especially powerful. Faithless Looting is another way to get past uncastable creatures and/or lands.
I've had good success with Treasure Cruise in my Elsha of the Infinite list. Similarly, I think Dig Through Time is probably a better Drawn from Dreams , as it is instant-speed. Other mass-draw spells to consider include: Fact or Fiction , Chemister's Insight , Chart a Course .
If you run only monks and your meta isn't tribal-heavy, Harsh Mercy may be worth including.
Your ramp package has some room for improvement. I've never been impressed with three-mana mana-rocks in EDH, since two-drop rocks are available and tend to be better. I suggest running some of the following instead of your Chromatic Lantern , Commander's Sphere , and a few other cards if you want to make cuts: Talisman of Progress , Talisman of Conviction , Talisman of Creativity , Mind Stone , Thought Vessel , Azorius Signet , Everflowing Chalice (which can be cast for zero off the top, if you really want to get past it), Prismatic Lens , Coldsteel Heart (maybe), Arcane Signet , Fellwar Stone or even Guardian Idol . This has the added bonus of allowing you to cut some lands -- I don't think you should be running more than 34, and probably want to be around 32 or 33.
If you craft your creature-package carefully, you can run effects like Kozilek's Return or Pyroclasm . Keep in mind that these trigger prowess, so your Monastery Mentor will survive a Pyroclasm , assuming you're the one who casts it.
Counterspells are tough in Elsha of the Infinite , since you can't cast them without a target and thus can clog the top of your deck. To fix this, try modal counters that can be cast with an empty stack. Some to consider: Pyroblast , Red Elemental Blast , Archmage's Charm , Mystic Confluence , Izzet Charm .
You appear to do very little library-searching. You can take advantage of this with Mindlock Orb , which punishes tutor-tribal decks (decks anything like the ones I build and play against) hard.
Steel of the Godhead is, I think, better than your Aether Tunnel . It does cost one more mana, but it gives Elsha of the Infinite lifelink, which means it can likely also replace Basilisk Collar and free up a card-slot.
Alright. That's all I got. Good luck!
2 months ago
Congrats on your first EDH deck! Here're my suggestions. Feel free to ignore them if you want.
Training Grounds makes Memnarch into : Steal target permanent. I don't know if it'd be great, but it's certainly worth testing out. It's similar to your Heartstone . Power Artifact is similar, though I think slightly worse and far more expensive.
If you have access to it, Mana Vault is a great card. It is especially powerful if combined with something like Aphetto Alchemist or your Voltaic Key . Basalt Monolith and Manifold Key are two other cards to consider in this vein.
Mana rocks like Sky Diamond , Coldsteel Heart or the soon-to-come-out Arcane Signet are good includes to generate blue mana. Fellwar Stone is a similar rock that generally will produce blue, as blue is the most common color in EDH (and the rest of magic).
Running Vintage Xerox cantrips can be very helpful; this means replacing some lands with low cost draw spells. Running cards like Ponder and Preordain in addition to your Brainstorm will allow you to run thirty-two-ish lands. Impulse , Sleight of Hand and even Serum Visions and Gitaxian Probe are good also, though these aren't AS good as Ponder , Preordain and Brainstorm . Using a Xerox design like this means that you can find lands if you need them, or use the draw spells to avoid getting flooded when you don't.
Pairing Memnarch with Karn, the Great Creator allows you to use your general's first ability to turn off opposing lands. While EDH does not typically have a sideboard, so Karn, the Great Creator 's second ability is usually irrelevant, the one-sided Null Rod effect is probably enough reason to include him.
Regarding your lands, Ancient Tomb is at a relatively low price nowadays; I suggest picking one up if you can. I don't think Darksteel Citadel is as good as a basic Island , if only because it gets shut off by opposing Null Rod s, Karn, the Great Creator s, Blood Moon s and Back to basics and does not produce mana. Same with Seat of the Synod , though this one DOES make mana. I get these lands are meant to build metalcraft; see suggestion 15. Inventors' Fair is worth considering because of its tutor effect.
Vedalken Archmage is a good way to build card-advantage.
Dispel and Flusterstorm are two good counterspells to consider adding, although the second one isn't super cheap. Cryptic Command is also a pretty penny, but as a cantrip-ing usually-counterspell, it is an excellent card. Spell Pierce and Spell Snare are worth considering as well.
Tezzeret the Seeker ? He's a great 'walker for any artifact deck, and in the non-foil form he's about $20.
If your meta is filled with combo decks (I know mine is), Arcane Laboratory can put a stop to that. Overburden is a good way to slow down elf-decks and other aggro strategies, and Lodestone Golem is just plain good. Back to Basics is awesome in mono-blue decks. Note that some of these stax pieces may disrupt your Isochron Scepter / Dramatic Reversal win.
Mindlock Orb ? If you choose not to follow Suggestion 9, this thing does work.
Unless you're running a bunch of 0-cost artifact rocks, I don't think Stoic Rebuttal is good enough. Metalcraft is really good if you can get it online turn one or two with the help of Mox Opal or Mox Diamond , but if you can't get it online early, you're better off running something like Exclude or Mana Leak . Because the good 0-mana artifacts are about as much money as a half-used kidney, I don't think it's worth pursuing the metalcraft theme.
I think changing your Island s to Snow-Covered Island s and running Extraplanar Lens is probably better than Caged Sun . It's cheaper mana-wise, which means it can help you ramp out your general faster. (Once you have six mana for Caged Sun , you can almost cast your general anyways.) That being said, I've never been in love with Extraplanar Lens either, and I think just running other mana rocks like Thought Vessel is probably the best rout there.
Consider Sower of Temptation , Treachery or Control Magic . I had a lot of fun with those when I played mono-blue, as they can steal the game right away from an opponent. Similarly, if you have access to Academy Ruins and Mind Slaver , you can end up being two players instead of one.
Alright man, that's all I got for now. I'm sure after I go to bed I'll think of more suggestions, so if you need more help let me know. Good luck and have fun and stuff!
2 months ago
3 months ago
You're playing enforcer: You need good Enforcer Cards. I'm not sure how often you're using your commander's ability (there seems to be a synergy in Dingus Egg ) which makes me super happy.
Here's some that come to mind (that aren't Cyclonic Rift-priced): Chandra's Ignition Blasphemous Act Slaughter the Strong , Tragic Arrogance and Boompile . The last one I've seen used to great effect similar to Oblivion Stone without having to hold up them mana or Nevinyrral's Disk / Slows the board down (or makes you the enemy, but you're playing Jokulhaups--you're not being nice).
Get rid of the Myr mana generators and put in Talismans ( Talisman of Conviction , Talisman of Creativity , and, if you want to spend a little, Talisman of Progress ). I say this because you're gonna kill creatures a lot with your sweepers. Talismans also have the added benefit of being 2-colored fixing and no summoning sickness. Solemn Simulacrum and Burnished Hart Should replace your other dorks (better value, don't care about sweeps.)
Now, What do Overpowered decks like to do: 1) Abuse triggers: Hushwing Gryff , and Torpor Orb are amazing because you have no ETB triggers on your creatures. 2) Abuse Specific Cards: This is a two parter. First, you can get rid of/hamper combo cards you know of with things like Extract or $ Meddling Mage or Pithing Needle / Sorcerous Spyglass -type effects. OR, you could go after their ability to actively find their answers with Stranglehold , Aven Mindcensor , or Mindlock Orb . The latter choice murders people with search lands... but your deck already does that in spades (Make it hurt worse with Thalia, Heretic Cathar ) 3) Use Crazy Manabases: Ruination , Price of Progress , Blood Moon , Magus of the Moon . Hates yourself pretty good, too, but that's what you wanted? Impending Disaster is a fun play 4) Graveyards: If you can't afford Rest in Peace , The next best things are Grafdigger's Cage and Silent Gravestone are the best IMO.
FINALLY; You need more draw. Budget Wheel of Fortune , Wheel of Fate is good, Windfall is an Auto-include. Mystic Remora is a gamble, but not bad. What I think would be great in this deck is Zedruu the Greathearted . Give away your things that hurt everyone, because It (usually) doesn't matter who controls them. Coercive Portal is also nice in a big game like you're gonna play. Get some voting going!... That was an aside.. and kinda draw, kinda gross.
I hope that helps. If you know some of these folks commanders, I can suggest further Shenanigans
7 months ago
@SynergyBuild: Well, after finding out there WILL be 36 Walkers in (WAR), There Will Be Blood. (The Movie Name... :P)
Anyways, I'm still asking about what to do about a certain Doomsday combo to use w/ your suggested Predict . I'm obviously focusing on Decking Out, & Winning w/ Laboratory Maniac . I'm also using Pact of Negation as protection. That's 3/5 pieces for the Domsday Device. What would you reccomend after this? Also NO Lion's Eye Diamond or Yawgmoth's Will , please.
I'm quite surprised enough Tibalt is returning, & Sorin, & Jiang Yanggu + Mowu... & some newbloods that look like badass walkers. To be honest, I want a New, INFINTELY SUPERIOR Tibalt for Superfriends, & I'd LOVE to know how it took SOOOO Long for Sorin Markov to break his stone casing; I mean, he's as strong as Ugin, who's on par w/ Nicol Bolas until recent events (Most Likely...). I, mean... he could just punch a hole in Nahiri's Stone Encasing, & try & follow her from here. Also, still NO Garruk Wildspeaker reappearence? I wonder if he's dead... /endrant
Is this too much? I'm already discombobulated by the idea of XXXVI Walkers; & not one, Garruk. He'd be a true hero for killing a, now, Agent of Bolas. Where the crapola is he? He hasn't been seen once since Core Set 2015... X/
7 months ago
Commander / EDH*
SCORE: 2 | 20 COMMENTS | 348 VIEWS
Alright. I think I know where this deck should go. However, w/ all such garbage in the fray, I actually have more to ask than show as a result. Here we go... Again.
It seems my creatures seem to have an ETB theme in mind; most notably for the use of Eldrazi Displacer . What exactly do you think would be a good alt in a situation where ol' Displacer: Enemy of Eldrazi, & their Ultra Beast from there? How to protect this?
After watching a recent episode of GAME KNIGHTS, one such combo jumped out of the water. Perplexing Chimera & a Bounce Combo ( Eldrazi Displacer again.) to not only get the permanent you traded for, but also getting the Chimera back. Is this legit?
We seem to have a Flicker/ETB theme for the most part. What would you recommend in Yennett's colors ( BTW.) for alts, or even protection?
Word on the Street states Urborg, Tomb of Yawgmoth , & Shimmer works when you state "Swamp", thus Phsasing out all lands for each players turn. If this is incorrect, is there a way to improve on this? I mean, Urborg does Phase back in on the End Step (Is this true...?~), so, what could go wrong, & what to recommend for supplemental? Actually, is Blanket of Night better than Urborg though? I just wanted to be sure as Tomb of Yawgmoth is a land, but I dunno how well it works for Shimmer ...
I dunno why, but I thought of Putting in a Doomsday package in. After being suggested Predict , I have Laboratory Maniac , & Pact of Negation . I also have Gush after changing my mind. But I still have only 4/5 Pieces. I also want to use this whenever I use DOOMSDAY on the same turn I draw it; while ending games with the package. What would be the last card you'd recommend? Besides Lion's Eye Diamond , & Yawgmoth's Will , of course.
If I would put the following combo in: Maralen of the Mornsong + Necropotence + Children of Korlis in, is it really better to put Leonin Arbiter in in place of Mindlock Orb ? It does cost less, & his ability to bypass one's own ineptitude of searching is great. Plus, I've too much anyway. I think I should cut down. What about you?
With the opinion that Mnemonic Wall will be added, how should I abuse the following effects?: Silence , & Darkness (The latter only fits as my life, Vorthos-wise, is currently in quite a state...)? What? I wanted to use a Fog effect, but there were too many in … 3X
And... That's all my questions worth asking. I'd really like an opinion on all these. That said, I wonder about what to do after this...
...Though 5 Color Gates.dec might seem like a great idea... Thoughts?
7 months ago
Supplemental: Fixes requested are, mostly finished; including a new name:
Commander / EDH*
SCORE: 1 | 19 COMMENTS | 285 VIEWS
The Pr0n references are extinguished, so many changes I believe should be relevant enough; I tried all I can to make it viable on its own. While it still has the crazy, & outlandish parts for the most part, I kept some as it seemed to describe the reality around me in ways others wouldn't normally imagine on their own.
I'm not sure if this works well for you, cdkime, but it's the best I can do for now. I even mentioned Possible War of the Spark (WAR) Planeswalker Teyo Verada where Kaya was mentioned; my (Absolutely Incorrect) Hypothesis is that Teyo, & Kaya came from the same Plane of Existence of unknown name/origin before it was destroyed. How else can you describe them fighting side by side with each other? Maybe they knew each other since youth?
Opinions aside, I plan to make a Palladia-Mors, the Ruiner & a +1/+1 based Deck after pulling out both Breeding Pool , & Simic Ascendancy , but who? Personally, I'm unsure as much, but maybe something BESIDES Kruphix, God of Horizons this time (Making a deck using X spells is harder than it seems.), please?
Also, I myself still wonder what would be good as an alt Lockdown card for the following combo: Maralen of the Mornsong + Mindlock Orb . Not being able to draw, or even search your library is hell on the field enough; even to a point where just those two forces a game to a lockdown impossible to escape for even the user. What could be used to bypass all the Boardwide Stasis that affects even one using this? Oh, wait; Necropotence ; now I just need repeatable life gain; Lone Missionary or some ETB Life Gain effect could do great.
Finally, I was never good with chatrooms, but if you want me to upgrade my account; I have several things clouding me:
What's the tab, & is it something one must pay again & again?
How high can an upgrade of an account be (I've seen quite the bit of design of the upgraded usernames, but is it really equal?)
Why should I even touch the chat link around mere strangers? (This is optional, & a joke question also rhetorical.)
Just so were clear, do you think the name & list of things mentioned in the description are good. I just wanted to ask again to be sure...
Alright. All that aside; I just want your opinion on all this...
7 months ago
Commander / EDH*
SCORE: 1 | 19 COMMENTS | 294 VIEWS
I guess I could probably leave this this way now; my job for this is pretty much all done.
Apologies to you guys. If I had an excuse, it's that my next deck after this runs Palladia-Mors, the Ruiner (All because she's the weakest of the Elder Dragons; Contrary to her Errata. XP)
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