I play this home brew when I want to let the table know what's up.

Azusa uses brute force, consistency, and speed compounded by draw/ramp. It is one of my league decks that competes well in cEDH. The main idea with this deck is you can play more lands than your opponents and thus spells. This puts you turns ahead of them and the game ends often by turn 4.

Win Con(s)

1) Spawnsire of Ulamog and family

2) Craterhoof + Avenger and friends

3) Third optional win con is Hurricane + Glacial Chasm. Swap Hurricane with Spawnsire if wishboards aren't allowed.

The ideal hand is 3-4 lands, mana popper for turn 2 Azusa, and a draw mechanic.

If your playgroup doesn't allow wishboards simply swap out Spawnsire for Hurricane. If you play without Spawn the goal is to ramp hard until you get an uncounterable Genesis Wave or Hurricane + Glacial Chasm combo protected by Boseiju, Who Shelters All.

If your group allows sideboarding this deck SHREDS Baral, Chief of Compliance decks. Enjoy watching the tears flow as they can't counter anything and renders their deck useless. I would swap out some ramp cards for anti-counters. See maybeboard for list.


If you're playing in a control group grab Boseiju first, else get Chasm against aggro, and finally Cradle with Deserted Temple or Eye. Chasm is MVP and provides a great defense against Wanderer, Prosh, Purphoros, Breya, Omnath, elves, gobs, infect, tron, etc. You can also sac Chasm if the cumulative upkeep is high and bring it back with Petrified Field, Excavator, or Crucible.

Planar Bridge unanswered is always a win. EOT grab Seedborn, EOT grab Chasm or mana ramp, EOT grab mana ramp or utility, EOT before your turn grab Spawnsire and activate, swing on your turn.

Gen wave + mana doublers with Boseiju usually secures a win.

Natural Order into an early T-Don and blow up a blue player's 3 lands, or whoever tutored last. Strip Mine or Wasteland + Crucible of Worlds or Ramunap Excavator can also end the game early.

It's a good idea to use Fierce Empath to grab Sandstone Oracle early game and a win con if drawn into later in the game. Use Defense of the Heart to grab Avenger of Zendikar and Regal Force for serious draw. If you have a lot of lands and can win the game instead use Defense instead to grab Vorinclex, Voice of Hunger and Spawnsire of Ulamog, tap 20 mana and GG.

You can choose Eldrazi or Human with Cavern. Humans is probably better.


This deck is very fast and doesn't require many main board answers because it out races most decks and the wishboard is the MOAB of answers. A trusty T-Don is all you need. You answer the board when you cast your wishboard.

Kozilek, Butcher of Truth and Ulamog, the Infinite Gyre used to be in the wishboard but have since been readded for mostly mill protection with the added bonus of draw and removal. Protect them from getting exiled with Greater Good; enjoy a new hand and a reshuffled graveyard.


Very fun deck. TY for reviewing. Other mono-green, elf, deck: Yoink

Updates Add



96% Competitive