I fell in love with mono-green back in 1996 when I was first introduced to MTG. These were the good old days of the classic green ramp with rampant growth into big boys like Thorn Elemental. Over time, I gained an affinity for the playstyle. This is a continuation of an OP deck I had when Rofellos was still legal. After he was banned I tried to find another commander that can keep up with his speed. I loved the speed of Rofellos, and then I found Azusa.

Azusa uses brute force, consistency, and speed compounded by draw/ramp. This deck EXPLODES and gives tier 1 decks a run for their money. Control players have a hard time as their spells can't counter yours, aggro can't deal you damage, and you out race combo. This deck is the best in all situations.

Win Con(s)

1) Spawnsire of Ulamog and family

2) Craterhoof + Avenger and friends

3) Third optional win con is Hurricane + Glacial Chasm. See maybeboard for optional cards to swap & test.

The ideal hand is 3-4 lands, mana popper for turn 2 Azusa, and a draw mechanic. You can top deck quickly so it's important to have any of the draw mechanics. If your pod allows sideboarding see maybeboard. If your group is heavy blue swap for anti-counters. See maybeboard list below for cards to swap. You can also just swap them out as you wish based on preference, it can be any combination and doesn't have to be all 8 swapped.

If your playgroup doesn't allow wishboards simply swap out Spawnsire for something else (see maybeboard) and the deck just wins with Hoof + Zen faster than if you tried to activate Spawn. If you play without Spawn the goal is to ramp hard until you get an uncounterable Genesis Wave and dump mana in so you get most of your deck to grab Crater, Avenger, and Akroma for the win. Hopefully Dosan will come out too and no one can respond before attacks.


If you're playing in a control group grab Boseiju first, else get Chasm against aggro, and finally Cradle with Deserted Temple or Eye. Chasm is MVP and provides a great defense against Wanderer, Prosh, Purphoros, Breya, Omnath, elves, gobs, infect, tron, etc. You can also sac Chasm if the cumulative upkeep is high and bring it back with Petrified Field, Excavator, or Crucible.

Planar Bridge unanswered is always a win. EOT grab Seedborn, EOT grab Chasm or mana ramp, EOT grab mana ramp or utility, EOT before your turn grab Spawnsire and activate, swing on your turn. Gen wave + mana doublers with Boseiju usually secures a win.

Natural Order into an early T-Don and blow up a blue player's 3 lands, or whoever tutored last. Strip Mine or Wasteland + Crucible of Worlds or Ramunap Excavator can also end the game early.


This deck is very fast and doesn't require many main board answers because it out races most decks and the wishboard is the MOAB of answers. A trusty T-Don is all you need. You answer the board when you cast your wishboard.


I typically cast the wishboard in opposite order so it resolves as such (see sideboard):

Void Winnower - prevent most counter spells, merc evic, many board wipes.

Kozilek, the Great Distortion - make sure you try to dump your hand prior to activating Spawn to draw. Most importantly, it provides counterspells.

Kozilek, Butcher of Truth - draw 4 more cards. Adding counter spell options to protect ITB + Dust.

It That Betrays - setting up for all is dust, gain control of commanders.

All Is Dust - grab everyone's perms due to ITB.

World Breaker - boom something All is Dust couldn't.

Ulamog, the Infinite Gyre - boom something again.

Ulamog, the Ceaseless Hunger - more boom.

Artisan of Kozilek - put back out Vorinclex, Avenger, T-don, or E-wit to set up. Anything really.

Emrakul, the Promised End - gain control of someone's turn that has the biggest hand, can be used to kill someone else, or who you think is your biggest threat.

Sideboard : if no blue <=> if blue

Life's Legacy <=> Gaea's Herald

Momentous Fall <=> Prowling Serpopard

Greater Good <=> City of Solitude

Sandstone Oracle <=> Defense Grid

Lifeblood Hydra <=> Dosan the Falling Leaf

Primordial Hydra <=> Conqueror's Flail

Scute Mob <=> Leyline of Lifeforce

Sensei's Divining Top <=> Carpet of Flowers


Candelabra of Tawnos <=> any land

Hurricane <=> preference, swap with any card for a third alt win con with Glacial Chasm


Very fun deck. TY for reviewing. Other mono-green, elf, deck: Yoink


Updates Add



96% Competitive

Compare to inventory
Date added 1 year
Last updated a few seconds

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.58
Tokens 4/4 Elemental, 3/3 Elephant, 0/1 Eldrazi Spawn, Clue, 0/1 Plant
Folders EDH, Interesting Decks, Cool Stuff, EDH, Interesting Commander Decks, Good Decks, Mono-Green, Kool decks to get, playtest, funny / cool decks *winks, See all 14
Top rank #11 on 2018-05-16
Ignored suggestions
Shared with

Revision 16 See all

13 minutes ago)

+1 Zendikar Resurgent main
-1 Birds of Paradise main
-1 Horn of Greed main
+1 Regal Force main
-1 Dryad Arbor main
+1 Cultivate main
-1 Ancient Tomb main
+1 Hunter's Prowess main
-1 Yavimaya Elder main
+1 Fyndhorn Elves main
+1 Life's Legacy main
+1 Eye of Ugin main
+1 Harmonize main
-1 Nissa, Vastwood Seer  Flip main
+1 Greater Good main
+1 Boreal Druid main
-1 Deserted Temple main
-1 Mana Reflection main
+1 Worldly Tutor main
+1 Seek the Horizon main
and 180 other change(s)