|Commander / EDH||Legal|
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|Duel Decks: Elves vs. Goblins (EVG)||Common|
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Creature — Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
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Goblin Sledder Discussion
1 week ago
And maybe exchange the Goblin Arsonist for one of the classic Goblin Tribal commons. Goblin Bushwhacker, Goblin Sledder or Sparksmith.As far as I know Sparksmith is an important removal card for Golbins and Goblin Sledder protects half your board against "1 damage to each creature"-spells.Goblin Bushwhacker should be played at least in the Sideboard if your opponent sideboards enchantment removal in.
1 week ago
Phantom Tiger should be better than Harbinger of Spring because it survives more removals and battles and if you manage to give it +1/+1 (with an equipment or aura card) you make it to a creature that can only be killed with destory or exil effects.Harbinger of Spring just cost to much to cast (damm that soulshift Tax).
6 CMC Creatures are too hard to play without reanimation so you should forgett about Moss Kami
Dripping-Tongue Zubera is a worse Doomed traveler for Spirit Tribal but still replaces itself.
Traproot Kami won't work against that many decks because it is just a wall. It belong more in the Sideboard than the main Deck. It dodges a lot of Lightning Bolt and similar stuff (but only in late game) and might block Delver of Secrets Flip butit's still quite slow.
Your sideboard missing interactions with artifacts and enchantments, Wear Away could work if you want to play on the Splice Ability a bit and Rending Vines could also remove a lot of cards (especially with the low curve of pauper) and it draws a card.
Uproot is quite expensive to take your opponent one turn back regarding lands. You mostly sacrifice your own turn to use it and many blue decks jsut respond with Gush to refill their hand. it might work against Bogle decks that enchant their land (Utopia Sprawl/Abundant Growth to ramp or fix mana (play about 18 lands) but they won't make the mistake of enchanting the same land with all enchantment more than once unless they draw nothing but one land. Still that would be a one trick pony that mostly comes to late into play.
As far as I can tell you rather want to interact during combat and battle tricks, which makes Kodama's Might (because of Splice) quite appealing just like Roar of Jukai which is easy to splice and is able to interact with Shinen of Life's Roar
But I have to say you've choosen a theme which is pretty hard to build in pauper (competetive).
1 month ago
Aetherion99 Super late response and it isn't even my deck, but the main doomsday pile is from top to bottom: Dark Ritual, Zealous Conscripts, Goblin Sledder or Mogg Raider, Kiki-Jiki, Mirror Breaker, Priest of Gix. When you cast Doomsday you need two mana floating to activate Grenzo, Dungeon Warden the first time. Once Doomsday resolves use your two mana to activate Grenzo, Dungeon Warden and put the Priest of Gix from the bottom of your library into play. Now you have three black floating. Use two of it to activate Grenzo, Dungeon Warden and put Kiki-Jiki, Mirror Breaker from the bottom of your library into play. Activate him and copy the Priest of Gix, which triggers making three more black. You now have four black floating. Activate Grenzo, Dungeon Warden once more paying two more black (now floating two black) and put Goblin Sledder into play. Use his ability and sacrifice himself to give Grenzo, Dungeon Warden +1/+1 until end of turn. This gives Grenzo a power of three and thus you can spend your last two black to activate Grenzo, Dungeon Warden one last time and put Zealous Conscripts into play. Gain control of your own Kiki-Jiki, Mirror Breaker and untap him. Then use his ability to copy the conscripts, gain control of Kiki again and untapped him, and so on and so forth. Then attack your opponents for copious amounts of damage with some absurd amount of Zealous Conscripts. The dark ritual is there as a fail safe if your combo gets disrupted. There are other piles without Kiki that use Metallic Mimic naming goblin along with Murderous Redcap and Skirk Prospector, with the Priest of Gix and Priest of Urabrask making the mana. The Redcap can be sacrificed any number of times to the prospector as it returns with persist and the +1/+1 counter from the mimic counteracts the -1/-1 counter from persist. The damage trigger on Murderous Redcap is used to kill your opponents. If you don't have conscripts you do the same pile as the previous example but you can use kiki in place of the Priest of Urabrask.
1 month ago
This all looks great except Goblin Grenade according to .
1 month ago
also realllly like at least 1 Goblin Sledder because you can pull so many combat shenanigans
1 month ago
1 month ago
I can't shake the feeling I have that I am short by one or two solid sac outlets for Goblin tokens. I've felt this way since I removed Ashnod's Altar, not that I think bringing it back would help. There have been a few instances where more sac outlets would have increased by chances of drawing one, which makes it easier to shape a Blasphemous Act, Skirk Fire Marshal, or Repercussion into a game winning play.
Looking forward to Dominaria in the hopes that I get something that unintentionally buffs Ib, as I don't think WotC is ever going to do something like that on purpose, haha.
If anyone knows a good sac (creature or permanent) outlet that would tie into the deck well (think Goblin Sledder), please speak up so that Ib can say that it was his idea in the first place and he was just waiting for you to draw inspiration from him!
2 months ago
Why Manic Vandal over Tuktuk Scrapper? I see it is 1 CMC less, but if you ran 4x Goblin Warchief like most legacy decks you could easily drop for 1-3 mana in most games, or just Vial it in. Plus, it won't go to the bottom of your deck with a ringleader drop pull.
Krenko, Mob Boss is a 1x staple for most decks now.
You don't see many decks in this format running Warren Instigator since it an RR and there are much rougher choices for a 2 drop for goblins I think like Mogg War Marshal, or obviously Goblin Piledriver.
I agree with the above comment that Goblin Grenade is not good in legacy. I do however, think a 1x Legion Loyalist is worth it to give your other goblins great buffs as a 1 drop, especially piledrivers.
Boggart Mob can get pretty out of control and lets you retrigger matrons and ringleaders with a sac mechanism like Goblin Sledder or as most decks run, 1x Skirk Prospector. This isn't a popular choice, but worth considering. I run it in my RB goblin deck, but thats for casual. The champion effect of Lightning Crafter has the same retrigger potential.
Frogtosser Banneret could help you reduce costs of some of your goblins just like a Goblin Warchief, but you have neither. I think these are important for tribal goblins (most run warchief over frogtosser for the haste/monored).
1-2x Ancient Tomb seems to have dropped off most top8 decklists, but I like running 2 in mine. I run Food Chain Goblins and dirty kitty though, so my mechanic is different (and more vulnerable, but faster) than vial gobs.
Kiki-Jiki, Mirror Breaker is nuts.
As for the sideboard, many people like running Krosan Grip if they splash with green. Also consider Thoughtseize. I also think that Blood Moon like stated above is great for MONORED in the sideboard if you choose to drop black. I think a 1x Goblin King is nice in the sideboard as well. Red Elemental Blast might help in the side as well.