|Commander / EDH||Legal|
Printings View all
|Duel Decks: Merfolk vs. Goblins (DDT)||Uncommon|
|Vintage Masters (VMA)||Uncommon|
|Duel Decks: Elves vs. Goblins (EVG)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Creature — Goblin
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library.
Price & Acquistion Set Price Alerts
|Have (19)||HydraOoze , metlguy , CastleSiege , a_murpheus , coyler2016 , , warcry02 , ZombieFood , Zomgasa , Nemesis , frederiklw , Atroxreaper , Dr_Jay , Xunfor6iv3nX , Unlife , Thunderbeard , awalloftext , orzhov_is_relatively_okay819 , lorddarkstar|
|Want (38)||Kurtimus , flipdipple , AcademyMaster , Mikitta , Blue_Otaku_No.1 , Dadaman11 , HackerToad , Mousemke , AlucardZain , Adameus2012 , The_Besticle , shadowsrisen , iamdead173 , Pigsnout23 , asinausk , SlickWizard , anglophile_ws , notsaying , gabrielguieiro , IRNMN , Clones16 , FoamEagle , blackar , kean12112 , Loading_Error , Dk1997 , Teufell , Gypsyhatten , TheCommieDuck , i_love_hentai , Djricci97 , TheAceol , marmar305 , darvit555 , myrmyr , OutsideTheMox , pewdiepie , llama64|
Goblin Ringleader Discussion
1 day ago
TheGeneralAdvisor thank you very much for your considerations, you have given me a lot of food for thought.
I agree with your view that Wheel of Fate probably doesn’t earn the place. The more tuned the deck has become, the more suspend has been situational (need to cast it in the first few turns otherwise it’s a dead card). This might be a good cut to try Apex of Power . My only reservation is ten mana is a significant investment as would normally be expecting to win (or have been knocked out) by then. Certainly worth trying though!
If I could afford a Gauntlet of Might I would definitely swap out Extraplanar Lens . I have lost count the number of times that it has ramped me to a win when the early game had been thwarted. I also plan to pick up a Grim Monolith just to tune/speed the deck up a bit.
Goblin Bushwhacker is always cast for its kicker cost as a 2-mana, single turn haste enabler to combo off. Goblin Ringleader is a holdover from when it was more tribal based deck, and your probably right it needs removing. Moggcatcher is there to tutor up Skirk Prospector or one of the haste enabling goblins. With this list’s lack of tutors, I would definitely think she earns the spot to stay.
I used to run Aggravated Assault , but took it out to lower the curve. Now that the deck has lots of ways to produce infinite mana, I think it may be worth testing again.
I have tried Anger but could never consistently get it in the bin and don’t have space to dedicate for it to work. Hopefully a more efficient haste enabler than Ogre Battledriver comes in time and I will drop it.
Thank you so much man, your comment was awesome!
3 days ago
I think I would speed the deck up. You have a lot of control here, and if your meta needs it that’s fine, but cards like Stranglehold , Blood Moon and the like are all very slow. It’s basically skipping a turn to play them and hope that nobody deals with it, and they don’t actually advance you winning the game. Wheel of Fate is way too slow as well. As a personal opinion, I also find cards like Extraplanar Lens very clunky and vulnerable, and they rarely speed the game up faster than a Gauntlet of Might . Power is a fine substitute although I think it’s probably too slow for what you’re doing.
Sword of the Paruns is a slow combo piece that I probably wouldn’t run over the other options you’re already running. Goblin Bushwhacker , Goblin Ringleader , and Moggcatcher can be cut as well. You don’t have enough gobos unless you recruit them and it’s not worth a slot in the deck for that synergy. Finding another card draw would be much better. Bushwhacker isn’t necessary; you just have more efficient ways of winning. I think even Boggart Shenanigans could be cut as it’s somewhat redundant and slows the deck down.
If you find yourself going infinite pretty quick (which is the goal obviously) Apex of Power will get you there. It’s easy to cast (sometimes just with a ritual or hymn) and should finish the game for you. Aggravated Assault is pretty standard for Krenko combo as well.
You already have most of the cheap rocks aside from Grim Monolith , so I’d probably add that one. Also Final Fortune and Last Chance are essentially Time Walk for a deck that really just wants another turn to finish the game. Anger is a better haste enabler than Ogre Battledriver and you can add Cathartic Reunion to give you another discard outlet.
I think as a guideline for straight combo decks, a card should answer a few basic questions:
Does this card help me win, and if so, how fast is it compared to the rest of the deck? (ramp, lands, tutors, card draw, turns)
If this is a combo card, is it the most efficient one I can run? If it’s not, is it worth having the redundancy?
If it’s not a combo card and it’s not helping me win faster, why is it in the deck? (Meta, utility, maybe some recovery)
I’m sure there’s something I missed but hopefully this is useful to you.
5 months ago
Some thoughts: Goblin Trashmaster could be really solid in commander to take care of pesky artifacts. Goblin Matron is a good goblin tutor card that even keeps with the deck theme by putting out a 1/1 goblin creature. Goblin Recruiter is a bit more expensive money-wise, but the effect is so much stronger (and it really could/should count as card draw b/c of how many cards you could pull). For that reason Reliquary Tower would be a good pick-up, and is significantly cheaper since its reprinting. Goblin War Strike is another potential win condition. Throne of the God-Pharaoh coupled with Furystoke Giant or Kyren Negotiations would be brutal. Goblin Ringleader could help with card draw, so could Vanquisher's Banner. I like Brightstone Ritual better than Seething Song, it's simply better in 80%+ situations. I like Gempalm Incinerator a lot. I know it isn't a goblin, but I think Hellrider could be huge for you. kindred charge would double your goblins, great synergy with Impact Tremors, Purphoros, God of the Forge, and your sac engine (Boggart Shenanigans and Goblin Bombardment).
8 months ago
I've cooked up the following to start the discussion:
1 VIEW | IN 1 FOLDER
We still don't have Goblin Matron, Goblin Recruiter, or Goblin Ringleader, which is what typically gets cast early via Goblin Warchief. Most of the good gobos in Modern have a lot of in their casting cost.
Do we want more colors? Green gives us Collected Company, Tin Street Hooligan, and Atarka's Command. Black gives us Earwig Squad and Fatal Push. We could also go the Death and Taxes route, playing Thalia, Guardian of Thraben, Ghost Quarter, and Path to Exile. Hell, we can even play blue for Phantasmal Image (loading up on as many lords as possible) and Spreading Seas.
Any other ideas?
10 months ago
11 months ago
Thanks for the comments guys! @ticked-off-squirrel Yeah Hazoret's Monument could certainly be a good choice for a this deck. I'm kind of unsure about taking out Goblin Rabblemaster for it though. I've always hated that he makes your goblins attack every turn, but it's usually not too big of a deal. Boardwipes are always a risk when playing lots of creatures, especially in multiplayer EDH games, but with Krenko, Mob Boss I usually find it's the more the merrier! If I were to add Hazoret's Monument it would probably be at the expense of Ruby Medallion to be honest. Having 3 different cost reducers just feels like a little bit of overkill to me. If you happen to draw them all in the same game then there are only 4 goblins in this deck with 3 colourless mana in their cost: Goblin Ringleader, Lightning Crafter, Reckless One and Siege-Gang Commander. As for Goblin Warrens I actually had that in one of the earlier versions of this deck. It's a fun card and good flavour-wise, but it doesn't hold up to comparable things like Umbral Mantle or Staff of Domination. For all of them they have an initial cost of 3 to play and then 3 to activate an ability that can help give you more goblins. Of course Umbral Mantle and Staff of Domination require Krenko, Mob Boss on the field, but they are also much more powerful. The fact that Goblin Warrens requires a coloured mana for its ability also makes it more difficult to go infinite. I might consider taking out something like Dragon Fodder for Goblin Warrens, but that's probably about it. Thanks for the suggestions though! Cheers!
1 year ago
Grenzo, Dungeon Warden kind of seems like a slow gamble for the format.
Grenzo, Havoc Raiser is worth considering imo. I think 1x of him will start popping up in legacy decks.
I like and run 2x Ancient Tomb, but people who play gobs have mixed feelings about them.
Sparksmith used to be popular for larger removal, but he hurts like hell. Might save you against reanimator decks and the like since you get more than one use out of him, unlike Gempalm Incinerator.Looks like fun!
1 year ago
Goblin Warchief, Goblin Chieftain, Goblin King, Throne of the God-Pharaoh, Goblin Bombardment, Goblin Ringleader, Skullclamp, Massive Raid, Goblin Grenade, Mogg Infestation, Swiftfoot Boots, Lightning Greaves, Shared Animosity, Blood Moon, Mana Echoes, Outpost Siege, Raid Bombardment