Goblin Ringleader

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Apocalypse (APC) Uncommon
Promo Set (000) Rare

Combos Browse all

Goblin Ringleader

Creature — Goblin

Haste

When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library.

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Goblin Ringleader Discussion

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 week ago

goblinguiderevealpls: For my regular playgroup I take out my Lightning Crafter (and also the Thornbite Staff). The sideboard I show here is cards I am playtesting or want to find a permanent slot for.

With that being said, I never used Goblin Ringleader, which meant I was always tutoring for them separately, or drawing them slowly. I will definitely have to use that instead to get it all cleanly like you laid out. Thanks for the advice!

goblinguiderevealpls on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 week ago

You need the infinite goblin combo! You already have 3/5 pieces you're just missing Lightning Crafter and Goblin Ringleader

how it works:

cast Goblin Recruiter and tutor in this order top to bottom

Goblin Warchief

Goblin Ringleader

Kiki-Jiki, Mirror Breaker

Lightning Crafter

Skirk Prospector

(Any other goblin you want to draw with ringleader here)

Play warchief and ringleader, drawing the last 3

Cast Kiki, then cast crafter, with the champion effect on the stack, tap kiki in response to make a token of crafter, champion kiki with the original crafter, and then champion crafter with its token, tap the crafter token for a Lightning Bolt sac the token to prospector, bringing in kiki jiki and crafter untapped, repeat this and you have infinite bolt damage and infinite

:)

goblinguiderevealpls on Wort's Goblinstorm!

4 weeks ago

Hey there,

First off, you need a game plan other than ramp, this seems a little clunky you're missing a lot of packages like Birthing Pod, Isochron Scepter and Goblin Recruiter

I have a tuned list that explodes SUPER fast out of nowhere can do infinite or hundreds of finite damage, its kind of a token/spell hybrid

My competitive wort list

Its not exactly budget but im not missing anything from the deck, if you want to know what a tuned and compeleted list looks like, give it a look and vote if you get any good ideas from it :) +1 for goblin edh

There's an infinite combo package you really should have in here thats not pricy

Goblin Recruiter fetching in this order top to bottom

Goblin Ringleader

Goblin Warchief

Kiki-Jiki, Mirror Breaker

Lightning Crafter

Skirk Prospector

Tutor and draw said goblins,

Make a token of crafter with kiki, champion kiki with the token, bolt something, sac the token to prospecter bringing in kiki untaps, repeat for infinite damage :D

LeaPlath on Goblin

1 month ago

Raging Goblin could be Legion Loyalist and be better.

Why nothing like Goblin Piledriver or Goblin Ringleader?

AlmightyTentacle on Purphoros, Forger of Goblins [[Primer]]

1 month ago

Hi, freakingShane

First of all I really like your Purhporos goblin tribal deck!

As you mentioned your deck is built to be closer to a 1 vs 1 Commander (French) deck, but still I want to suggest you some of the cards for more multiplayer game strategy that imho I think you should consider to add.

Analizing your deck I see some problems in too low count of draw engines. I think you need to maximize draw power cuz in current state after several board whipes you just be run out of gas.

Card advantage:

Ramp:

  • Mana Crypt - expensive but cost all its money.

  • Ancient Tomb - nice land, cut mountain for it.

  • Herald’s Horn - was mentioned before.

Tutors:

  • Imperial Recruiter - I know it is expensive card but it can tutor 80% of all your creatures!

  • Gamble - saves me hundred of times! Offcorse it has drawback and you can discard what you was looking for, but still it is best tutor in red color.

Control & Others:

Cards I think you need to cut out:

P.S. Sorry for some grammar mistakes it was hell of amount of text to type ;-P

55death on Goblinpalooza

2 months ago

CaptSillva that is true but going off my build I will win by turn 3 if not 4. Not everyone's goblin deck is the same. But the cards you mention in Siege-Gang Commander and Goblin Ringleader do have more than one use, even more, when the group I play with likes to make sure that the goblins in my deck stay in my deck.

GoodLuckGuy on CP#5 Krenko is Kranky

2 months ago

Cuts

While the cards I'm going to list are not necessarily bad cards that can never be good in the deck, I still don't think they work as well as other cards do in your current build. I'll keep my reasoning brief.

You don't have enough draw condition in the current version of your deck to justify running mana doublers. Cut: Caged Sun, Extraplanar Lens, and Gauntlet of Power.

For similar reasons, later game mana rocks are also fairly pointless, they just slow you down for little benefit. Cut: Gilded Lotus and Thran Dynamo.

Also Temple of the False God doesn't really do anything either here.

I know I didn't give you quite as many suggestions for creature additions as I'm going to give you for creature cuts. If you want some more suggestions for creatures, just ask, I don't wanna flood you with suggestions.

You can afford to lose some tokens, so Dolmen Gate is unnecessary here.

Hall of Triumph and Goblin Caves are pretty bad as anthems go.

Rage Reflection is a sub-optimal card, many other cards are simply better.

Magistrate's Veto is interesting but unnecessary

This is not the right kind of deck for Mana Web.

Roar of the Crowd and Dogpile are both worse versions of (many) other cards.

Even though Boggart Shenanigans is literally a "Goblin Tribal Enchantment", it is still the worst way to generate free damage.

Smash to Smithereens is one of the most mediocre artifact removal card in the game.

That's all for now, if you want any other advice, just ask.

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