Wily Goblin


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all


Wily Goblin

Creature — Goblin Pirate

When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

Wily Goblin Discussion

BMHKain on cEDH Boros is rewritten as a Vengeful Martyr

2 months ago


After over the exact amount of time a Colonial Era Ship take to make a delivery to the 13 Colonies later, (At least 2 Months; we've let this die for way more.) I now have some truly serious questions worth asking:

  1. Wily Goblin was very fun while it lasted, but another Gobshite has taken his place: Dockside Extortionist . w/ an ETB effect that can easily allow a new wincon for cEDH Boros if you can allow Hellkite Tyrant into the mix for instant win bigger & Faster than most Boros Wincons, do you believe either deserve a place here?

  2. Sun Titan would be good for these kinds of decks which most of the whole deck is either CMC3 or less. in addition, we also have Eldrazi Displacer ; which I'm self doubting myself for having basically an infinite amount of ETB Triggers, all nullified by either Hushwing Gryff , & Torpor Orb as anti-ETB material. Since the cEDH Community is unanimous that Sunforger actually blows here, & I don't want to use Feather, the Redeemed as the 99; even though she is Tier 3 now, what cards can shut down either one, yet not need to be swatted by Stony Silence or Null Rod as well? 4 Cards this deck fears, & even though I want cuts, I also want options. Is Wear / Tear good enough?

  3. There are some cards in combos I'm missing out of in the Description/OP. In the colors of Boros , , & only, what do you think would work?

  4. As ol' Feather is Tier 3, that's where I start as well. What decks in particular in this Tier are the best of said Tier for each archetype?

  5. Can you use Gerrard, Weatherlight Hero as a CMDR, & when he dies, & self exiles himself (Given Rest in Peace isn't in play...); after the ability resolves, can you put it back to the Command Zone afterward? EVERYONE says no. But I just wanted to know to be sure...

&... That's all I got. For now. I just wonder if my questions are worth an answer (Or 5.)… I'll try to work on this, but I might need actual help from the cEDH Community that does care for Boros as an identity. Thanks for any help from a true cEDH player. ;)

BMHKain on Time to Sever the Chain; ...

2 months ago

@enpc: The original version of my cEDH Boros Deck has been outlived, & outclassed by more recent decklists. I actually have since been trying to reinvent what Boros shouldn't normally do. I mean, Grindstone + Painter's Servant is in my current hodgepodge of a list, & I've been trying to find a way to reuse Instants & Sorceries w/o Feather, the Redeemed (Why can't I do the same for my other creatures?!). Tier 3 for her, yes. But, when one of your best strategems include Kiki-Jiki, Mirror Breaker , & Village Bell-Ringer , & trying to get as close to 2.00 Deck CMC as possible, I actually want to use Gerrard, Weatherlight Hero as my CMDR; but as everyone seems to keep saying "You can do one, but not the other" (This is about the Command Zone.), I ultimately question why he is made so you can retrieve your "After-Wrath" victims, but keep Gerrard in exile no matter what. I'm actually thinking of removing Rest in Peace for this. Bad idea, yes, but how else can I get my stuff back?

If you're following me; & trust me, you're struggling on that; I didn't want my latest version of cEDH Boros to be solely Stax/Prison, or even Voltron (GoLion is a much better JP Name Origin anyway.); I actually want to do more also; but one question eludes those I ask away from me: How good is Eldrazi Displacer here? Dockside Extortionist is amazing; far better than even Wily Goblin ; most decks usually don't rely on noncommander creatures that much anyway. Even if not so, there is still a good chance you're getting some booty (N-no! Not THAT booty! Legitimate treasure!) even if one.

So, enpc, I apologize for this comment for various reasons; but it's about the situation of my cEDH Boros deck anyway. But let's get back on topic on what needs cutting & what needs to stay; Partner Naya Equip Matters Voltron (GoLion. What's wrong w/ having that name localized? You'd still get away w/ it anyway...) will be cut by me. Then I'll begin, well... I wish I could say it; let's just say it is a parody of a f- "IT'S MORPHIN' TIME"; except, it's not Power Rangers. One reason against me to have my chain severed. Can you name any others? I'd say the same thing too: "I failed."

I'd like to ask someone about how to beat the best of cEDH-Type Tier 3 & more; but nobody is telling me the best of each Tier; Tier 1 needs no question, but tiers 2 & 3 (The Latter has Feather, the Redeemed .) are another story... I really want to build my way up... I'd ask those of that tierlist, but they probably just want Decklists anyway, & no discussion of otherwise...

Skullblade248 on YarHarFidllyDee, I steal ur Planeswalker Abilities

2 months ago

Again, I don't mean to ruin your fun, but as this website is designed to help improve decks...

First, I assume it's just a midrange Pirate tribal deck. I don't really see any Revel in Riches shenanigans or anything. There is a little bit of artifact interaction, and I think that's something that could be built upon.

Deadeye Plunderers is a ridiculous card that can end games fast if you can build up a bunch of artifacts. But, it's a liability if you don't have any on the board. A 3/3 for 5 is too slow by itself. I think that two copies sounds fair, and with two copies, you'll most assuredly have a smile on your face when you topdeck it. Going with the Artifact subtheme, I would say 2 Fell Flagship wouldn't hurt.

Captain Lannery Storm is a really nice way to power up Deadeye Plunderers . Even if you don't have one, she ramps you up a turn or two, which if we want to run Nicky B and Moo, we're going to need. Three copies is plenty, as she's powerful, but still legendary.

Dire Fleet Captain works really well in any Pirate deck. I run four in mine, but mine is super aggressive. I think that with a longer game , less copies are necessary. I would also say that Dire Fleet Neckbreaker is a great way to close out games, but for a more casual and fun game, two is plenty. March of the Drowned will also be pretty helpful later in the game. 2x. If you want even more Pirates to go with the treasure you're amassing, perhaps 3 Fathom Fleet Captain .

Now, this shocks me. You run two Planeswalkers from planeswalker decks, but fail to use their fetch cards. Especially as they're perfect in casual games. I would say 2 of both Angrath's Fury and Visage of Bolas . And of course, keep all of the Planeswalkers the same, number and all. I would also say that Angrath, the Flame-Chained is on flavor. Why just take their loyalty abilities when you can help yourself to everything they have? Maybe 1 Admiral Beckett Brass too.

We should put in more Treasure, so 3 Sailor of Means and 2 Wily Goblin . Slap them in with the power of FlexTape! (not sponsored). Removal is lacking, so I would say 3x Unlicensed Disintegration. Trust me, it's worth it.

And we're left with 2 more slots. More instant and sorcery spells would make this a control deck. Hostage Taker is great in casual games, but it costs a pretty penny. I think that 1 copy of Revel in Riches wouldn't hurt, as we have a bunch of treasure token makers. To help you win with Treasure tokens so you can throw them in the air as depicted in the art, then Storm the Vault  Flip is our best bet.

2x March of the Drowned 3x Dire Fleet Captain 3x Fathom Fleet Captain 2x Wily Goblin 3x Captain Lannery Storm 2x Fell Flagship 3x Sailor of Means 3x Unlicensed Disintegration 1x Admiral Beckett Brass 2x Dire Fleet Neckbreaker 1x Storm the Vault  Flip 2x Visage of Bolas 2x Angrath's Fury 2x Deadeye Plunderers 1x Revel in Riches 1x Angrath, the Flame-Chained 1x Nicol Bolas, Dragon-God 1x Angrath, Minotaur Pirate 1x Nicol Bolas, The Deciever

Do whatever with the mana base, I guess. Maybe Artifact Lands. I left out Fathom Fleet Boarder as it literally kills you for no reason. Rona isn't a Pirate and is a liability, and Dreamcaller Siren is neat, but niche. Sideboard material. I believe the list I spent the last hour on is budget, but I hope it gives you some inspiration and perhaps a few new tricks to try with your friends.

Just remember this rule of thumb with Pirates: Anything they can do, you can do better.

Awuztein on List of EDH Ramp Cards

3 months ago

I feel like cards that produce treasures could be on this list. It help's setup mana for the next turn.

Just to name a few - Wily Goblin - Brass's Bounty - Gleaming Barrier - Smothering Tithe

BMHKain on cEDH Boros is rewritten as a Vengeful Martyr

4 months ago

Infinite Tests:

Test 1: Infinite Mana.

Cards used: Sol Ring , Opaline Unicorn or Prismite , & Clock of Omens

Test One: Twilight Sparkle is Promoted to Transcendence Beyond Dimensional Layers.

  1. Opaline Unicorn , Sol Ring , & Clock of Omens are in play. Activate Clock. Tap Clock & Ring. Untap Sol Ring . Tap Opaline Unicorn for mana.

  2. Progress resets. Clock of Omens is tapped, & Sol Ring is untapped. Can't do any further activations as there is not enough untapped targets.

Result: Expelling from all form of education.

This also rules out Alloy Myr , & Scuttlemutt .

Test Two: Unity is not enough unless Odds can help the Evens is oppose to hurting them; hard.

  1. Prismite , Sol Ring , & Clock of Omens are in play. Clock activates. Tap Prismite , & Clock of Omens . Clock of Omens untaps. Sol Ring taps to allow Prismite one Mana.

  2. Progress resets. Clock of Omens can't use its ability as the last of the 3 card combo.

Result: REKT


As it turned out; Prismite may be the best choice we have. It's Pauper friendly, & I'd like an infinite Colored Mana combo outside of Treasure Makers like Wily Goblin . I already might have a way, but I'd like something besides Basalt Monolith + Rings of Brighthearth . If that works, we have a new resident Mana Dork in strict officialness.

Reboot Complete.

's Biggest Enemies: , ,

's Biggest Enemies: , ,

's Biggest Enemies: , ,

's Biggest Enemies: , ,

's Biggest Enemies: , ,

's Biggest Enemies: , ,

's Biggest Enemies: , ,

's Biggest Enemies: , ,

's Biggest Enemies: , ,

Further inquiries as to why should they be enemies should be sent to a superior.


Now I just want an infinite Pauper Mana Combo w/ either Prismite , Opaline Unicorn , or that daned Pili-Pala ...

I'll zip it from here. Sorry for yet another Wall of Text...

hubatish on Feather, Zada's Best Friend

6 months ago

But good point on the goblin subtheme! I did start off with Goblin Matron for tutoring Zada, then cut since Feather is also quite potent. I may do these swaps though: -Card draw 2 drops ( Wall of Omens , Abbot of Keral Keep ). +token/mana goblins ( Mogg War Marshal , Wily Goblin ).

Another theme that hasn't quite gotten there is Sunforger & 3-4 mana instants. Right now most of my instants cost 1-2 & draw a card, which is not really what you want Sunforger to be tutoring for. Right now Eerie Interlude is the best target.

MeetTheMayhem on Admiral Beckett Brass

6 months ago

I thought I would comment as I also chose a Pirate Tribal deck as my first EDH deck which I built about 4 months ago Pirate Tribal Final. It took me some time to work out what direction I wanted to go in with the deck, being Grixis, a preference to one or two colours seemed sensible. Also, pirates are sneaky and like treasure and stealing, right?

I chose to focus on Blue, using evasive abilities to enable me to sneak pirates past blockers, gaining benefits such as card draw from Bident of Thassa and steal the permanents of my opponents with Admiral Beckett Brass . I also went for a treasure subtheme, using cards such as Revel in Riches , Brass's Bounty and Mechanised Production to rapidly generate treasures, either as win-cons or for high-cost spells such as Insurrection or Kindred Dominance .

At the moment, your deck is about equally balanced between all three colours, with limited mana fixing (which treasures would help with), therefore you might stall early by drawing the wrong combination of colours. I would maybe try and lean a bit on one subtheme/colour, more than the rest. Also, you have a number of weak cards in the deck at the moment, Lightning-Rig Crew , Wily Goblin , Sentinel Totem , Smelt , Act of Treason , Fevered Visions , Navigator's Ruin , Raiders' Wake etc. to name a few. Additionally, you use a lot of cards to tap opponents creatures, rather than making yours evasive/unblockable. Many of those cards aren't providing sufficient power to justify their inclusion.

TLDR: I think you are trying to do too much and therefore your deck is spread too thin in important areas. I would pick a specific game plan and build around it.

Load more

Wily Goblin occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%