Balmor, Battlemage Captain
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Balmor, Battlemage Captain

Legendary Creature — Bird Wizard

Flying

Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Recommendations View more recommendations

StygianDusk on Smart People with Pointy Hats (Wizard Tribal)

3 months ago

Looks great! I've built a similar deck and it's very good, here's some recommended upgrades or possible swaps for fun:

1) Crash Through can be traded for all/a few Expedite to work better with with Adeliz, the Cinder Wind and Harmonic Prodigy, albeit a little slower.

2) Balmor, Battlemage Captain adds to the whole prowess mechanic and buffs your board like Adeliz; I would replace some Umara Mystic with a few of him.

3) Viashino Pyromancer is a cheaper verison of Ghitu Journeymage and is better unless you're doing multi-player.

4) Step Through is a 2 mana tutor that costs almost nothing! Sadly it doesn't trigger prowess etc.

5) Soul-Scar Mage is a bit pricier but would be a nice one drop.

6) Naru Meha, Master Wizard and Docent of Perfection  Flip are also good lords to consider.

7) Talrand, Sky Summoner is a good budget swap for Archmage Emeritus for people who don't own any!

CopperheadCA on Jhoira, Weatherlight Legends

1 year ago

Playtested 3 games against my deck. Glad to see you included my commander Minn, Wily Illusionist. Found everything very expensive. I would suggest adding some lower cost legendaries. All these 4/5/6 drops you have could be switched over for 2 drops, can play twice as many in one turn to activate your commanders effect more often.

Some quick suggestions from a quick MTG search:

Additionally, I'd suggest some cards that react more to all the card draw (even if they aren't legendaries):

plakjekaas on Can we play that commander? …

1 year ago

Go wide izzet strategies! Let's build Balmor, Battlemage Captain!

Balmor at home: Adeliz, the Cinder Wind

Unlife on Fun izzet commanders

1 year ago

Balmor, Battlemage Captain could be run. Run a bunch of fliers, use instants and sorceries to buff them along with whatever else they do and just run over your opponents. Add Tetsuko Umezawa, Fugitive into the 99 so all your low toughness creatures are unblockable when you boost their power

x12721 on Izzet Control

1 year ago

Electrostatic Infantry, Balmor, Battlemage Captain, Storm Skreelix are the cards I was using in our game

Crow_Umbra on JoJo's Legendary Adventure

1 year ago

I think you could safely cut Raff, Weatherlight Stalwart or Balmor, Battlemage Captain, mostly because I don't think you're running enough of a volume on Instants and Sorceries to consistently. Since you're playing a very creature heavy strat, there are a variety of board protection effects you could run, depending on your budget:

The last 3 options aren't very budget, but Heroic Intervention and Akroma's Will are very helpful cards in EDH. If your play group is cool with it, you could always proxy them before purchasing.

Additionally you could add a couple more removal effects like:

The more you play the deck irl, the more you'll get a feel for what effects you like most and what synergizes well. Playing 5 colors as a new player is a bit ambitious, but kudos to you for taking it on. To make your play experience a bit easier, I'd recommend trying to make as many things in your deck be 1-2 colors as often as possible to reliably cast things.

Welcome to MtG and happy brewing!

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