Curse of Stalked Prey
Enchantment — Aura Curse
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
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|Have (8)||gildan_bladeborn , Nemesis , pskinn01 , moonmonster , Grantley91 , thetechzombie , the.beanpole , rakdos24|
Curse of Stalked Prey Discussion
6 days ago
mad_hatter_md01, are you offering to make a donation? (;
Top four changes would be Bloodspore Thrinax, Mazirek, Kraul Death Priest, Rishkar, Peema Renegade, and Reyhan, Last of the Abzan. Those are the ones that would really oil the gears in this deck. They'd probably go in for things like Vein Drinker and Varolz, the Scar-Striped, Curse of Stalked Prey, Skirsdag Cultist, and so forth.
Past that, it's really up to you. Doubling Season, Meren of Clan Nel Toth, Atarka's Command, Damnation, Sarkhan Vol...just whatever floats your boat. They wouldn't be in my ideal deck, necessarily, but you can certainly find ways to spend money on a counters-and-tokens-and-reanimation build.
Hope that helps answer your question. Let me know if I can clarify. Cheers!
2 weeks ago
Ookie dokee. Before I begin, it's gonna sound like I'm ripping apart your deck and taking the wheel, but with some adjustments this deck can really kick some serious ass. First of all, this is not standard legal, so you might wanna swap the format to modern or casual :)
Lightning Prowess does not help you here, as vamps grow bigger after combat damage. I know it helps with Blinding Blade but honestly that is too slow for a fast paced tribe like vamps. Mark of the Vampire is certainly on flavor here, but honestly with your vamps getting bigger, you'll want to replace those with Gruesome Deformity to help you vamps deal damage and get bigger.
Vampire Nocturnus only really works with mono black vamps, and Stromkirk Patrol is also pretty slow. With decks like this, the mana limit should really only be 4 or at absolute max 5 if the card is absolutly needed. Diabolic Tutor is also a good card, but due to the casting cost I would really only limit yourself to 2 copies max, or cutting it all together.
If we take those cards out, we are left with (I think) 16 slots. As I mentioned earlier, Gruesome Deformity is a cheap way to let your vamps get bigger and deal damage, so I would include 3. Rakish Heir is a nightmare to deal with, especially in multiples so I would throw in 4. Lightning Bolt is a staple for any deck playing red, so I'd throw in 3. That leaves us with 6 spots left, and as a replacement buff, I would put in a playset of Curse of Stalked Prey and 2 Markov Blademaster. So, in the end, you would end up cutting:
- 4x Stromkirk Patrol
- 2x Vampire Nocturnus
- 3x Mark of the Vampire
- 1x Elbrus, the Binding Blade Flip
- 2x Diabolic Tutor
- 4x Lightning Prowess
I think these replacements will lead to smoother gameplay and more wins on your part. As with any deck, lands like Bloodstained Mire, Dragonskull Summit and Blood Crypt are not needed but certainly help, and removal like Terminate or Dreadbore is usually an upgrade to Doom Blade, however in most decks you'll do fine without making these changes. Always glad to meet another vamp player, and I hope this helps!
PS feel free to check out my vamp deck, Just for Shits n' Giggles
1 month ago
1 month ago
First, I love the theme. I have always loved the flavor Devils have had in MTG, and I'm glad you found something to make it work.
Second, some suggestions. 20 lands means playing with a lower curve. Artillerize is a no go. Swap that sucker for Fling. With the exception of Rakdos Cackler and Hellrider (who you wouldn't want to fling anyways) Fling does an equal or better job. It allows you to Impetuous Devils AND Fling in the same turn in case the opponent has a pinger or some form of removal.
Tibalt, the Fiend-Blooded. Flavor yes, useable, no. This planeswalker is meant for a longhaul, not a quick RDW like you are building. Shared Animosity however is DOPE with all the devilish flavor you've packed in. Definitely swap these two around, and if I may, make it a two of and cut 1 copy of Curse of Stalked Prey, which is really only good on the early setup turns.
1 month ago
Thanks a bunch, I'm honestly surprised that I didn't consider Terminate, Dreadbore or Crux of Fate before in the first place, though admittedly I do have a sweet spot for Curse of Stalked Prey and other cards like it that I swear should've saw competitive play (Oh Sunscorch Regent). I'll be defiantly be adding them somehow (Or at least the sideboard).
A little more about Crux and Fearsome Awakening, I do agree with you about being overwhelmed, but I really like just having the ability to just instantly get a Dragonlord Kolaghan or another hasty dragon out and just keep pressuring the opponent. I'm probably going to keep the Awakening but that doesn't mean I can have best of both worlds, and yes before anything else, Balefire Dragon 4 life.
As for the sideboard, they're great and I'll be putting them in for now (well when I have time I'll put them in).
Once Again, Thanks a bunch! Very glad you enjoyed my deck. I wish you luck with your Dragon decks as well.
1 month ago
Hey! This deck looks like a lot of fun!
You seem to have a well-thought out game plan and ways to support it, so good job there.
There are just a few things I would personally change.
Firstly, I probably wouldn't use the Curse of Stalked Prey. You mentioned it's in here to break stale-mates, but I can assure you that with Flying dragons, you won't run into many stalemates.
Think of it this way: your creatures are strong already, the rest of the cards in your deck should focus on controlling the board and/or getting your Dragons onto the field faster. So in this case, I would remove the 2 Curse of Stalked Prey, and add 1 more Dragonlord's Servant and 1 other card of your choice, preferably removal (Terminate, Draconic Roar, Dreadbore, etc.).
2nd, I would probably replace the Fearsome Awakening with a Crux of Fate. This is really just a preference call, as I like to have some form of mass board control in case I'm getting overwhelmed. Of course, this is up to you, play whatever you like!
Finally, and again this is just my preference and I'm speaking from experience here, Balefire Dragon in a deck with only 22 lands is not very easy to cast (even with 4 Dragonlord's Servants). It pains me to say because that Dragon is probably one of my all-time favorites but a 7-CMC card without effective ramp won't see the field very often. I think you'll find more success if you replaced it with another Thundermaw Hellkite. It's cheaper, you can cast it sooner and it has an immediate board impact without relying on something else for Haste support. Speed is everything in Modern. Either that, or just play another Crux of Fate.
So just to recap, that first point about Curse of Stalked Prey, I think you'll be much more successful if you make those changes. The 2nd and 3rd points are entirely up to you, I wouldn't say they're 100% necessary.
Now, moving onto the sideboard, I noticed you had some empty slots so I'm going to help you fill them!
1x Duress (for control decks, you already have 3 in the mainboard but another one wouldn't hurt)
2x Slaughter Games (if you know what you're up against then you can get rid of their most important card and cripple their deck)
2x Fatal Push (complement the 2 in the mainboard, great against decks with lots of cheap creatures like Zoo and Jund).
Hope this helped, best of luck with your deck!
1 month ago
Personally, I've always found Olivia a bit slow, I would replace her with either Rakish Heir or Curse of Stalked Prey. Here's my take on BR Vamps, based on the cards mentioned above. Just for Shits n' Giggles. +1
1 month ago
Werewolf pack in EDH? Great! Try to add Burgeoning and Lurking Predators (really useful in multiplayer), Parallel Lives and Second Harvest (for your wolf tokens), Garruk Relentless Flip (another token generator). I would also recommend to replace Call of the Full Moon with Curse of Stalked Prey. In this case you'd better add Doubling Season too - useful both for tokens and counters. But it depends on your budget of course. And by the way what are you going to do with flying creatures?