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Souls of the Faultless
Creature — Spirit
Defender (This creature can't attack.)
Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
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Souls of the Faultless Discussion
13 hours ago
Yeah, thats a decent one, I considered that and Souls of the Faultless for a less, eldrazi driven, less etb effect related version of the deck. (If someone wants to play that, then they should definitely play 2 copies of the Alms Beast.
on Jail Break
1 day ago
Aw man, I should have known you were actively avoiding playsets :p cool challenge, dude!
This looks like it can screw over a lot of people ;)
5 days ago
To make as clear as possible, if the Primordial Hydra was a 14/14, you would take 10 damage and lose the game, after Souls of the Faultless' ability triggered, but before the trigger was put on the stack (and long before the trigger would resolve).
Alternatively, if the Primordial Hydra was a 14/14 and you blocked with a Abzan Guide you would take 10 damage and gain 4 life, leaving you at 4 life without having to worry about anything triggering or having to use the stack.
If the Primordial Hydra had first strike and a lifelink blocker did not, you would lose the 10 life before gaining any life and would still lose. If the blocker had first strike and the hydra did not, you would gain the life before even taking the damage, and end up in a similar situation to the first lifelink example where you did not lose.
5 days ago
If you had survived, it would be only 4 life gained. When a creature has trample, it only needs to assign lethal damage to any blocking creatures, which in this case would be only 4 damage with the rest of the 26 coming at you.
You will be dead before the triggered ability from Souls of the Faultless goes on the stack.
5 days ago
1 week ago
I really like your deck! I have made a similar one myself; Why are you killing yourself? and I found a lot of good cards here. I've got a few you might want to consider as well; Souls of the Faultless, that thing is mean, just like the doll ( althought not indestructible) and it gains you life. Also Valor Made Real and it or the doll can finish a game quickly. Maybe Spidersilk Net in sideboard for flying and Edge of the Divinity for extra boost on priest?
1 week ago
EmmetCooper Organising a deck by rarity is not a helpful way to look at it, the default of card type is much easier to read...
Moving on, Caves of Koilos or Isolated Chapel as they don't enter tapped and can produce both types of mana, meaning your not stalled for a turn. Gifted Aetherborn should replace Child of Night as it is functionally better. Your deck looks to be top heavy, by this I mean you have 15 spells at 4 cmc or greater. Generally you want most of the work to be done with 1, 2 and 3 cost cards then you have some "finisher" which close the game. Generally you also want consistency, that means you focus the deck more by running 4x of the core cards.
General cards to look at -
This isn't an exhaustive list, there are lots of other cards that cause your opponent to lose life and you to gain, or play to that tactic.
Hope that helps.
3 weeks ago
Sorry for that long time break from responding to you, but I had a busy time past two weeks. Now I have some time to update some stuff here, couse I got sick ;)
I really appreciate your comment :) It is very helpful! I'm adding some changes to my deck right away.
I completely forgot about Gisela, the Broken Blade ! I have her, yet never thought about her in any deck, beside my Kaalia, born in Heaven for Hell on Earth deck. She is exactly what I need in Athreos too! Quite cheap creature with some life gain, adding some speed and aggro. Thank you.
Righteousness is another card I have, but forgot about it completely. No one will expect my 1/1 creature to become 8/8 xd
Recently I bought Souls of the Faultless, thanks to you. I had no idea such nice Orzhov card exists.
Anyway, thanks for all the advices. I will try out this updated deck next week at FNM, and let you know if it worked ;)