Vinelasher Kudzu

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Jace vs Vraska (DDM) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Vinelasher Kudzu

Creature — Plant

Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

Price & Acquistion Set Price Alerts

DDM

RAV

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Vinelasher Kudzu Discussion

_raeofsunlight on mono green starting deck

3 weeks ago

A ton of your cards are not standard legal, so you might want to change your decks format. Also, you might want to think about creating a common theme for your deck. Right now you have tons of options, lifegain, ramp, midrange, etc. But throwing them all together makes it a little difficult to create a deck that works well. Stick to one or two themes. After that you should try to gather multiple copies of the cards you think fit best. Having multiple copies helps with consistency in your deck.

I would recommend replacing your Wood Elves with a few Llanowar Elves and your Jaddi Lifestrider with an Essence Warden. She's not as cheap as you may want, but she's wonderful for creature heavy decks like this. I would also try to find a better replacement for Walker of the Grove

Other good cards for decks like this are:

Soul of the Harvest, Thragtusk, Sylvan Caryatid, Dungrove Elder, Champion of Lambholt, Primeval Bounty, Rampant Growth, Forgotten Ancient Silvos, Rogue Elemental, Predator Ooze, and Rampaging Baloths, Sakura-Tribe Elder, Vinelasher Kudzu, Reclamation Sage, Scute Mob,Lifecrafter's Bestiary, Karametra's Acolyte (Once again, not always the cheapest, but you can pick and choose)

destindigi on Landfall Hugs

1 month ago

I would go more all-in on the landfall-style plan. Check out 3 colour charms from Alara block and 2 colour charms from Ravnica blocks for more multi-purpose cards. I'd use all of your Maybeboard cards except Kefnet the Mindful too.

Ideas: Vinelasher Kudzu, Dreamscape Artist, Pilgrim's Eye, Path to Exile (Over Swords to Plowshares), Deprive, Knight of the Reliquary, Oracle of Mul Daya, Thaumatog, Lithatog, Scapeshift, Aggressive Mining, Dryad Arbor, Riftstone Portal, Solemn Simulacrum, maybe Awaken cards from new Zendikar?

Cards to cut: Swan Song, Swords to Plowshares (for Path to Exile), Valorous Stance (Use a charm instead), Fevered Visions, Hour of Promise, Kraum, Ludevic's Opus, Ludevic, Necro-Alchemist

Sideboard cards worth using: Blighted Woodland, Coiling Oracle, Exploration, Ghost Town, Grove Rumbler, Kruphix, God of Horizons

TheVectornaut on Trostani, G/W Tokens v2

2 months ago

If you set your deck's format to commander in the editor, it should bring up a box to put your commander in. This will also make it easier for people to identify the format of the deck when scrolling through a list.

I guess you really like Ajani, huh? The token creators are good, but Ajani, Mentor of Heroes seems to fall into the same trap as a lot of cards in this deck. You have a lot of ways to gain life but a small number of ways to take advantage of that life. In a format like standard or modern, just gaining a ton of life can be good because those formats often involve limited resources. But in commander, resources can sometimes be limitless. This means that gaining tens or even hundreds of life can be undone by the ever increasing damage output of many commander decks. Therefore, it's best if you have cards that can capitalize on the life in other ways like Felidar Sovereign and Aetherflux Reservoir. I played Trostani for a long time and lost many games because my padded life total only delayed the inevitable. Although, because I wanted to focus more on populate than gaining life, I ended up switching to Rhys the Redeemed instead.

You might also benefit from paring away cards that don't synergize in some way with the core of the deck. Strong standalone cards like Platinum Angel are fine, but cards like Gerrard's Command and Vinelasher Kudzu could just as easily be Elder of Laurels and Angelic Accord. The whole umbra package feels out of place too. Anyway, good luck with your build.

Funkydiscogod on Majestic Landfall (Done)

2 months ago

I remember back in Ravnica, Vinelasher Kudzu was stupid powerful if not removed immediately. Its not specifically landfall, but it does fit on theme. Even without a combo they could grow unreasonably large pretty quickly.

Necrisev on Lands matter

3 months ago

Edge of Autumn is a great card and will add that to the deck for sure.

I like Harrow because with Vinelasher Kudzu and/ot Undergrowth Champion on board is basically an istant +2/+2 and 1 more land on board at a cost of 1G basically...notice it's the only instant land tutor; Search for Tomorrow is good, as you said, because it's a turn 1 play but i still prefer Harrow

Necrisev on Lands matter

4 months ago

I like Harrow because with Vinelasher Kudzu and Undergrowth Champion on board is basically an istant 2 +1/+1 counters and 1 more land on board.

I also was considering Cultivate and Kodama's Reach but i'm still not sure if those are better than Explore...

I've added Terramorphic Expanse and Evolving Wilds just because they're much cheaper than other fetchlands :)

Necrisev on Lands matter

4 months ago

I like Harrow because with Vinelasher Kudzu and Undergrowth Champion on board is basically an istant 2 +1/+1 counters and 1 more land on board.

I also was considering Cultivate and Kodama's Reach but i'm still not sure if those are better than Explore...

I've added Terramorphic Expanse and Evolving Wilds just because they're much cheaper than other fetchlands :)

total_euphoria on Lands matter

4 months ago

This is a start but still needs quite a bit of refinement. Are you intending on actually buying these cards and putting the deck together? And am I correct in saying it is intended for casual play only??

Firstly, you have 25 non creature spells to 13 creature spells. This seems considerably unbalanced in a deck that wants to win through being aggressive and attacking. Obviously you want a lot of land drops but I think you can cut Banefire completely. There is no point in splashing red for only 2 copies and if you really want burn spells, there are better options out there. I would also cut Heroic Intervention. Although it is a nice card, it's not going to help push damage through your opponents defense. For this you are going to need to give your creatures trample. My suggestions for this would be Rancor and Primal Rage and 4 copies of each. Without them, you will just get chump blocked and your large creatures will be ineffective. Also, although Khalni Heart Expedition does what you want, I find it very slow in doing so and would also cut it out. How about this...

4 x Scute Mob4 x Vinelasher Kudzu4 x Undergrowth Champion4 x Rampaging Baloths4 x Sakura-Tribe Elder He is just amazing as acts as a chum blocker and a land fetch

The rest can then be land fetches and trample cards. How does this sound?

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