Lame_Duck The Penniless Planeswalker
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Thank you, pinkhottoad; it's certainly a lot of fun to start stealing all of the opponent's creatures.
June 26, 2017 6:53 a.m.
June 26, 2017 6:51 a.m.
Vedalken Shackles is another 3 CMC artifact that's incredibly powerful in certain matchups.
June 25, 2017 6:45 a.m.
You can't pay life that you don't have, so a Platinum Angel will allow you to survive activating the Aetherflux Reservoir when you're at exactly 50 life, but it won't allow you to activate the Reservoir when you have 49 or less life.
June 24, 2017 3:54 p.m.
"Its almost as if a previously disregarded archetype finally figured out something that worked the way it was supposed to, and then people just started doing extremely well with the deck."
It is, I think, one of the most interesting things about Modern that every now and again a new deck will appear and be successful for no apparent reason other than people just figured out how to put the cards together correctly. Bloom Titan, for example, went from unknown deck to format-defining ban-worthy monster without getting any new cards. Likewise, the tools to build the current Death's Shadow decks have existed in Modern for a while. And while it hasn't reached the same heights as Shadow or Titan, Lantern Control similarly emerged out of nothing but old cards. It makes the format a very exciting place to build decks.
June 24, 2017 11 a.m.
June 23, 2017 2:31 p.m.
For those that haven't seen it:
It's a cool card but I'm kind of doubtful that it's good enough for Modern. 3 mana is just so much mana in the format and while there are a few instances I can think of where the effect would be great and a lot where it would be OK, it just seems a bit too narrow and a bit too clunky to be the best choice for a slot. Maybe as a sideboard card but even then there are a lot of amazing sideboard cards that are already competing for space.
That being said, times when it would be good also include countering the storm trigger of Grapeshot or a cascade trigger out of Living End.
June 23, 2017 11:04 a.m.
I'd replace Dramatic Entrance with Quicksilver Amulet. I'd also consider Mind Stone over some of the mana dorks since a turn 1 dork doesn't actually get you to an Elvish Piper any quicker than a turn 2 Mind Stone but the Stone replaces itself when you're getting flooded.
I'd also strongly suggest ditching the Rishkar's Expertise and Lure since, while they can be very effective when things are going your way and you have an unanswered Wurm in play, they do basically nothing if you haven't already got a Wurm to stick. Basically, I think your deck needs to focus on cheating a fatty into play as quickly and consistently as possible and rely on the natural power of those creatures being enough to win the game rather than trying to make them even more powerful once they're already down.
June 21, 2017 11:44 a.m.
Thanks for the suggestion, krestofu; I initially only put 1 Path in there because I only owned 1 and just didn't want to spend the money on buying more, but you've made me re-evaluate that. That being said, I actually don't agree that the full 4 is the correct number - or not in the maindeck, at least - since, between Ancient Ziggurat and Thalia, Guardian of Thraben, it's not always super convenient to cast and there a bunch of decks in Modern against which Path to Exile ends up being somewhere between bad and completely worthless (Ad Nauseum, Living End, Tron, Bogles, Scapeshift for example).
June 21, 2017 7:10 a.m.
I think this deck would benefit a lot from more 1-drops. Modern is a format where, if you want to be aggressive, you really need to be spending as much of your mana as possible in the first 3 or 4 turns; with your current deck configuration you run a high risk of being flooded on 2-drops and doing nothing on turn 1, then playing a 2-drop on turn 2, another one on turn 3 and then finally, if you've hit all of your land drops, playing two cards on turn 4, which is a pattern that's unlikely to be fast enough. I would move the Kytheon, Hero of Akros Flip to the main (although maybe only 2; you really don't ever want to be in a situation where you draw multiple of a legendary creature and have one stuck in your hand) and consider Thraben Inspector, Mardu Woe-Reaper and/or Soldier of the Pantheon.
I would ditch the Elite Inquisitors, unless you know for sure that the protections are going to be very relevant in your meta-game; it seems like it's just going to be a 2/2 first strike, vigilance a lot of the time and while that's not bad, I don't think it's good enough to justify the slot.
I also don't think you need a whole playset of Grand Abolishers maindeck; they're not especially good in multiples and there are a lot of decks in Modern that the Abolisher's ability does nothing to. Again, unless you already know that you're going to be facing a lot of decks that rely on casting and activating things on your turn, I would reduce their number and consider just moving them entirely to the sideboard.
June 21, 2017 6:37 a.m.
That's pretty rad art though; Hydra art tends to be super interchangeable and uninteresting, I like that we got something with a bit of original style this time.
June 20, 2017 6:14 a.m.
"For your life total to become your starting life total (normally 20), you gain or lose the appropriate amount of life. For example, if your life total is -4 when Exquisite Archangels ability applies, it will cause you to gain 24 life; alternatively, if your life total is 40 when it applies, it will cause you to lose 20 life. Other cards that interact with life gain or life loss will interact with this effect accordingly."
June 19, 2017 2:21 p.m.
It's way too expensive, unfortunately, both in it's own right and because it would require me to rebuild the mana-base without Ancient Ziggurat.
June 18, 2017 12:28 p.m.
Personally, I don't engage with or care much about the overarching story of Magic but the exectuion of the Gatewatch still annoys me because their problems extend beyond their writing; the cards that represent them also tend to be homogenous and uninteresting. It's a hell of a lot harder to get excited about new planeswalker cards when it's just finding out what minor variations on bounce/card draw/-X they're giving to Jace this time or how exactly Gideon's damage prevention/creature-form will be formatted this time. And I'm also not particularly thrilled to see exactly how the art of "wizard in blue cloak standing around" or "red-headed woman wreathed in flame" will be rendered for the 8th or 9th time.
June 16, 2017 9:51 a.m.
I think this deck would probably be improved a lot by adding more 1-drops to speed it up; games in which your first action is to play a turn 2 Hanweir Militia Captain or Thalia's Lieutenant are going to be difficult to win because it takes too long for your deck to really get going. I suggest some Avacyn's Pilgrims (and/or Noble Hierarchs if you have the money) and Champion of the Parishs to give the deck some powerful turn 1 plays. I would take out the Always Watching s since they don't affect your tokens; if you want ways to pump up your creatures Mayor of Avabruck or Metallic Mimic seem like a better fit.
I suggest removing Murder Investigation; it can be powerful but it's also pretty clunky and without a reliable way to kill whatever it's attached to there are going to be too many games where it's a do-nothing card. I'm also pretty sceptical of Pious Evangel Flip; it seems like a lot of mana for something that's not much better than a Soul's Attendant.
All that being said, I think the biggest concern with the deck as it stands is the mana-base. In a 3-colour deck without many dual lands, you're running a pretty big risk of having games where you can't cast the cards in your hand because you just don' have the right colours for the job. I would strongly consider taking the out of the deck and going for a straight Selesnya and looking into adding Sunpetal Grove, Temple Garden, Razorverge Thicket, Windswept Heath, Brushland and/or Horizon Canopy as your budget permits.
June 16, 2017 7:04 a.m.
"Our new plan is to continue to design flavorful story cards but only push them for Constructed when, through playtesting, we believe that they lead to a better Constructed environment."
While this is certainly better, the implication that previously they were willing to knowingly sacrifice the quality of Standard to ensure that their marquee story cards were played is more than a little worrying.
June 12, 2017 12:45 p.m.
The distinction isn't entirely semantic; it matters for things like Tarmogoyf and Delirium cards.
June 9, 2017 5:03 p.m.
@vishnarg, artifact isn't a supertype either. Supertypes are things like Basic, Legendary and Snow.
June 9, 2017 1:01 p.m.
"Artifact" isn't a creature type, it's a card type so you can't choose it for Distant Melody. Creature types are things like Elves, Humans, Snakes and the like and they appear after the "-" on a creature card. So, for example, Vector Asp has the card types of "Artifact" and "Creature" and the creature type of "Snake".
June 9, 2017 12:59 p.m.
It's a decent enough synergy, Darsul, but it doesn't really seem necessary; Champion and Lieutenant are powerful enough just be being in a deck full of Humans without trying to find extra ways to trigger them. I feel like the advantage of would be Burning-Tree Emissary/Lightning Mauler, which can can result in some really explosive starts, plus the access to burn spells but I can't really risk having many non-creature spells in my deck because Ancient Ziggurat makes up a big part of my mana-base for budget reasons.
June 9, 2017 11:26 a.m.
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|Avg. deck rating||10.29|
|Favorite formats||Heirloom, Casual|
|Good Card Suggestions||114|
|Last activity||1 day|