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December 7, 2019 3:57 p.m.

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December 7, 2019 6:39 a.m.

Said on Why Not Return ......

#3

Well, why would they revisit an unpopular plane?

December 4, 2019 6:27 a.m.

Said on Powerless...

#4

As far as wording the card to make sense in the rules, I think something like this would work:

"Enchant player

If a Planeswalker would enter the battlefield under enchanted player's control with one or more loyalty counters, it enters the battlefield with that many minus two loyalty counters instead. Then sacrifice Powerless."

December 2, 2019 7:07 a.m. Edited.

Said on Powerless...

#5

I think modifying loyalty is an reasonably interesting design space but there's a few issues with this card. Firstly, a minor thing but they're called Planeswalkers; plainswalkers would be things like Zodiac Rooster .

Secondly, as designed, this card wouldn't actually do anything. The Planeswalker would have to already be on the battlefield to be a target for this Aura, so it would never trigger. Also, there's no such thing as negative loyalty counters, it would have to be worded as a replacement effect that changed the Planeswalker to add fewer loyalty counters when it entered. I'm not actually sure how you would have to phrase it for it to make sense in the rules.

Thirdly, I'm not sure this is sufficiently powerful that players would choose it over a less narrow removal card like Bedevil or Conclave Tribunal or something.

Finally, I don't understand why you added the exile replacement, it just seems to make the card more complicated without meaningfully changing its design.

December 2, 2019 6:45 a.m.

Said on Knight of the ......

#6

Yes, that would work. You could also do it in the declare attackers step, after attackers have been declared. Basically combat goes:

Beginning of combat step priority > Declare attackers > Priority > Declare blockers > Order blockers > Priority > Deal combat damage > Priority > End of combat step priority

November 30, 2019 4 p.m.

Said on Knight of the ......

#7

You can do that but a player only gets priority in the combat damage step after damage has been dealt, so activating Knight of the Ebon Legion at that point won't cause it to deal any extra damage and Settle the Wreckage won't prevent any of the combat damage.

Edit: the last time you get priority before combat damage is dealt is in the declare blocker step, after blockers have been declared.

November 30, 2019 6:03 a.m. Edited.

Specialties

Casual - Tribal

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Finished Decks 89
Prototype Decks 42
Drafts 0
Playing since Innistrad
Points 242
Avg. deck rating 10.50
T/O Rank 293
Helper Rank 348
Favorite formats Casual
Suppressed formats Commander / EDH
Good Card Suggestions 153
Cards Added/Fixed 72
Last activity 4 days
Joined 7 years
MTGO Username Generalissimo