Price of Knowledge

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Pauper Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare

Combos Browse all

Price of Knowledge

Enchantment

Players have no maximum hand size.

At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.

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Price of Knowledge Discussion

chadsansing on Wizards of the Storm

1 month ago

Archmage Ascension has tested too slowly for me - do you like it? Or maybe Price of Knowledge?

MattN7498 on Mogis Damage stack

2 months ago

Out of your big cards, the ones that seem to cost way too much mana that don't do too much are Cruel Reality, Price of Knowledge, Sanguine Bond, Hellhole Rats, Brimstone Mage. For what they each want to do, I feel your deck doesn't do enough of them. I can understand if you like some of these enchantments because they're fun but if you're looking for stuff to cut def go with these.

Would def cut out some cards that have creature synergies such as Rakdos and Purphoros since you don't have a lot of creatures. Usually just looking to stax people out with enchantments rather than kill with creatures. Would recommend some more ramp and a personal spicy card to hit a lot of enchantments for free Hazoret's Undying Fury.

KnightSolaire on Nekusaaaaaaaaaaaaaarrrr

2 months ago

Price of Knowledge Hurt them for their hand size Damnable Pact Hurt them x2 for drawing or Fascination if you add Niv-Mizzet, the Firemind so you can keep yourself from needing to topdeck

MRDOOM3 on WTF Mill/Draw/Burn

4 months ago

Seizan, Perverter of Truth is a really nice addition to Nekusar EDH, since he burns, and allows Nekusar to burn your opponents some more.

Bloodchief Ascension synergizes well with Mindcrank, so there's that.

Correct me if I'm wrong, but as far as I can tell, I can only see two wheels in this deck (Time Reversal and Whispering Madness). In my opinion, you cannot have a Nekusar EDH without a decent number of wheels. I would suggest Wheel of Fate, Reforge the Soul, Molten Psyche, Windfall, Winds of Change, and Magus of the Wheel.

You also can try out Price of Knowledge and Dark Suspicions. You also can consider Gaze of Adamaro, Sudden Impact, Runeflare Trap, and Stormbreath Dragon.

The_Pixel_Ninja on Nekusar, the cancer giver

4 months ago

Cards to take out:

Indentured Djinn while the logic is solid behind choosing him, he's each opponent "May" draw, allows them to opt out of the 3+ damage

Duskmantle Seer fit's the flavor, but isn't actually a draw which could easily net you less damage across the board.

Returned Phalanx this card takes up space for no real good reason

Trade Secrets is illegal in the commander/edh format

Swamp/Island/Mountain you have way too many lands in this deck you could probably run 10 less land and still be A-okay, obviously you should playtest it and tweak it accordingly.

Cards to consider:

Arjun, the Shifting Flame my friend runs this guy in a red/blue locust god EDH it forces all sorts of draw on everyone.

Graceful Adept living Spellbook/Reliquary Tower

Jin-Gitaxias, Core Augur Later game nets you heavy amounts of draw and makes your opponents lose any card advantage you might give them.

Stormbreath Dragon with the amount of cards you should be forcing your opponents to draw his monstrous will be devastating

Sturmgeist you're going to have a fair deal of cards yourself

The Locust God tokens for days.

Viseling hand sizes will easily be 4+ damage will be dealt.

Howling Mine forces draw

Font of Mythos forces more draw

Archmage Ascension why draw cards like a plebeian when you could tutor all the cards?

Fevered Visions essentially 2 damage a turn every turn.

Forced Fruition easy 7+ damage

Price of Knowledge Damage for days

Underworld Dreams it's like have 2 nekusar

Well of Ideas All the draw.

goblinguiderevealpls on Nekuzar's Wheel Empire

4 months ago

I forgot to mention, between low block potential and very high cmc, all 3 bolas cards are too slow and only really get one activation for soo much mana

But what ive noticed as i put money into the deck is it does best when played like storm, casting rocks and rituals and a pain spell and then chaining wheels for spike damage, the cumulative upkeep stuff is rather slow and really draws hate from opponents before you can kill them, and you are forcefeeding draw but you dont necessarily want them to use the cards you let them draw,

Price of Knowledge is ok, but in order to achieve the speed for storm, its really hard on the mama base, the only card above 6 cmc i run in mine is Kozilek, Butcher of Truth or Ulamog, the Infinite Gyre, and i never cast them they're only as a more useful Library of Leng

On top of being able to chain wheels after sticking a 1-4 cmc pain enchantment like Liliana's Caress Underworld Dreams or a discard/draw/combo engine 4-6 cmc like Dream Halls, Waste Not Rhystic Study, playing dimir colors means you have access to the best tutors for wheels and graveyard recursion, ive found that filling my graveyard by discarding wheels as a massive secondary hand and then either resetting the mill with the eldrazi titan while milling opponents out often removes the need for Library of Leng, but its a good card to learn the deck in the sense it teaches you what you want to keep or discard during wheels, plus if you have 50 cards in graveyard casting a Yawgmoth's Will or Mizzix's Mastery usually wins me the game with either 300-500 burst damage or decking opponents

Theres plenty of budget ways to recast wheels and other important spells from the graveyard you usually can fill up relatively fast

Magus of the Will

Past in Flames

Mizzix's Mastery

Archeomancer

Izzet Chronarch

Pull from the Deep

Call to Mind

Mystic Retrieval

Dralnu, Lich Lord

Non budget versions would be

Yawgmoth's Will

Snapcaster Mage

Kess, Dissident Mage

Jace, Vryn's Prodigy  Flip (-2 flip is another snapcaster)

Tutors really help you with getting the enchantments, protection or wheels you need to gain the lead, ill start with budget

Trinket Mage

Treasure Mage

Merchant Scroll

Gamble

Beseech the Queen

Increasing Ambition

Dark Petition

Diabolic Tutor

Diabolic Revelation

Fabricate

Lim-Dul's Vault

Brainstorm

Ponder

Better but more expensive options

Sensei's Divining Top and Scroll Rack to manipulate draws

Vampiric Tutor

Demonic Tutor

Entomb

Mystical Tutor

Personal Tutor

Tezzeret the Seeker

Ghoulraiser on Black Death

4 months ago

I would take out Reiver Demon for Deathbringer Regent it hits more creatures and leaves you with a dragon.

add Bojuka Bog and Cabal Coffers and Urborg, Tomb of Yawgmoth

i would take out Quicksilver Amulet and [virtue's ruin] because you have the mana to hard cast things and ruin only hits 1/5 the creatures all your other removal does. replace them with Leyline of the Void & Helm of Obedience which is an infinite mill a player combo.

take out [heartless summoning, again, because you have so much ramp anyways. i think Isochron Scepter would be a good add because it you have instant kill spells like Go for the Throat also Victim of Night hits alot of creatures for a 2 mana instant, another good option for scepter could be Darkness.

i think you should take out Languish and add Toxic Deluge because it gets around indestructible creatures

replace Visara the Dreadful with Avatar of Woe you can get it out easier and it does the same thing.

Gravepurge can clutter your top deck if you have more than 1 targets and you have to wait to draw it. i think Animate Dead would be a better choice

take out Rag Dealer since he can die so easily and you will put in leyline anyway so you get your value. add in Exsanguinate it can get you your life back and it most cases due to your mana be able to kill your opponents.

Price of Knowledge can be kind of clunky, instead, i think Mindslicer would be better beacause it puts everyone in a top deck situation especially after youve been killing all their resources on field

other neat synergies you could try to find room for is Contamination with either [reassembling skeleton] or Bitterblossom to lock out the filthy nonblack players

another triskellion kill is Necrotic Ooze and Phyrexian Devourer. if devourer and skellion is in the gy ooze can use the devourer affect to be huge af, then use triskelions effect to remove its counters to kill someone while the devourer ability is on the stack. its kind of a last ditch sort of thing but it works

Magus of the Coffers works with your Umbral Mantle for infinite mana. also if magus and pila-pala are in the graveyard then [necrotic ooze] becomes infinite mana by itself so you can you that Exsanguinate mentioned earlier to kill your opposition

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