|Commander / EDH||Legal|
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|Journey into Nyx||Rare|
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Creature — Hydra
Heroes' Bane enters the battlefield with four +1/+1 counters on it.
: Put X +1/+1 counters on Heroes' Bane, where X is it's power.
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Heroes' Bane Discussion
21 hours ago
First of all, I would either cut Ruric Thar or cut a few noncreature spells, since his ability applies to everyone, and all it takes to bring someone down from 40 to 0 is 7 noncreatures.
I would cut Vexing Shusher and replace it with Spellbreaker Behemoth.
Malignus makes for a very nice early game threat and beater as well.
You can find my Xenagos deck here. Who knows, you may find some cards you like!
1 week ago
Descendants' Path, Call to the Kindred and Lurking Predators are indeed great for tribal decks however with Hydras they lose a lot of their power due to the way Hydra creatures work, as most come in with as many +1/+1 counters on them for mana paid (X costs), otherwise they are 0/0 creatures and this would mean they would die upon hitting the field as the wording doesn't allow for enter the battle effects that would allow cards like Heroes' Bane to survive.
Cathars' Crusade, Hardened Scales and Gleam of Battle could be pretty good additions but i'm not sure what to cut for them as the more enchantments I field the bigger the chance Merciless Eviction could neuter me.
@joshuaizac Thanks for your recommendations from before, in addition I also realised that due to the way Hydras work Blade of Selves is sadly worthless on them, as the myriad creature is a copy of the attacking creature with no counters and as such very likely a 0/0 which means it would die immediately.
3 weeks ago
squirlfood With the exception of the morphing Hydra, every other hydra in the deck is an X cast hydra. Well, other than Heroes' Bane, but that completely fits the theme. I keep thinking of adding the Phytohydra because it's just that good... but it hasn't fit the theme yet. More play testing is needed to see if it will or not. It's always in the back of my mind though.
1 month ago
First thing I have to say, that mana base is Disgusting. You have absolutely no need for Wooded Foothills, you have no mountains at all. replace those with forests. you have literally two black cards in your entire deck, and neither of them are needed for your deck to function or survive. take out all of those shocks and fetches, you only need forests. No black cards needed. now that we freed up some spaces for good cards, add in Kalonian Hydra, or pretty much any other hydra. Primordial Hydra, Heroes' Bane, and Hydra Broodmaster, are just a few.
1 month ago
Interesting, my first ever deck was a blue/green deck that I used to play with several friends back when I was in high school. We didn't bother with formats at first, although later we did start commander.
It use to have an Arcanis the Omnipotent, Prophet of Kruphix, Hydra Broodmaster, Heroes' Bane, Explosive Vegetation, Archetype of Endurance, Roil Elemental, Horizon Chimera, AEtherspouts, Plasm Capture, Sigiled Starfish, Courser of Kruphix, and later some things like a Kozilek, Butcher of Truth, and Vorinclex, Voice of Hunger. It was all about ramp, and large threats.
We just played casual 60 card decks, although for whatever reason mine was usually more like 80 as there was always so many cards I wanted to cram into it and I tried to justify it by the Scrying and card draw it had but it was a bit much still. This became eventually my first commander deck with Vorel of the Hull Clade.
1 month ago
Just some suggestions
1 month ago
Try Regal Force It draws you a ton of cards and provides a 5/5 body
Heroes' Bane is also goodIt can get really big really fast if you have enough mana
Same goes for Chameleon Colossus
Craterhoof Behemoth can end the game quickly If you have enough creatures
Karametra's Acolyte can act as an extra Nyxthos
If all else fails just shove an Emrakul in there. He is good at killing stuff.
1 month ago
My buddy has a Xenagod deck and he absolutely loves Heroes' Bane. He loves casting it and swinging it for 8, putting 8 more counters on it, then swinging for 48 the following turn.
Pathbreaker Ibex seems at least a little better than cards like Silvos, Rogue Elemental. An attacking 16/13 trample is neat, but Ibex gives everything trample and, even if by itself, is a 12/12 trample when attacking alone. Add in literally any other creature in this deck and it gets ludicrous: Going small, let's say you have Ibex and Urabrask. Urabrask gets +4/+4 from Xenagod, and then Ibex gets +8/+8 and Urabrask gets another +8/+8, and both have trample. Ibex is pretty nuts with Xenagos since Xenagod gives his pump first, and then Ibex passes the pumped creature's power among all of your creatures, including itself.
Using a more remarkable example, you pump Atarka double striker to 12/10 using Xenagod's trigger, and then when Ibex attacks, every creature you control, including Atarka, gets +12/+12 more power, allowing Atarka to deal 48 damage. By itself.
Pathbreaker Ibex is basically Xenagoat, Goat of Revels. It and Xenagod were made for one another.
Also, my friend runs Nylea, God of the Hunt in his deck to give much-needed trample to guys like Malignus or Hydra Omnivore, but if you add Ibex you'll probably have that covered.