|Commander / EDH||Legal|
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|Journey into Nyx||Rare|
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Creature — Hydra
Heroes' Bane enters the battlefield with four +1/+1 counters on it.
: Put X +1/+1 counters on Heroes' Bane, where X is it's power.
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|Have (11)||Caldazar , gildan_bladeborn , rebelteddybear , mazrimtaim , meowCat1234 , bradyofportdetroit , Regulus1010 , the.beanpole , Swamy , golgarigirl , pskinn01|
Heroes' Bane Discussion
2 hours ago
6 days ago
So a few things that you can work on. First, you should always run a 60 card deck with a 15 card sideboard. Don't run more than that, you want your deck to be as consistent as possible. Also, I see that you listed this deck as standard. This deck would actually be modern. Just fyi.
Secondly, throwing tons of giant creatures in a deck isn't the best strategy. You should balance your creatures with other spells, like removal spells and hand destruction. What's the point in having a giant Heroes' Bane if your opponent can block it with some tiny creature? Make sense?
Black green (also known as golgari) is a very strong color combination in modern. To build a competitive deck, you'll need about $1,500 (no I'm not joking). If you wish to go the cheaper rout, I would suggest that you run a lot of good value cards, like Desecration Demon and Rancor. Add in cards like Duress, or the more expensive but better Thoughtseize, and then put in Murderous Cut or Abrupt Decay.
The basic idea behind this type of deck is to disrupt your opponent's plan long enough to overwhelm them with your massive creatures. Without Tarmogoyf and Liliana of the Veil, the deck won't be as great, but it will be a lot more affordable, and maybe a bit more consistent than what you're currently working with. Hope this helps, good luck with your deck building!
2 weeks ago
I could go on awhile look through this but do note not all of these are worthwhile even some i listed are just goofy to use: http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&color=+![U]+![B]+![R]&mana=+~[x]
2 weeks ago
In general Genesis Wave is a good one for decks running green. If it is going tokens Ant Queen or Mobilization are fun choices. Jazal Goldmane works for stompy decks, and Splitting Slime is just hilarious. Walking Ballista can kill the board if used right with enough mana. Omnath, Locus of Mana is also a fun one. Heroes' Bane is one of the better hydras in edh. Staff of Domination works in literally any deck but I'm guessing that as a selesnya deck it won't be too amazing.
2 weeks ago
I would recommend:
Replace Chord of Calling with Worldly Tutor. I know that it only places it in your hand but should you use CoC on either Genesis Hydra or Primordial Hydra they enter as 0/0 creatures and die instantly. If you use WT then it requires 2 actions instead of 1 but you can use it for those two creatures and the overall cost is reduced by 2.
Scrap Courser of Kruphix, I know that the Landfall-esque one life is nice but it doesn't amount to much in the end if you have any other sort of Healing. Instead replace it with more Landramp such as Nissa's Pilgrimage or Cultivate. If you want to keep it as a creature then Wood Elves, Primal Druid and a handful of other cards work too.
Scrap Ranger's Guile to lower your card count. If it's in there for the hexproof then you definitely need more than two, if its there for the +1/1 then there are better cards for the job.
Someone already mentioned Ulvenwald Tracker and I support that as a replacement for Setessan Tactics since although the latter can be used for several creatures at once the prior can be used times over and as the need arises.
Last: Not gonna lie, I'm not a huge fan of Genesis Hydra, Polukranos, World Eater, and Nessian Wilds Ravager and think that other Hydra are better like Heroes' Bane and Protean Hydra for example. As well as Karametra's Acolyte which I would replace with any other form of Mana Ramp. But to each his own.
Hope any of this is useful.
3 weeks ago
Ramp: Karametra's Acolyte. Yeah. also Gyre Sage can ramp pretty efficiently, as can Somberwald Sage. And she's expensive, but Selvala, Heart of the Wilds is insane. Seeker of Skybreak can get you a second activation of any of them. Land search can be accomplished with Frontier Guide, Journeyer's Kite, Sword of the Animist, or Burnished Hart. Or Nissa's Renewal, Cultivate, Kodama's Reach and the like.
For big creatures, I'm partial to Hydra Broodmaster. Heroes' Bane can also get out of hand quickly. For giggles, I also play Mossbridge Troll, Spearbreaker Behemoth, Paleoloth, & Archetype of Endurance. Craterhoof Behemoth is really good - and pricey.
I like Quest for Renewal / Awakening in mono-green for shenanigans on other peoples' turns. Yeva, Nature's Herald gives your creatures flash. And don't forget about fliers - you probably want Spidersilk Armor and maybe Destructor Dragon. Champion of Lambholt can get your damage through, especially if you've got something to produce tokens (nuts with Animation Module). If you have a lot of +1/+1 counters, like in a Hydra build, I've been using Longshot Squad and Tuskguard Captain to add to the fun. Bow of Nylea also has a lot of utility, and Hardened Scales is a must in a counter-heavy build.
Hope that gives you some ideas!
1 month ago
First of all, I would either cut Ruric Thar or cut a few noncreature spells, since his ability applies to everyone, and all it takes to bring someone down from 40 to 0 is 7 noncreatures.
I would cut Vexing Shusher and replace it with Spellbreaker Behemoth.
Malignus makes for a very nice early game threat and beater as well.
You can find my Xenagos deck here. Who knows, you may find some cards you like!
1 month ago
Descendants' Path, Call to the Kindred and Lurking Predators are indeed great for tribal decks however with Hydras they lose a lot of their power due to the way Hydra creatures work, as most come in with as many +1/+1 counters on them for mana paid (X costs), otherwise they are 0/0 creatures and this would mean they would die upon hitting the field as the wording doesn't allow for enter the battle effects that would allow cards like Heroes' Bane to survive.
Cathars' Crusade, Hardened Scales and Gleam of Battle could be pretty good additions but i'm not sure what to cut for them as the more enchantments I field the bigger the chance Merciless Eviction could neuter me.
@joshuaizac Thanks for your recommendations from before, in addition I also realised that due to the way Hydras work Blade of Selves is sadly worthless on them, as the myriad creature is a copy of the attacking creature with no counters and as such very likely a 0/0 which means it would die immediately.