Heroes' Bane

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Journey into Nyx (JOU) Rare
Promo Set (000) Rare

Combos Browse all

Heroes' Bane

Creature — Hydra

Heroes' Bane enters the battlefield with four +1/+1 counters on it.

: Put X +1/+1 counters on Heroes' Bane, where X is it's power.

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Heroes' Bane Discussion

ZendikariWol on Atraxa +1/+1 counters for critters

1 week ago

Okay so just going through my list here, I can split it into a couple lists: counter producers, counter enhancers, and counter synergies.

Counter producers give +1/+1 counters to things. Among them are Anafenza, the Foremost, Bloodtracker, Chasm Skulker, Daghatar the Adamant, Dragonscale General, Drana, Liberator of Malakir, Hangarback Walker, Heroes' Bane, Managorger Hydra, Mikaeus, the Lunarch, Prime Speaker Zegana, Toothy, Imaginary Friend Citadel Siege, Curse of Predation, Ajani, Adversary of Tyrants, Cathars' Crusade, Echoes of the Kin Tree, and finally, arguably the best of this group, Ajani, Mentor of Heroes.

Counter enhancers increase the counters placed on things: Gilder Bairn, Pir, Imaginative Rascal, Vorel of the Hull Clade, Winding Constrictor, Doubling Season, Hardened Scales, Primal Vigor, and Solidarity of Heroes.

Finally, counter synergies, such as Abzan Battle Priest, Armorcraft Judge, Battlefront Krushok, Cenn's Tactician, Fathom Mage, Zameck Guildmage, Hindervines, Inspiring Call, and Bred for the Hunt.

Boy oh boy do I hope that's enough to get ya started. There you go.

CTNC on Selvala, Heart of the Wilds <3

4 weeks ago

There's a fun toy that isn't in this deck for some reason, probably because it's an obscure "Junk Rare" from Journey into Nyx that no one's heard of. Heroes' Bane can be seen as either a Feral Hydra that trades a variable X for exponential growth or a Chameleon Colossus that trades Protection from Black and Changeling for permanent boosts.

MRDOOM3 on Xenagos

1 month ago

Rapacious One is great with Xenago's ability, I wouldn't cut him. I personally would cut Avatar of Might, since this deck seems to be extremely creature-heavy, and the only time someone would have more creatures than you would probably be a token deck.

I would NOT put in Godo, Bandit Warlord for two reasons:

1: You have exactly zero Equipments for him to tutor when he hits the battlefield.

2: His attack ability only applies to Samurai creatures, so even though you may get another combat phase after this one, you won't have a way to untap your creatures to take advantage of said extra combat phase.

Since you're operating on a budget, I'm not gonna suggest cards like Stonehoof Chieftain, Selvala, Heart of the Wilds, or Balefire Dragon, although all three of those creatures make for AMAZING additions to a Xenagos EDH deck. Deus of Calamity makes for decent land destruction and has built-in trample. Goreclaw, Terror of Qal Sisma can give all your guys trample. Kessig Wolf Run is another decent addition.

One janky combo I ran in my Xenagos EDH was some big creature like Heroes' Bane or Primordial Hydra + Dragon Throne of Tarkir. Sure, my big creature turns into a doorstop, but now you gotta deal with 5 other creatures bigger than said creature.

TypicalTimmy on Card creation challenge

1 month ago

Draglord_Sim, fun fact about Hungering Hydra, it's the same breed as Heroes' Bane :)

hydrothermia on hydra *revised*

1 month ago

Okay, NOW we can get to the hydras. Kalonian Hydra, Primordial Hydra and Vastwood Hydra are the two that should be must haves. Savageborn Hydra, Heroes' Bane, Managorger Hydra and Ulvenwald Hydra are solid options as well. I'd keep Mistcutter Hydra and Oran-Rief Hydra. Maybe on Hungering Hydra and Hydra Broodmaster.

I know this is A LOT of stuff to go through, but I want to make sure it stays your deck and doesn't become my deck for you to play.

TheMadRocketeer on Just For Kicks

3 months ago

Just to note, I know cards like Heroes' Bane and Savageborn Hydra make +1/+1 counters, but I really meant mana sinks that can make them and get them onto my commander or onto Champion of Lambholt, etc. Still, either makes a great mana sink in this deck's colors.

Whackanese on If I have Hivestone and ...

4 months ago

So say if Hivestone and Sliver Overlord is already on my field and my opponent had Heroes' Bane and Necropolis Regent... it's my turn and I use Mob Rule ability to gain control of creatures with power of 4 or greater can I use Sliver Overlord's ability to gain control of them permanently or will they go back to their side of the field after my turn...

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