|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|Journey into Nyx (JOU)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
- Abilities that don't tap. Can i cast multiple times
- Can Alesha, Who Smiles at Death bring back a Heroes' Bane
- Can I respond to a trigger during my upkeep?
- If I have Hivestone and Sliver overlord and I use mob rule can I use Sliver overlord gain control ability on them to permanently gain control of them.... (I know I would have to pay 3 each time)
- Do clone cards copy counters on creatures?
Creature — Hydra
Heroes' Bane enters the battlefield with four +1/+1 counters on it.
: Put X +1/+1 counters on Heroes' Bane, where X is it's power.
Heroes' Bane Discussion
2 hours ago
Primeval Bounty here is a six mana enchantment that does nothing other than some minor life gain. I'd highly recommend something else in that slot. I personally like Vorinclex, Voice of Hunger , but if you're not that sort of degenerate, instead consider a card like Chameleon Colossus , Heroes' Bane or Elder of Laurels as a way of converting lands into dunking players.
If you want more ways to get yourself an army, Ant Queen can serve in a pinch. For flying dunks and also board interaction, there's Steel Hellkite who can erase tokens with one hit and firebreathe to death the next. And if you'd like to win without having to dunk, Helix Pinnacle exists as an alternate route in case your opponents have put up enough of a wall.
1 month ago
Power boosts that don't cost mana that turn are good- Llanowar Augur will help.
3 months ago
I pulled this idea off of BMHKain's profile. Hope that's okay mate! :D
The premise is simple: We design our own User Spellbooks!
EDIT: Cleaning up a bit :)
For those who need a little refreshing, a "Spellbook" is something WOTC is attempting to do for certain Planeswalkers. Jace and Gideon currently each have one. These are collections of specific cards that key toward the attributes of that Planeswalker within their color(s).
Each Spellbook contains 8 cards - of which 7x instants / sorceries / artifacts / enchantments. We have yet to see if creatures are included.
If you'd like to create a Planeswalker card that is a reflection of yourself, your motivations, interests, hobbies, whatever please feel free to do so. However, that is really more so something for the Custom Cards Forum. Otherwise, please feel free to pick a Planeswalker that speaks to you and use them to run your Spellbook! We understand not all color combinations have Planeswalkers associated to them, and some might not fit your vibe. If you can find a Legendary Creature, please feel free to use that too :)
Tips on what spells to select:
- How you enjoy playing MTG
- How you personally feel IRL
- Cards that speak to you on a personal level
- Cards that you just think are super awesome / weird / unique
- Cards that you enjoy to build around
As for the colors, I would say try to think of what color combination fits you best. Do you love to control the board and as such find Azorius or Jeskai fits your personality? Are you a relatively calm person, but you love to have titanic and explosive plays in Selesnya? Do you have an unsettling rage in your heart and want to watch the world burn under Rakdos' ire? Perhaps you just love big fluffy animals and want to go mono-green!
This is YOUR Spellbook! There is no right or wrong answer; Only your personal feelings and attachments to the game. With that said, have fun! :)
I love big, stupid spells. High-cost trap cards that most people wouldn't be caught dead with. I love playing fringe decks and making things work. I find, in my core, Gruul is the most fun. I get the speed of red, but the titanic plays of green. :)
1.) See the Unwritten - One of my most beloved cards in the whole game. Seriously, you're telling me for I get to cheat out two gigantic creatures?? WHAT YES
2.) Predator's Rapport - Ever see a player gain over 2,000,000 life in a single game of Magic? If not, it's because you haven't played me. I use to run a seriously overpowered ramp deck where I was able to double the number of counters on Heroes' Bane 18x. Yes. Eighteen times. That's a Power / Toughness of 1,048,576 / 1,048,576. Cast this spell and that's 2,097,152 life.
3.) Gruul Charm - I feel like this spell is dramatically underrated. Let's be honest here; Most games don't see a lot of flyers. So an Instant that prevents basically the entire boardstate from being able to block is outrageously powerful. In EDH, this is a great card that ensures victory. It is absolutely a staple in my aggro arsenal and catches many players off guard.
4.) Rolling Thunder - I love massive plays. This also means I love having insane amounts of mana. And what better use to put that mana to than to burn the entire battlefield to the ground! The thing I love about Rolling Thunder is I can specifically designate how much damage I need to go where, and just how many "wheres" are entirely up to me. It allows me to finetune my resources, take down the biggest threats, and dismantle key pieces of combos or synergy. It's a really good sweeper that specifically targets what you need it to target. Yes there are red spells that blow up everything, but sometimes you don't need to do that. A lot of red spells also damage your own creatures, which is never okay. Rolling Thunder allows me complete control, which is what I want when I am going into a blind frenzy, lol.
5.) Ruination - Because I don't need friends. Best way to lock players out of the game is to set them back to square one. Not only do I get to save hundreds of dollars by going all basics, I also get to utterly and entirely destroy every single opponent I am up against. How this card is not seen more often is beyond me. I guess people enjoy having friends, huh? Lol
6.) Howl of the Horde - Honestly, the only thing better than casting big, stupid spells is being able to cast a second one for free. And you know what's better than that?! CASTING A THIRD ONE FOR FREE BECAUSE I ATTACKED YOU! Now, on it's face this may not seem all that impressive... but when you HOTH a See the Unwritten and cheat out 6x creatures, or when you HOTH Predator's Rapport and gain so much life it's basically an alternate wincon, it's just a great feeling. Additionally, I can shave 3 mana off of my Rolling Thunder and just triple the damage output in general. The utility behind this card is amazing and I love it.
7.) Savage Beating - Hey man, I heard you like to attack. So we put some more attack in your attack so you can attack while you attack. Do you love to deal tremendous damage? DO YOU LOVE BURNING MANA?! Then boy howdy do I have a spell for you! This is an Aggro's wet dream! All of those attack triggers suddenly kick into overdrive. All of my Dragons suddenly are dealing 16 damage each! Oh, and don't even get me started on the crap Savage Ventmaw can pull off with this! What, you thought I didn't have a way to pay for all my jank ;) Silly you :p
8.) Xenagos, the Reveler - Obviously my choice to run my Spellbook, if I had to choose one. Can you tell? :)
3 months ago
I hadn't considered Chameleon Hydra! (What do you mean flavor wise it isn't a hydra? It clearly has at last 8 heads XD) It's essentially a pro-black Heroes' Bane that only lasts the turn so it might have a place here.
Less sure about the Monument, it's essentially a mana-rock but I'm not sure what would cut to give it a room.
4 months ago
Alrighty I'm back home and here we go!
4 months ago
Do to a lil lack of motivation it took me a while but its finally here. The Heroes' Bane deck.
Check it out, upvote it, comment on it, and tell me what you think, and how to improve it.
4 months ago
In reference to the last paragraph of your description; why label the deck as a primer if you are not going to write a primer? Especially with some rather controversial choices. Primers are meant to teach people how to play an archetype and give a reasonably well tuned list. Below I have listed the major points that I have a problem with calling this list a primer.
Finale of Devastation is an auto-include in green based creature decks, but you skipped it. Why?
Pathbreaker Ibex is an obvious include and the reasoning behind why it isn't in this primer list would be helpful.
You admit that you have many high cost creatures and need ramp and then skimp on mana rocks. An explanation would be helpful.
Many of your extremely high cost creatures don't offer a quicker clock than a 6-7 mana creature. Why even include them?
You seem to be wanting to go wide when that isn't the obvious way to go with Xenagod. A primer should explain this choice.
I guess most of my problems stem from you labeling your deck as a primer. Outside of that, you have some good interactions and a nice looking deck. I would suggest you at least consider all of the cards I listed off if you were unaware of them before.
5 months ago
I know this site isn't really an appropriate one to bring such a topic up in, and I know that speaking to a doctor or therapist is the best option. But I recently came to a revelation about myself that ties into this game. Yes, I know that sounds silly but if you will indulge me I'd like to discuss it.
I've been active on here for a few years now. I first started under another username, MinotaurtheMatador because my favorite tribe was, and still is, Minotaurs. On there, I shot out a lot of decks - mostly complete garbage and mostly not finished. They all pretty much consisted of 12 playsets of loosely correlated cards and basic lands. I did this because I was learning the game and found this site as a great resource. Eventually, as my physical collection grew, I found myself at odds with the actual bulk. Wanting to become better at keeping track, I made the account Catalog9000, in order to literally catalog the cards. This is when I also expressed an interest in buying and reselling cards after being inspired by Alpha Investments on YouTube. He has been a great inspiration for several facets in my life, to be honest, and has motivated me to actually keeping track of things such as my credit score and finances better.
Probably about a year ago, I realized I use Catalog9000 far more than MtM, and I had grown to make several friends / known users on this site. So, I wanted to rebrand it in a more appropriate means; Typical Timmy.
I understand what a "Timmy" is, and that it is often thought of as a childish person who lacks strong emotional standing. They are often depicted as having outbursts, not understanding the game, and being poor players. But a Timmy is also a person who doesn't care much about winning or losing; They just want to play. They get excited over crazy large cards like See the Unwritten , Howl of the Horde , and Endless Ranks of the Dead . All cards I love, mind you. They love to find fringe cards that nobody uses, or cards that are considered "bad" and build unique decks around them. They don't netdeck, because they don't want to play what everyone else is playing.
I look at Wrenn and Six and it utterly confuses me as to how and why it is evaluated at $60. Likewise, I look at Nahiri, the Harbinger and I can't understand why people run her and force white when you can do the exact same combo with Samut, the Tested and get two creatures instead and drop a color. The creature may not have Haste, but it also doesn't leave the battlefield at the end of your turn. As for not having Haste, dude you're in red. Just GIVE it Haste?
Whatever, I digress. I'm a Timmy because I love the game, the flashy cards, the crazy combos, the fringe aspects, and the hilarious interactions.
Have you ever seen a player with over two million life?? I have, because it was me. That's what happens when you run Selesnya Tokens + Cryptolith Rite + Heroes' Bane + Predator's Rapport after you double HB literally 16 times.
But again, this isn't a thread to boast my accomplishments as a player - it's to bring up a question I am wondering if other players have.
I play Magic, primarily because I have depression. I struggle with it and have never really known peace. I am actually 30 years old. I know, I sound like I may be 16 at some times, lol. Nope, I'm 30.
But I don't just struggle with depression. I also struggle with autism. Specifically, two things:
1.) I can understand emotions, and I can feel emotions, but I have an extremely difficult time EXPRESSING emotions. I often meet a brick wall and am not sure how to move forward.
2.) I struggle with "grey areas" a lot. Things that are not black and white scare me. I like concrete answers. Yes or no. Right or wrong. Good or bad. I need definition in my life and absolution. Anything that isn't those makes me feel alone, uneasy and often times scared.
I am self-aware enough to realize that the inability to understand and process emotions, and the trauma I endured as a child in an abusive home lead to my depression. I know my depression stems from my anxiety of being afraid of the world, and I know my fear of the world reinforces my anxiety which shuts me in from it. It's a positive feedback loop of negative barricades that prevents me from moving forward with my life.
I have found being open and honest, even with strangers, helps me cope. I am actually doing quite well for myself right now. I'm a production supervisor and on my way up the career ladder. I love my job and I love helping and teaching others what I know.
But it also scares me that I will let people down. That I will fail. That I will crack under the pressure.
I use to have friends. We would play D&D into the long hours of the night, sometimes into the wee hours of the morning. But that group, and several others, disbanded. Nobody has the time anymore with life, family, kids, and jobs. I understand.
So when I turned to Magic, it was because I could build a deck of fantasy cards that do amazing things and bring them to work or my LGS and play and have fun. Get me out of the house and interact with others.
But as time moves on, I find that this one simple pleasure now causes me anxiety.
The cost of the decks, the time of deck building, scouring the internet for the right set pieces, being told how shit my ideas are - despite them working in real life...
Then I go to my LGS, and I find nothing but highly competitive players who aren't playing to have fun, they are playing to win. You are not their friend, you are their enemy. The first chance you get to play a card, they destroy it. Your games last 3 - 4 rounds.
I've scooped so many times because by T3 I have already taken 12 or 16 damage and they have another 11 sitting on the battlefield and I have one creature. It's gotten so bad that I don't even bother showing up anymore.
Unless I spend thousands of dollars on netdecks, I can't even play. So... I don't.
Now one of the few facets in my life that actually brought me joy brings me tears and depression. I sit here trying to build a deck that can stand a chance, and it spikes my anxiety to the point I give up.
And this made me realize something...
Players use to play to have fun. Now players play to win. People don't care about enjoyment anymore. People don't want to sit down for an afternoon, crack some packs, play a few games and laugh the nights away.
They want to beat you down, insult you, drag your name through the mud, and tell you to "get good".
Yet these same people acquire their "skill" by spending a few hundred dollars on a deck they saw online.
All of these formats expect a Turn 3 win. It's like... If you don't want me to play the game with you, why am I even wasting my time sitting here? If all you wanted to do is get the gratification of being able to say HAHAHA LOOK AT THIS LOSER I WON I BEAT HIM SO BADLY HAHAHA then how about I just not even shuffle and you can have your little celebratory ego stroking by yourself?
I see it everywhere; Not just in my LGS. My roommate is like this, too. An incredibly toxic player who will shit on everything he can the first chance he gets, even if he actually loses quite often. I see this online, on Arena, and everywhere.
I feel like Magic, as a community, has become so aggressive that you can not simply sit down and play anymore for fun, and that breaks my heart. :(
Due to my depression, my struggle with emotions, and my fear of entering something I don't know it is very difficult for me to make friends. Currently, I have one friend and he's not the best kind of person in the world, let's just put it like that.
Do you remember the shooting in Sweden at the Mosques? Yeah. He still makes jokes about it.
He's the only friend I've got, and honestly I only speak with him because he speaks with me... I just ignore his blatant racism and sexism because I'm lonely.
I try to go out and do other things, but it seems like the world is in isolation. Perhaps I am? I'm not really sure. I feel like I am in a box, viewing the world turn and rage onward, observing it through a window and there is nothing I can do about it. I often feel trapped within my own life with no way out. And that, unfortunately, causes me to consider...
I have no friends that really matter, no loved ones, no passions, no hobbies, no interests... half of my family is dead while the other half is currently dying of an incurable degenerative disease.
The older I get, the more I realize how little I have. The older I get, the more I realize none of this actually matters. And the older I get, the more I realize I'm just tired of the constant battle.
It's not that I want to die, it's that I want to escape.
You can't escape your own life...
...but you can escape life, itself.
I just needed to get that off my chest. Whether this thread is deleted, have comments turned off, moved elsewhere I don't care.
Ban me, revoke my account, whatever.
I just needed to say it. Get it off my chest and lift the weight off of my soul.
Although, I truly do feel this community is going in a darker direction and I am not sure how much longer I want to be apart of it. This website is great and has a ton of wonderful resource, and most of the users on this site are fantastic people.
But overall, as a whole, the mentality of this game's community has been growing darker, more hostile, and frankly just outright insulting. As more and more players expect to win by T3 or sooner, the game becomes more and more toxic with regards to you can no longer just sit down and play and have fun.
Agree, disagree, have no opinion - I don't really care. It needed to be said, and most people already hate me so I figured I'll be the bad guy and say it.
Thanks for reading.
Heroes' Bane occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%