Curse of Predation

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Curse of Predation

Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

StopShot on New format idea: "Cursebound"

11 months ago

Cursebound is a "Rule Zero" extension of the EDH format. All legal EDH decks are legal in Cursebound. Cursebound slightly loosens up deck-building limitations of EDH to allow for nonlegendary creatures to be your commander while maintaining traditional commander gameplay as well also lightly capping the power level of nonlegendary commander decks for the sake of fun and fairness.

In the cursebound format, if your commander is a nonlegendary creature you must also have a "curse" card as your "commander's fate" in the command zone. The chosen curse card in the command zone can only enchant yourself, and it has the added text, "[this curse has] protection from yourself." If your commander is a nonlegendary card, you can only cast it from the command zone if your "commander's fate" is already on the battlefield first. The "commander's fate" is not subject to the command tax. Removing a player's commander's fate from the battlefield will not counter or return their commander to the command zone if their commander is on the stack or on the battlefield. (Removing the commander's fate only impacts their ability to cast their nonlegendary commander from the command zone.) The command tax still applies to nonlegendary commanders and nonlegendary commanders are treated as if they have the legendary supertype regardless of what zone they're in. (As in they'll proc cards like Hero's Blade," and cards like Mirrorweave would not see that commander as a valid target.) All other EDH rules apply.

In Cursebound you are allowed to choose a commander's fate that is outside your commander's color identity. The color identity of the commander's fate will also be added to your commander's color identity, (and thus you'll be allowed to add cards of that color identity to your deck). There are only two deck building limitations regarding the commander's fate. (1) Your commander's fate must be of a higher or equal card rarity than your commander. (Ex. Vampire Nighthawk + Curse of Predation is allowed. Vampire Nighthawk + Curse of the Nightly Hunt is allowed. Vampire Nighthawk + Curse of the Pierced Heart is not allowed because the curse is of a lower rarity.) If a card has multiple rarities then their rarity is always the least rarest from among their physical card printings. (2) Curse cards that have the words "you" or "your" or omit the words "you" or "your" in its text box can not be used as your commander's fate. (For example, Maddening Hex and Curse of Vengeance can not be your commander's fate as they mention the word "your" and "you" in their text boxes. Curse of Disturbance and Curse of Opulence can not be your commander's fate because both omit the word "you" in their text boxes - "Whenever enchanted player is attacked, [you] create a 2/2 black Zombie creature token." & "Whenever enchanted player is attacked, [you] create a Gold token.") All front-faced curse cards that meet these criteria may be used as your commander's fate. Decks can only have one commander's fate.

The intent and spirit of this format and the commander's fate is for two reasons. To provide nonlegendary creatures with more color flexibility as they're much-much more likely to be mono-colored compared to most legendary creatures, and to keep in spirit with "Rule Zero" fairness by providing a reasonable drawback that can make their existence more tolerable to more playgroups. These principles should be kept in mind when enforcing a banlist for this format, for example, Curse of Obsession and/or Bane of Progress would both be banned from being command zone candidates simply for going against the spirit of the format by either being able to abuse their curse's drawback or having a way to negate their curse's drawback from the command zone with very little difficulty. Command Beacon would be an example of a banworthy card in the 98 for also skating around the spirit of this format as well. (Do note, cards banned in the 98 don't apply to legal EDH decks that aren't running a commander's fate in the command zone.) While competitiveness is acceptable trying to find ways to break the intended mechanics of this format should be discouraged for the sake of healthy game balance and group enjoyment.

wallisface on What formats is this legal in?

2 years ago

You can quickly check whether a deck is legal for a format by changing it to that format when editing it. If you’re confident it’s legal for standard, then it’s also very likely to be legal for any older 60 card format also (pioneer, modern, legacy).

However, I do see some non-standard-legal cards here, so I can at least at a glance say this list isn’t Standard or Pioneer legal, and Curse of Predation stops this being Modern legal also.

Note though that getting this legal within a format doesn’t mean it has a chance of performing well within that sphere. Even for standard I feel like this current list has a lot of deckbuilding concerns. However, find out what formats your local playgroup play, and how casual peoples decks are (what kind of budgets they’re working with), and work from there.

bushido_man96 on Gruul Enchantress

2 years ago

SleeplessPr1nce, thank you for those suggestions! I'll take some time and address them.

Kodama of the West Tree is indeed a fantastic idea. Anthem for modified creatures and provides ramp. Hard to lose. I will see about adding that one, for sure.

Archetype of Aggression is definitely useful, but I don't know if I'm as sold as finding a slot for it. I do like the trample it offers, and the fact that it will draw off my enchantresses. I'll see as I play along how much I think it could be useful. At only a few gumballs in price, it won't hurt to pick one up.

I like Shadowspear, but not it's price tag. I won't be adding it anytime soon. Emblem of the Warmind is ok, but not sure I need it here with the other haste enablers that I have. Curse of Predation seems useful, too, but a bit limited in being a curse that I'll lose upon killing a player. The fact that it is an attack trigger, and not a damage trigger, is intriguing, though.

Thanks for taking a look, and for the upvote!

SleeplessPr1nce on Gruul Enchantress

2 years ago

I love the versatility of this list, and how you're not just banking everything on Chishiro. I got some creatures for you: Kodama of the West Tree and Archetype of Aggression, give those spirit boys some trample.

I would also recommend Shadowspear over Blackblade Reforged. And a couple auras you might like: Emblem of the Warmind and Curse of Predation would fit nicely with your go-wide strategy.

Cheers

Coward_Token on Kros, Defense Contractor

3 years ago

sorun: Good catch on Graft:ing, should have learned my lesson after Curse of Predation. And I think I'll go with stealing effects instead for when enemy creatures get too big

Coward_Token on Streets of New Capenna

3 years ago

Back to card comments

Shield counters are neat, could maybe see them on black too since they're pretty similar to regenerate

Like that Maestros is leaning into spell sling with saccing rather than Grixis' (the Alara shard) reanimation

Mestros Diabolist: how is this not a Warlock?

Evelyn: Don't have to cast collected cards on just your own turn, so e.g. Leyline of Anticipation can provide quite a lot of value here. Can't think of a lot of ways to make a lot of vamps in grixis tho.

Maestros Initiate: neat common design, 3 power makes it fine casualty fodder

Professional Face-Breaker: treasure-on-damage has always felt like a strongly red mechanic to me (shaking my fist at Malcolm and Grim Hireling), so I'm glad the color if finally getting the more go-wide-friendly version of this effect. Built-in evasion AND impulsive draw makes this solid.

Kros: sketching out a deck, lets see how it goes: Kros, Defense Contractor. A bit sad that Curse of Predation doesn't work as well as it could since the goad will run out before the enemy creature has a chance to attack again.

Phabine: dunno why it's so conservatively costed, especially when parley has the downside of giving people cards

carpecanum on ChatterFang sorry.....

3 years ago

Curse of Predation or Throne of the God-Pharaoh maybe.

If one squirrel is wearing the Nemesis Mask the rest become unblockable

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