Haunting Echoes

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare
Odyssey (ODY) Rare

Combos Browse all

Haunting Echoes

Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

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Haunting Echoes Discussion

kamarupa on Black Out Smack Down

2 weeks ago

Looks pretty good.

A few thoughts on updating it:

Swap out Diabolic Tutor for Mastermind's Acquisition.

I almost always run 1-2xBojuka Bog/Scavenger Grounds in pretty much all my decks; since you're filling up your opponent's graveyards, it's probably an extra good idea here. At 23 lands, if you ran 1x, you could swap it out for Haunting Echoes if you're worried about those cards conflicting - I think your mana-base would still be stable. 1xBuried Ruin might also be useful. Other less-great lands worth a second of consideration: Cabal Stronghold and Mortuary Mire.

I think 16 creatures tends to be a little inconsistent, regularly seeing games in which only 1-3 creatures ever hit the battlefield. (a problem for Infect decks) I see value in good blockers, but I also think added removal/discard spells may be just as effective. For example, Wrench Mind or even Dimir Machinations may prove a better spell than Black Cat.

Some utility spells: Sign in Blood, Extirpate, Hero's Downfall, Geth's Verdict, Fatal Push, Dash Hopes, Ratchet Bomb, Elixir of Immortality

lagotripha on Bitter_funeral

2 months ago

I feel like leaning heavier on a combo style with Mind Funeral/Bitter Ordeal would do a lot to help consistancy here. Having the persistant crab/orb threat, while keeping a hand full of disruption and looking for a 5-8 mana instant speed 'exile lands, mill to lands' plan seems strong.

I'd look at ad nausiem for manabase and card options- their combo protects itself more than yours, running things like Lotus Bloom and Pentad Prism to power out a Haunting Echoes or Sadistic Sacrament with the option of jamming a damnation into a Damnation/Bitter Ordeal kill.

The big thing to look for is ways to make psychogenic probe less of a dead draw. A lot of people might hate me, but this might be better as a Lantern of Insight list- looking for topdeck threats, trying to reach topdeck mode, and steadily chipping away at your opponent.

Looking at other options like Cosi's Trickster could give some much needed board presence and life point threat on the side, and provide additional ordeal payoff.

The big battle is that trying to mill out an opponent and deal damage to them tends to split your deck's power, and without multimodal spells that give you options on both (none spring to mind, so I'm guessing they haven't been printed yet), 'purer' mill strategy cards are unlikely to play well in a list with probe/ordeal. Maindecking a 'blank your opponents hand by exiling graveyard stuff' sounds good in theory, but our meta at the moment includes a lot of decks which put creatures on the board right away and start swininging, so its likely a longer term strat in a deck running a creature disruption core.

Good luck with the list, and i hope you get it running well- please update with the results of whatever testing you do.

asinausk on Wait, Mill What Now?

2 months ago

Haunting Echoes would be awesome here, though it is probably too slow.

_TheTrevster_ on Traumatizing Echoes

4 months ago

Strategy:

  1. Mill half of the opponent's deck with Traumatize
  2. Mill the other half of the opponent's deck with Haunting Echoes
  3. Mill the last few cards with incidental control spells.

yahelhotam on A MILLion Ways To Die 1.7

5 months ago

seems ok, but you should probebly go the turbo mill rout if you aren't going control. i would recommend removing the Twincasts, the Haunting Echoes, moving the Hedron Crab in instead of the Tome Scours and moving the Crypt Incursion to the sideboard. instead, i would add two Archive Traps and two Visions of Beyonds.

Enitofu on Dimir Mill [Modern]

7 months ago

ghostpepper I totally agree that the side board needed an answer to decks that have graveyard play so I threw in a couple Nihil Spellbombs to cover that ground. Also I do think that Haunting Echoes is a super cool idea though I am unsure what I'd change and overall feel it unnecessary.

CWSchub on Library......Where?!

8 months ago

Hey there! so you splashed blue in the end, I hope you find it more consistent. I can see you want to keep your combo in the deck, but you're going to have to work around it so it's either your only win condition or you add in different winning cards . Your deck is a mill deck, so you should limit the amount of creatures you have to about 10. Additionally, you NEED to reduce your deck to 60 cards. I'll tell you in my opinion which ones you need to drop. And lastly, I'd recommend switching to Modern, Legacy is just too expensive to consider playing. If you do switch to Modern, you won't be able to play Ponder or Dark Ritual or Hymn to Tourach. But I think you'll have more fun playing in Modern.

As I said, for Modern Reasons, you want to drop:
* 4xPonder
* 4xDark Ritual
I'll then suggest you drop:
* 4xIll-Gotten Gains
* 4xNight's Whisper
* 4xMind Sculpt
* 2xMind Grind
* 2xTraumatize
* 4xWight of Precinct Six
* 2xConsuming Aberration
* 2x Lands
If we drop all those cards, we're left at 51 cards (still far too many if we want to add more). But anyway:
* Thoughtseize/Inquisition of Kozilek/Duress
* Mana Leak/Counterspell
* Thought Scour (really good for a mill deck, 1 mana= 3 mill + draw)/Serum Visions
* Doom Blade/Go for the Throat
* 1xMind Funeral
* 2xHedron Crab (works well with Terramorphic Expanse)
* Visions of Beyond
* Glimpse the Unthinkable
* Terramorphic Expanse
* Watery Grave
* Drowned Catacomb
* Haunting Echoes

Darth_Savage on Modern Mill

8 months ago

Mill is traditionally mostly because of Glimpse the Unthinkable (down in price a little) and Mind Funeral, that being said you could probably build a budget mono deck more easily... In mono-blue you can use Tome Scour, Mind Sculpt, Sanity Grinding, Jace Beleren and Archive Trap, the last two are admittedly not that budget friendly.

Fraying Sanity is a fine card and will double the effectiveness of your mill spells, however Sphinx's Tutelage is often too slow to actually be effective. If you keep to then one of the things you want to add is an extraction effect; Extirpate, Surgical Extraction or at a push Haunting Echoes.

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