Haunting Echoes


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare
Odyssey (ODY) Rare

Combos Browse all

Haunting Echoes


Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

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Recent Decks

Haunting Echoes Discussion

Enitofu on Dimir Mill [Modern]

1 month ago

ghostpepper I totally agree that the side board needed an answer to decks that have graveyard play so I threw in a couple Nihil Spellbombs to cover that ground. Also I do think that Haunting Echoes is a super cool idea though I am unsure what I'd change and overall feel it unnecessary.

CWSchub on Library......Where?!

2 months ago

Hey there! so you splashed blue in the end, I hope you find it more consistent. I can see you want to keep your combo in the deck, but you're going to have to work around it so it's either your only win condition or you add in different winning cards . Your deck is a mill deck, so you should limit the amount of creatures you have to about 10. Additionally, you NEED to reduce your deck to 60 cards. I'll tell you in my opinion which ones you need to drop. And lastly, I'd recommend switching to Modern, Legacy is just too expensive to consider playing. If you do switch to Modern, you won't be able to play Ponder or Dark Ritual or Hymn to Tourach. But I think you'll have more fun playing in Modern.

As I said, for Modern Reasons, you want to drop:
* 4xPonder
* 4xDark Ritual
I'll then suggest you drop:
* 4xIll-Gotten Gains
* 4xNight's Whisper
* 4xMind Sculpt
* 2xMind Grind
* 2xTraumatize
* 4xWight of Precinct Six
* 2xConsuming Aberration
* 2x Lands
If we drop all those cards, we're left at 51 cards (still far too many if we want to add more). But anyway:
* Thoughtseize/Inquisition of Kozilek/Duress
* Mana Leak/Counterspell
* Thought Scour (really good for a mill deck, 1 mana= 3 mill + draw)/Serum Visions
* Doom Blade/Go for the Throat
* 1xMind Funeral
* 2xHedron Crab (works well with Terramorphic Expanse)
* Visions of Beyond
* Glimpse the Unthinkable
* Terramorphic Expanse
* Watery Grave
* Drowned Catacomb
* Haunting Echoes

Darth_Savage on Modern Mill

2 months ago

Mill is traditionally mostly because of Glimpse the Unthinkable (down in price a little) and Mind Funeral, that being said you could probably build a budget mono deck more easily... In mono-blue you can use Tome Scour, Mind Sculpt, Sanity Grinding, Jace Beleren and Archive Trap, the last two are admittedly not that budget friendly.

Fraying Sanity is a fine card and will double the effectiveness of your mill spells, however Sphinx's Tutelage is often too slow to actually be effective. If you keep to then one of the things you want to add is an extraction effect; Extirpate, Surgical Extraction or at a push Haunting Echoes.

ghostpepper on Dimir Mill [Modern]

2 months ago

Good concept. I feel like the side board should build a better defense against different deck types. Maybe something for decks that like cards in their graveyards. Ravenous Trap or Scavenger Grounds maybe. And you don't really have anything to defend against whatever they do get on the board. Haunting Echoes might be a good choice too for end game.

MrSilk on Name A Card

2 months ago

I've been waiting for this deck for a long time.

Here are some thought:

Necrogen Mists

Sadistic Sacrament (I love this card's kicker)

You can also consider Glimpse the Unthinkable to get their graveyard a little milled for more Haunting Echoes type cards to target.

Liliana of the Dark Realms to get stupid mana advantage and help with Torment of Hailfire and Death Cloud

Polluted Delta to be able to fetch lands and Watery Grave if you put it in for mana fixing just incase you want to remove the chance for your lands coming out tapped which can put you back a turn.

My only concern is this deck vs aggro creature decks or just fast decks in general. I'd like to add some tutor with Beseech the Queen, Drift of Phantasms or for specific tutor for Ensnaring bridge with Fabricate.

I love the concept and I'd love to see it being played!

ballisticexperiment on

2 months ago

If this is for casual, I suggest maybe a one-of Traumatize. It really hurts to be hit by one, especially if followed up with Haunting Echoes

FlammendesSchwert on Engine Destruction

3 months ago

with so much mana available try out Haunting Echoes and Painful Quandary

my deck for playtesting

Flammendes Schwert 0

kamarupa on Discard Disco

5 months ago

Basically, there is no manaramp in either blue or black in Modern. I'd consider adding Bojuka Bog and Mortuary Mire as non-basic lands. Things that make people sacrifice is a good way around hexproof and indestructible. Geth's Verdict is good for that. Also, wraths get around hexproof. Bontu's Last Reckoning, for example, would do the trick. Glaring Spotlight also does the job, though it's not very versatile.

You might be interested in Haunting Echoes.

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