Skybind

Legality

Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare

Combos Browse all

Skybind

Enchantment

Constellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Skybind Discussion

Chino90 on Dream Acid (U/B Enchantments)

1 month ago

I understand what you say about my suggestions. I honestly didn't read the rules at gatherer about colfenors plans. I understood that you couldn't play them while it was bounced, but once you recasted it they became playable again. Although, now that you mention it, I remember reading from other rules that once a card leaves the battlefield and re enters it, it loses all previous memory of its existence. So it probably works as you say.I have been trying to build a deck around riptide chimera since it was released in theros, but I just couldn't find enough enchantments with good etb effects. That's why for the moment I couldn't make it work.

The other options that come to mind are Herald of the Pantheon, Eidolon of Blossoms , Skybind and Fists of Ironwood. But none of them are game winning cards or something that is busted when paired with the chimera or curio.

Finally, you could also try Demonic Pact just for its benefits, forgetting the "you lose the game " strategy.

dlamars on Commander for a Mono White ...

1 month ago

Personally I like Heliod, God of the Sun the best after lots of testing. He has everything you need for mono white, he is resilient and the interaction with Skybind is awesome. The tokens are expensive but Anointed Procession helps and they give draw with Skullclamp. I will warn you that the deck is expensive though.

Sram, Senior Edificer is a really great way to go on a budget though because you won't have to shell out for Land Tax/Scroll Rack, Mind's Eye, Endless Horizons etc which are really needed in most mono white decks so you don't run out of gas.

Aiding on Stomp the Yard

2 months ago

Depending on your meta, my thoughts may be way off, but I can give you a couple thoughts.

Personally, I think you are trying to do cool things, but you are trying to do it in a non-disruptive way. The majority of your cards just exile from the yard without doing something proactive about it and a couple cards seem to go against this theme.

For example, Humility Makes Anafena a 1/1. For three mana. And this all. She doesn't exile anymore, she doesn't add counters, and the majority of your creatures are constellation based, so they then do nothing. Maybe you have some insane EtB deck with all sorts of mana abilities, but if that is the case, you could run Linvala, Keeper of Silence to turn off there fun while maintaining your own stuff.

I also think Archangel of Thune and Skybind are weak because you don't have a lot of little lifegain effects (think soul sister effects) and Skybind just blinks things. This could kill tokens or x/x dudes, but 5 mana for an almost do nothing on EtB enchantment feels.. lacking.

In terms of ramp/targeted removal, you are in green, so ramp is nuts and artifact removal is good. You also B/W so removalof creatures and enchantments is pretty great.

Ramp:Mana Dorks: - Lots of them. Jam them. 1 mana 1/1's that tap for mana that can be bigger in the early stages from an early anafenza swing (she says TAPPED creature. Not ATTACKING creature)

Llanowar Elves, Elves of Deep Shadow, Avacyn's Pilgrim, Elvish Mystic, Birds of Paradise (not technically a 1/1 but whatever), etc. They are all good and all produce colored mana, which is important in a mana hungry deck.

:Mana Rocks: 2-3 mana ones are best. The appropriate signets and the G/W Talisman is nice. Chromatic Lantern (if it isn't already in there) is an all-star. It is one of the normal picks with Enlightened tutor that I take, with Sol Ring and Courser being very close as well. You also could have a Sylvan Caryatid.

There is also 2-4 sorceries that get lands like Farseek, Explosive Growth Skyshroud Claim, etc. Oracle of Mul Daya also kinda fits here.

:Removal: ( my favorite)2-4 mana seems to be the normal cost.

Snuff Out, Anguished Unmaking, Vindicate, Utter End, Malicious Affliction, (maybe, probably not because of exile) Council's Judgment, Silence the Believers, Nature's Claim for artifacts and whatnot if you feel it is needed.

Lastly, I think there is some kind of "lack" of wincon in here if your opponents have some form of lifegain or can keep Anafenza contained. There are some combos you can do like Linvala, Keeper of Silence + Nature's Revolt (the opponents lands can no longer tap for mana because they are creatures with a tap ability). Could also throw Elesh Norn, Grand Cenobite into that mix to murder the lands as well. But some omissions/changes, you totally could have something else in there I am just not seeing and is a crazy wincon. I just don't see it :)

Sorry for a mega post.. But I just made an Anafenza deck that focused on the word "exile" and just wanted to play big scary things and win. So I recently found a LOT of cards to go into these kind of decks.

RegenaldJes on The Commander Curse

2 months ago

This looks disgusting (as per your usual, i wouldn't enjoy going up against this beast).

That being said I think though you should add some ways of getting more enchantments back such as Starfield of Nyx and some other uses for your deck rather than just curses. Id add more creatures and items that play on your enchantments such as Myth Realized,Daxos's Torment,Whitewater Naiads, Skybind, and Plea for Guidance. Also probably remove the illegal cards from the deck and add in non basics, Nykthos, Shrine to Nyx.

Well have to play-test it when i get back (if you have the cards for it). -Jr

NV_1980 on Stopping Power!

2 months ago

You're making a lot of sense about Skybind. I'm going to find one and add it, though I'll need some time to think about what it will replace. Your suggestions to make token generation easier ... I dunno. I guess cheaper tokens would be ok, but during mid-game I can usually create 4-6 high powered tokens per turn quite easily, and that's usually enough. As for Heliod; he really is decent but I think he's not good enough to replace any of my current creatures, let alone enchantments.

Reverie42 on Stopping Power!

2 months ago

Sorry, I was unclear on Skybind. It's for blinking your opponent's scary stuff by creating a token with Daxos. The most common uses are:

  • Repeatable Maze of Ith. I run a bunch of lockdown effects like Cage of Hands and the like to prevent problem commanders from being able to attack. Skybind is strong encouragement for your opponents to attack each other.
  • Combo disruption. Blinking out things like Nim Deathmantle to stop a combo and bring spot removal online or blinking out Laboratory Maniac to straight up kill someone can be really good.
  • Counter resets. Skybind can basically just shut off things like Lux Cannon and Magistrate's Scepter if anyone is running that sort of thing. Also, any creatures with X costs like Hangarback Walker are really sad to get blinked.
  • Protecting Daxos. This is the use that feels the worse, but if you can blink out Daxos for 3 mana rather than having to deal with the commander tax going up, it makes it much easier for you to recover from a board wipe.

As for Heliod, I agree that his counters aren't that strong on their own (the only source of buff here would be Cathars' Crusade. But they are enchantments, so if you don't have Daxos around, it's another way to trigger your constellation effects. I've been iffy on how good he actually is. On the one hand, a 5/6 indestructible is nice to have around when he's active. Also, things like Heartstone and Celestial Dawn make getting tokens out for a reasonable cost a lot easier (and also help Daxos when he's out). On the other, unless the tax on Daxos has been driven really high, it doesn't take too many activations until you would have been happier just recasting Daxos. I could see going either way, and I can respect that he's just about pricey enough to not want to buy one to find out you're not happy wit hit.

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