Skybind

Legality

Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare

Combos Browse all

Skybind

Enchantment

Constellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Skybind Discussion

Reverie42 on Daxos the Returned

1 month ago

Some neat things in this list. Bitterblossom is a cool choice, and the Necrotic Plague synergy with Greater Auramancy or Karmic Justice is pretty cool too.

A couple of options to consider:

  • Blind Obedience is really good in multiplayer. Daxos tends to take a bit to get off the ground, so slowing down your opponents and being able to stack up some extra life can be really valuable. -
  • You have a lot of ways to spend mana other than spells, so Eidolon of Rhetoric and/or Rule of Law can really help you outvalue your opponents.
  • You might consider one more way to protect Daxos. Flickering Ward could be a good option, especially with Serra's Sanctum to generate tons of white mana.
  • I like Cessation / Cage of Hands as options for shutting down enemy commanders. Since Daxos tends to go long, removals are actually a bit weak for commander control.
  • Skybind is one of my favorite Daxos tech cards. Both Daxos and Heliod can make enchantments at instant speed, which allows Skybind to act as more or less a repeatable Maze of Ith.

In terms of possible cuts:

  • Athreos seems marginal. The deck is creature light and people will happily pay for anything that's actually relevant enough.
  • It doesn't look like you have a lot of ways to abuse Faith's Reward. It'd really require the right set of circumstances to give 4 mana in value.
  • You have a lot of ways to spend life, but not a lot of ways to recoup it. Corpse Augur is probably your least good way of spending life for cards and can probably safely go.
  • Citadel Siege is a possibility. It locks down some problem cards, but maybe it could go if you went for something like Cage or Skybind?
  • Diabolic Revelation may not end up being amazing. I find that Daxos almost always has something to do with mana, so expensive tutors (even if they can get multiple cards) can end up being somewhat dead. It may be good, but I'd recommend keeping an eye on it.

oliveoilonyaasscureshemorrhoid on Deck of many cuts

1 month ago

Welcome to EDH! How's this format treating you so far? How is it in comparison to other formats? And I love that commander too, even the art is beautiful. And besides my suggestions to make the deck stronger, you should look at "https://edhrec.com" to check out all the orzhov commanders and what cards are good for this commander. Check out "http://www.smileylich.com/mtg/magocracy/Magocracy_G1.html" as well for anything you can't find in the gatherer database. And look at "https://www.youtube.com/watch?v=Im1VuV7-qSI", I thought that was a fun theory but that could just be my interest in math.

Anyway, onto my arguments for a better deck. Like Mortify or Hero's Downfall instead of Murder? Or Unmake/ Ruthless Disposal v Eyeblight's Ending/ Bone Splinters? Gotta love that removal. Forsake the Worldly has become a favorite of mine, I was so happy to see that in your deck. There's also some other cards like Utter End, Pontiff of Blight, etc that fits your theme well. I also love non-combat victories, so I would add more cards like Zulaport Cutthroat and Debt to the Deathless.

Now onto the hard decisions. Like High Priest of Penance v Angel of Deliverance. Each has it's own pros and cons, but I thought I should argue for it. I would also replace Unraveling Mummy as it only supports Khenra Eternal and Gravedigger. I'd argue for Gifted Aetherborn or Vampire Nighthawk instead. I like where you were going with Gravedigger though, everyone needs some recursion. I'd argue for Phyrexian Reclamation or Ravos, Soultender to keep with the recursion, or load up some reanimation with Dread Return, Stitch Together, or Phyrexian Delver to keep with the ETB (enter the battlefield) effects. And if you want another general theme for the deck, consider Panharmonicon or Skybind. Lastly, you could include an infinite combo to make it more competitive, like Emeria Shepherd + Kor Cartographer to ramp all your Plains out.

So yah. I still love the deck and upvoted it, I just wanted to argue some cards and be devil's advocate. Also, EDH is my favorite format and I'm always here, so text me if you've any questions or need more help. Hope this helps

Chino90 on Dream Acid (U/B Enchantments)

2 months ago

I understand what you say about my suggestions. I honestly didn't read the rules at gatherer about colfenors plans. I understood that you couldn't play them while it was bounced, but once you recasted it they became playable again. Although, now that you mention it, I remember reading from other rules that once a card leaves the battlefield and re enters it, it loses all previous memory of its existence. So it probably works as you say.I have been trying to build a deck around riptide chimera since it was released in theros, but I just couldn't find enough enchantments with good etb effects. That's why for the moment I couldn't make it work.

The other options that come to mind are Herald of the Pantheon, Eidolon of Blossoms , Skybind and Fists of Ironwood. But none of them are game winning cards or something that is busted when paired with the chimera or curio.

Finally, you could also try Demonic Pact just for its benefits, forgetting the "you lose the game " strategy.

dlamars on Commander for a Mono White ...

3 months ago

Personally I like Heliod, God of the Sun the best after lots of testing. He has everything you need for mono white, he is resilient and the interaction with Skybind is awesome. The tokens are expensive but Anointed Procession helps and they give draw with Skullclamp. I will warn you that the deck is expensive though.

Sram, Senior Edificer is a really great way to go on a budget though because you won't have to shell out for Land Tax/Scroll Rack, Mind's Eye, Endless Horizons etc which are really needed in most mono white decks so you don't run out of gas.

Aiding on Stomp the Yard

3 months ago

Depending on your meta, my thoughts may be way off, but I can give you a couple thoughts.

Personally, I think you are trying to do cool things, but you are trying to do it in a non-disruptive way. The majority of your cards just exile from the yard without doing something proactive about it and a couple cards seem to go against this theme.

For example, Humility Makes Anafena a 1/1. For three mana. And this all. She doesn't exile anymore, she doesn't add counters, and the majority of your creatures are constellation based, so they then do nothing. Maybe you have some insane EtB deck with all sorts of mana abilities, but if that is the case, you could run Linvala, Keeper of Silence to turn off there fun while maintaining your own stuff.

I also think Archangel of Thune and Skybind are weak because you don't have a lot of little lifegain effects (think soul sister effects) and Skybind just blinks things. This could kill tokens or x/x dudes, but 5 mana for an almost do nothing on EtB enchantment feels.. lacking.

In terms of ramp/targeted removal, you are in green, so ramp is nuts and artifact removal is good. You also B/W so removalof creatures and enchantments is pretty great.

Ramp:Mana Dorks: - Lots of them. Jam them. 1 mana 1/1's that tap for mana that can be bigger in the early stages from an early anafenza swing (she says TAPPED creature. Not ATTACKING creature)

Llanowar Elves, Elves of Deep Shadow, Avacyn's Pilgrim, Elvish Mystic, Birds of Paradise (not technically a 1/1 but whatever), etc. They are all good and all produce colored mana, which is important in a mana hungry deck.

:Mana Rocks: 2-3 mana ones are best. The appropriate signets and the G/W Talisman is nice. Chromatic Lantern (if it isn't already in there) is an all-star. It is one of the normal picks with Enlightened tutor that I take, with Sol Ring and Courser being very close as well. You also could have a Sylvan Caryatid.

There is also 2-4 sorceries that get lands like Farseek, Explosive Growth Skyshroud Claim, etc. Oracle of Mul Daya also kinda fits here.

:Removal: ( my favorite)2-4 mana seems to be the normal cost.

Snuff Out, Anguished Unmaking, Vindicate, Utter End, Malicious Affliction, (maybe, probably not because of exile) Council's Judgment, Silence the Believers, Nature's Claim for artifacts and whatnot if you feel it is needed.

Lastly, I think there is some kind of "lack" of wincon in here if your opponents have some form of lifegain or can keep Anafenza contained. There are some combos you can do like Linvala, Keeper of Silence + Nature's Revolt (the opponents lands can no longer tap for mana because they are creatures with a tap ability). Could also throw Elesh Norn, Grand Cenobite into that mix to murder the lands as well. But some omissions/changes, you totally could have something else in there I am just not seeing and is a crazy wincon. I just don't see it :)

Sorry for a mega post.. But I just made an Anafenza deck that focused on the word "exile" and just wanted to play big scary things and win. So I recently found a LOT of cards to go into these kind of decks.

RegenaldJes on The Commander Curse

4 months ago

This looks disgusting (as per your usual, i wouldn't enjoy going up against this beast).

That being said I think though you should add some ways of getting more enchantments back such as Starfield of Nyx and some other uses for your deck rather than just curses. Id add more creatures and items that play on your enchantments such as Myth Realized,Daxos's Torment,Whitewater Naiads, Skybind, and Plea for Guidance. Also probably remove the illegal cards from the deck and add in non basics, Nykthos, Shrine to Nyx.

Well have to play-test it when i get back (if you have the cards for it). -Jr

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