Creature — Goblin Warrior
: Spear Spewer deals 1 damage to each player.
Printings View all
|Ravnica Allegiance (RNA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Spear Spewer occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Spear Spewer Discussion
4 months ago
Risk Factor is not good in combo-kill decks. Your opponent will always choose the damage option as their life total don't matter since you're confined through winning by combo.
Remove Truefire Captain and Gideon's Sacrifice. Lethal combos should not take 4 or more cards to win the game with. The less cards you need to win with the more likelier you'll be able to pull off the combo. A better combo than Truefire would be Boros Reckoner, Irencrag Feat, Star of Extinction. (You don't even need indestructible and you could win as early as turn 4.)
In order to consistently pull off your combos you also need draw power. White and Red are not suited to drawing cards which is this deck's biggest weakness. Instead you should make it so this deck wins by dealing damage over time and it uses your main combo as a plan B if that fails. I suggest running cards that just fit well around Boros Reckoner and Jaya, Venerated Firemage.
Feather is a good evasive body that can get some damage across. Pair that with Sheltering Light as you'll be able to scry multiple times and be able to protect Boros Reckoner from removal spells without losing your indestructible spell. Reckless Rage can also be spammed on repeat with Feather, but it also works well with Boros Reckoner as you can ping him with it to remove two of your opponent's creatures at once.
Thermo-Alchemist and Spear Spewer are great early game pinging creatures, but with Jaya, Venerated Firemage you can double their damage output and they make greater blockers to protect Jaya with. Hanweir Garrison also generates crazy value with Jaya as she doubles the power of the tokens you'll be able to flood the board with and the tokens can double as chump blockers if needed.
4 months ago
It's not a bad start, but there are some clear ways to take the deck in a better direction. Firstly, keep in mind your playgroup and the ever-present specter that ruins people, "play group politics". When approaching a deck, always consider how certain cards and interactions will affect the playgroup. Some people will not particularly care until you just dome someone out of nowhere, while other people may just act when they see things they dislike. Playing to politics isn't something Rakdos does well, but the ideal way to approach is through "minimal" bad stuff that helps you keep the target off your back. It's always fun to talk about how oppressive a deck or strategy can be, but once people grow aware and start countering you, the tables will indeed table against you.
But that said, onto the said ways to better this little carnival cruiseliner of doom.
Let's start with the fun stuff. The whole point here is to play every Big Chungus for minimal cost. You should be looking for either beefy dudes to beat your opponents with or high end utility cards that aren't literal neanderthals.
Akroma, Angel of Fury: Not the most exciting of cards, but in a W/U heavy meta, she'll put in work.
Vilis, Broker of Blood: A beefy fella that keeps the machine movin', or dare I say, schmoovin'.
Maga, Traitor to Mortals: Ever slap someone with this guy for 87? It never gets old.
Artisan of Kozilek: Recursion plus Annihilator. It's self-explanatory.
Ulamog's Crusher: A useful ape.
Demon of Death's Gate: Not the most elegant of chonkers, but never underestimate a good old fashioned ass whoopin'.
Drakuseth, Maw of Flames: Burninate the countryside. Burninate the peasants.
Grave Titan: Generates free board presence while applying pressure.
Pathrazer of Ulamog - Annihilator 3 that demands lots of stuff to be thrown under the bus.
Hateflayer: Wither makes for an all around strong option when slapping something for 5 damage.
It That Betrays: "This is mine now" the card.
Here I'll go over more miscellaneous creatures. You mostly are going to want creatures that either fulfill Rakdos's requirement or are general good stuff.
Nirkana Revenant: Old fashioned mana ramp that can go super Chonk.
Crypt Ghast: Ironically, the church will help the demon. Extort puts life loss on board while opening up mana.
I'll address the deck further another day as I'm getting tired.
5 months ago
Looks like a good start! You might like these: Spear Spewer, Shepherd of Rot, Retreat to Hagra, Sandstone Oracle, Ancestral Statue, Cloudstone Curio, Duplicant, Stonecoil Serpent, Herald of Leshrac, Angrath's Marauders, Sepulchral Primordial, Cauldron of Souls, Colfenor's Urn, Talisman of Indulgence, Fellwar Stone, Arcane Signet
6 months ago
Sooooo much burn. Spear Spewer and Lobber Crew turn into cheap put effective lightning bolts on a stick to everyone every turn with your commander out. Keep them around for blocking and tap before death or the beginning of your turn. Shunt can help divert target removal from you. You probably need better card draw. Otherwise you may be dead in the water without a hand. Reforge the Soul Wheel of Fate could help reload.
8 months ago
9 months ago
10 months ago
10 months ago
Very nice deck, I love this version of rakdos.
I have two suggestions: