Dragon Tyrant


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scourge (SCG) Rare

Combos Browse all

Dragon Tyrant

Creature — Dragon

Flying, trample

Double strike (This creature deals both first-strike and regular combat damage.)

At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay (Red)(Red)(Red)(Red).

(Red): Dragon Tyrant gets +1/+0 until end of turn.

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Dragon Tyrant Discussion

Megalomania on Grusilda EDH Control

1 month ago

Since you play with a strong reanimation theme and trying you’re trying to control, I would suggest adding Sire Of Insanity.

Adding some mana rocks would also help you get to that 10-mana requirement you need to start dealing some damage.

You can also add cards like Dragon Tyrant which has double strike, Skithiryx, the Blight Dragon which has infect, and Moltensteel Dragon which you can pump up with life points.

I think you really need to improve on your mana base though. And maybe a bit less creatures in favor of spells like Chain of Smog for more control or Insidious Dreams for tutoring with the added benefit of sending creatures from your hand to the graveyard.

Megalomania on Competitive Scion of the ur-dragon

3 months ago

Dragon Tyrant - used with Moltensteel Dragon. Pay 12 life, sends 1 player packing.

Memory's Journey - lets you use and re-use dragons.

Megalomania on Scion of the Ur-Dragon

4 months ago

A friend of mine uses Scion too.Dragon Tyrant, Savage Ventmaw, Nicol Bolas and Quicksilver Dragon are some of the creatures he uses.

You might want to try Aggravated Assault as well. If you’re into reanimation, try adding Survival of the Fittest. It can get you the creatures you need in your hand and fills up your graveyard too.

Peanut3181 on The Dragon of Many Faces

4 months ago

I get value out of skittles by tapping 4 to use scion's ability twice without passing priority. So I pull out Moltensteel Dragon from the second activation and lose 12 life, thus giving him +6+0. Then the first activation will resolve as Skithiryx so then I will have a 10/4 dragon commander with Infect.

The combo also works with Dragon Tyrant but because it's double strike I would lose 10 life to make him a 11/6 commander with double strike swinging for 22 damage.

MattDovah on Forbidden Justu - Dragon Reanimation!

6 months ago

You're welcome ;)

Another big one i used to play here was Moltensteel Dragon for an insta-win.

You just have to put two activations on the stack without waiting for one to resolve, then get Moltensteel with the first one. In response to the second one still waiting to resolve, you can pay a bunch of life/red mana to pump him. The pump will stay regardless of what he turns into, so you give him like +8/+0, then you get Skithiryx, the Blight Dragon when the second activation of Scion's ability resolves, and you have more than 10 poison counters on your opponent for the win ;)

Or if you still want friends and if you don't want to win due to poison, you can just turn him into Dragon Tyrant with the second activation of the ability and you can pull out massive damage with double-strike and trample.

mattitude on Scion of the Ur-Dragon

9 months ago

Honestly this seems like a pretty good deck right now. There's some fat that you can trim from the deck so I'll list some of those cards. Beyond that, I would try to make some more room for more dragons if you want to stick to a dragon theme. Right now, you only have 17 dragons. Though since you can tutor them out with your commander, maybe that's enough!

Zombify: Use Unburial Rites instead. Basically the same thing, but you get two uses out of it.

Dragonstorm: I personally don't think this card is worth it, but it's up to you. Seems too expensive for the effect you're getting, and I doubt you'll be able to reliably storm for any more than just one dragon in this deck.

Dragon Shadow: Too low power, doesn't do enough in my opinion.

Thought Vessel: You're not drawing too many cards in this deck, I doubt you'll be getting use out of its secondary effect any time soon. It's better if you run ramp that can fix your colors.

Ryusei, the Falling Star: Dragon that is too narrow / too low-impact in my opinion.

Kilnmouth Dragon: Takes too many things going correctly for you for this card to be useful at all in your deck. Also does not really have strong synergy with your commander.

Steel Hellkite: Dragon that removes problem cards for you. Great utility card, can go in many decks.

Animate Dead: Classic reanimation spell, very good at getting stuff out of any graveyard.

Living Death: Pricy card, but it's absurd. Especially when you can craft your graveyard so carefully like you can with your deck! Will outright win you the game if you play accordingly with this card.

Moltensteel Dragon: Looks like you took this card out of your deck? I would put it back in, it can surprise kill someone out of nowhere.

Dragon Tyrant: Another card that can surprise kill people

Dragon Mage: Draws you cards when you're running low on gas.

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