Electrickery

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Return to Ravnica (RTR) Common

Combos Browse all

Electrickery

Instant

Electrickery deals 1 damage to target creature you don't control.

Overload 1R (You may cast this spell for its overload cost. If you do, change the text by replacing all instances of "target" with "each.")

Price & Acquistion Set Price Alerts

RTR

Ebay

Recent Decks

Electrickery Discussion

SynergyBuild on 0 to Doomsday in 3.5 turns

1 day ago

With the immense about of mana this deck can make, I would generally suggest Rolling Earthquake over Pyroclasm seeing as you can cast it for 3-4 for the x. X=1 still kills all dorks minus Deathrite Shaman, but I would like to know you decision for the 2 damage. Electrickery obviously would be better than either for dorks, and Pyroclasm for bears. Anger of the Gods is the big boy, and Rolling Earthquake is the most versatile.

MrCuddlefish on Pain Train (Pauper)

2 weeks ago

Reply to Saljen: Those are really excellent suggestions for the build but I had been avoiding using non-colourless creatures to make Ancient Stirrings more effective, so the Saytr is not something I would pick for this, however the Utopia Sprawl and Wild Growth are an interesting idea since I can easily use them to ramp into bigger stuff like Aradara Express in case I really need to big. Also I run into Pyroclasm and Electrickery in my games too often so the soul sisters are not as attractive picks personally. However the deck is super modular and I'm still experimenting with it so thanks for the feedback!

Doctor_Derpin on Tana and Tymna Blood Pod - Primer

1 month ago

Been messing around with this. My meta is pretty creature heavy, we regularly have a Prossh, Selvala, and Momir Vig Hackball sitting at the table, one card that I've found will blow them out super hard is an overloaded Electrickery. While this is absolutely not the correct play in a meta that isn't filled with elfball or other creature combo decks, I've had a lot of success. It will regularly resolve on the end step of turn 2, wipe all the dorks that they were relying on and curves nicely into a cheeky Trinisphere just to really show them who's boss.

Pscioed on $10 Super Budget Aggro

1 month ago

@darthskat:

The instant part of Electrickery is pretty good, It really lends itself to getting a 2 for 1 against bogles in a way Blazing Volley doesn't. Is that worth the doubled mana cost? I'm not sure. But since the price seems to be creeping up, and Blazing Volley is dirt cheap, I'll give it a 2-2 split. Thanks for the suggestion.

darthskat on $10 Super Budget Aggro

1 month ago

i think Blazing Volley is a straight improved Electrickery

Gidgetimer on Rule question about Toothy

1 month ago

Well bounced and blinked are two different things. If bounced it goes to your hand and unless you can recast it with flash it will not be around for the draws to trigger the counter ability. If you blink it with DEN, Momentary Blink, or the like it will exit and return before the trigger to draw goes on the stack. In this case it will be on the battlefield when the draws happen and the counter adding ability will trigger. In either case it enters as a 1/1 so it can be killed with instant speed damage like Electrickery or many others.

Logics on Get off my Land (and yours)

2 months ago

Electrickery kills all of the 1/1s without the need for buffing your own, and it still comes in at 2 mana like most of your other ways to do it.

PedroMarcello on The Gremlin Gun

2 months ago

Oh, and for the sideboard. Nihil Spellbomb is brutal. Electrickery and Shrivel is great against elves. Red Elemental Blast is powerful against control.

Load more