Electrickery

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Return to Ravnica (RTR) Common

Combos Browse all

Electrickery

Instant

Electrickery deals 1 damage to target creature you don't control.

Overload 1R (You may cast this spell for its overload cost. If you do, change the text by replacing all instances of "target" with "each.")

Price & Acquistion Set Price Alerts

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Recent Decks

Electrickery Discussion

PauperPower on Kuldotha Hurricane

1 month ago

Flyboarg I have considered bolts for the sideboard before just never put them in there. Other than Goblin Caves and Pyroblast I actually hate my sideboard currently. As far as the prospector, I'm not huge on it for main board(ritual and hymn make tons of mana already), and I'm not sure bringing him in from the sideboard would help much. Finally in terms of X spells, if I have enough mana to burn someone out with and X spell, I'm probably Storming off and going to win anyway. There is definitely a case for them though, so a few might sneak into the list.

NV_1980 This list is so focused on the combo just side boarding is a nightmare for me, I've noticed I only ever bring in, goblin caves, pyroblast, or the warmarshalls. But your suggestions have given me an idea to move the sideboard into a transformative one. Moving it more towards a traditional goblin deck. That's where impact tremors fits best. This deck is deceptively not a goblin deck, it is 85-90% storm. Most games I win with it are in one huge turn off the combo. Games I win of traditional attacks are usually around 10-15%.

The thing is this deck is a glass cannon and just gets hosed by a well timed counter or Electrickery. Given all that, this is my favorite deck to play. It's just so wacky and satisfying when it does go off. I do need to look into my sideboard and figure out something better though. Thanks everyone for taking a look and leaving great suggestions!

eyes2sky on Suck My Kiss

1 month ago

Ishio Other options for dealing with Electrickery you could use are: Parapet, Rhystic Shield, Lumithread Field, Prismatic Strands, Shields of Velis Vel or Hallow.

Ishio on Suck My Kiss

1 month ago

eyes2sky: Sounds good to me! I am waiting for some of these missing cards to come, as my LGS does random Pauper events on FNM. I see that the biggest issue is of course Electrickery, and wasn't sure of a way around that without MBing Apostle's Blessing as a 2 of at least.

I can test and report back with my findings!

Fredthederp on Burn

1 month ago

Maybe include the 4th copy of Young Pyromancer and sideboard a couple Electrickery for token swarm

landofMordor on Boros Aggro

2 months ago

Hey friend, this is a great GTC/DGM block deck. I think, though, you could increase your deck's effectiveness by branching out a little bit.

Lightning Helix, for example, is one of the best burn cards of all time, and was printed during RAV. It's far-and-above better than Mugging since it can go to the face. Similarly, try Lightning Bolt instead of Electrickery.

My best piece of advice, though, is that you don't have to have Battalion in order to attack effectively. Rigging Runner, other RW creatures with Raid/Battle Cry/Enrage, and things like Hero of Bladehold can be way better at the top of your curve than Foundry Champion or even Aurelia, the Warleader. Think about it this way -- it's to your benefit to end the game (by winning) before your opponent can ever reach 5-6 mana, because by the time they do, your 1-mana creatures will be outclassed, and it won't really matter how indestructible you can make them, because your opponent can cast haymakers like Gideon Jura, etc. Of course, you lose some of the cool Boros guild flavor that way, but it does make the deck perform better, I think.

K00lDudE1 on Cruel and Mystical Grixis Fun

2 months ago

Aether Hub and Tendo Ice Bridge both seem bad in a control deck, as they only make 1 colored mana each, and you can't really afford to have colourless sources in a deck with Cruel Ultimatum, you just won't be able to cast your spells.

Blackmail and Duress are just worse Inquisition of Kozilek and Thoughtseizes in general.

Disallow, Dissolve and Electrickery all seem mediocre in modern, the counters have more efficient/better options like more Mana Leak/Remand/Logic Knot and more Cryptic Commands, and Electrickery is just a bad board wipe, something like Damnation or Languish is likely to be much better.

23 lands is almost always too few for a control deck, you tend to want at least 25/26 to make sure you hit your land drops consistently

A lot of cards in the sideboard have better alternatives too, like Consume the Meek, Electrickery and Yahenni's Expertise could all become Damnation or Languish which kill the more common creatures in modern, the Duress and Harsh Scrutiny could become Collective Brutality as additional discard which is more flexible, and better in more matchups and Tragic Slip should probably just be more Fatal Pushes.

Pscioed on $10 Super Budget Aggro

2 months ago

@luis-hj:

Cool deck, it's definitely a different strategy. It's a question of going a little wider and drawing a bunch, or going more all in on one creature. I don't know which strategy is better overall, but if I'm given the choice I would like to pay 18 life to attack with a 10/1 trample double strike on turn 3 (personal preference). Manamorphose would be an all star in your deck, I highly recommend it if you can afford the price tag.

Renegade Tactics and Crash Through don't trigger any of my creatures except Kiln Fiend. Maybe Expedite and Crimson Wisps are playable, but they sound worse than Reckless Charge. I like Downhill Charge as a free effect that scales up in case the game goes long, but I don't think it makes the cut over any of the pump already here. Flame Slash sounds pretty good, but I've been finding my creatures are outclassing the opponent's in combat by a significant margin anyway. And if they aren't blocking, then I generally like my odds on winning the race. Although I have been looking for a different sideboard card to try out, and these Electrickerys are 8% of the cost of the deck. I'll give 2 copies a run.

SynergyBuild on Ruric Thar EDH

2 months ago

Kavu Lair (I hate giving opponents cards), Wood Elves (love that you can use the forest immediately, and doesn't die as easily, but 1 mana is just better in my opinion), Sakura-Tribe Elder (for similar reasons!), Caldera Hellion (Useful, but 5 mana is a lot for a sweeper in comparison to Rolling Earthquake, Electrickery, Pyroclasm, or Sweltering Suns) would be my drops for the dorks.

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