Arcbound Slith

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Uncommon
Darksteel (DST) Uncommon

Combos Browse all

Arcbound Slith

Artifact Creature — Slith

Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)

Arcbound Slith Discussion

MrCuddlefish on Unstable Unblockables

1 week ago

Depending on how competitive you want to make this deck you want to consider serveral options all depending on your budget. I would reccomend if your creating a more casual deck you might want more card draw effects, such as Curiosity or Curious Obsession . Additionally having more ways to defend your powered up creatures will be critical to your gameplan; adding Mizzium Skin or Dive Down effects might be really handy. If your going for something as close to top tier as you can take it I would also add in more counterspells such as Stubborn Denial and throw in Hexproof threats such as Slippery Bogle and Invisible Stalker . Also if you want to be super jank replace more of your creatures with: Arcbound Slith , Slith Firewalker and Slith Strider .

Fritzn on Animation module and panharmonicon

6 months ago

Apologies if this has been brought up already.

I'm building an Oathbreaker deck around Saheeli, Sublime Artificer . If Panharmonicon and Animation Module are both on the field and I cast Arcbound Slith , does animation module count as a triggered ability, triggering panharmonicon, basically letting me pay 2 at the cost of a single spell?

eliakimras on Back at the trax

1 year ago

Since your curve peaks at 4 mana, I recommend that you focus on 2-mana accelerants: Nature's Lore, Farseek, Sakura-Tribe Elder, Fellwar Stone instead of Abzan Banner, Ratchet Bomb (also destroy your board), Verdant Automaton (too slow), Arcbound Slith and Arcbound Worker (too slow). // Rishkar, Peema Renegade can put the first counter on creatures so you can proliferate them and tap them for mana when needed. Abzan Charm has great versatility. Odric, Lunarch Marshal has great synergy with Atraxa, Praetors' Voice. Chasm Skulker and Cathars' Crusade require quick answer or else they win you the game. Orzhov Advokist serves double duty: she deters opponents from attacking you if they accept the offer, and also put counters on your creatures for free. Lim-Dul's Vault is a great tutor. Utter End, Anguished Unmaking, Abzan Charm, Swan Song, Beast Within, Swords to Plowshares and a overloaded Cyclonic Rift are great for dealing with your opponents' threats. // In the card advantage department, Bred for the Hunt, Path of Discovery (also create counters), Shapers of Nature (also create counters), Zameck Guildmage and Etched Oracle are repeatable draw while Rishkar's Expertise, Prime Speaker Zegana, Painful Truths and the aforementioned Abzan Charm are 1-shot card draw. // I suggest you to replace Grasping Dunes, Ifnir Deadlands, Survivors' Encampment, Simic Guildgate, Tranquil Expanse and Deeproot Champion (almost all your deck are creatures) by Yavimaya Coast, Caves of Koilos, Exotic Orchard, Bountiful Promenade, Sea of Clouds, Morphic Pool, upping your land count to 37.

shagreel on I will kill myself till you die

1 year ago

Section 1 Get +1/+1 counters other than attacking

Arcbound stuff by CMC (some are in other categories): Arcbound Worker, Arcbound Slith, Arcbound Stinger, Arcbound Crusher, Arcbound Hybrid, Arcbound Bruiser, Arcbound Fiend, Arcbound Lancer, Arcbound Overseer

Creature type based: Metallic Mimic

Just because it is an artifact: Steel Overseer

Creatures that already have counters:

Clock work creatures by CMC: Clockwork Beetle, Clockwork Condor, Clockwork Vorrac, Clockwork Hydra, Clockwork Dragon

Sacrifice outlets to consider:

  1. Culling Dais
  2. Demonmail Hauberk
  3. Blasting Station
  4. Metalwork Colossus
  5. Phyrexian Vault
  6. Spawning Pit
  7. Shivan Harvest
  8. Arcbound Ravager

Value / payoff cards Ramp Scion tokens:Eldrazi Skyspawner, Drowner of Hope, Incubator Drone

+1/+1 Ramp: Crystalline Crawler, Workhorse

Other cool Ramp Oblivion Sower, Pilgrim's Eye

Token time: Pentavus, Tetravus, Triskelavus

Draw: Matter Reshaper Solemn Simulacrum Filigree Familiar

Other: Control: Wizard Replica

Damage: Flayer Drone, Vulshok Replica, Pierce Strider

Gain Life: Peace Strider

Recur: Scrap Trawler, Myr Retriever, Arcbound Reclaimer

Cheating: Summoner's Egg

Other cards I like

Vela the Night-Clad She makes all your colorless permanents only blockable by an artifact

Scarecrone Recursion

Storm the Vault Mana ramp

Liquimetal Coating some of those creature that are not a artifact... now it is

Phyrexian Scriptures Kill all non-artifact creatures / also places a +1/+1 counter

Funkydiscogod on G/B Energy Constrictor

2 years ago

With Winding Constrictor, maybe Hardened Scales would be worth something?

Gonti's Machinations + Llanowar Wastes + Fabrication Module = lots of energy and +1/+1 counters

Anyway...what is your opinion on using Arcbound Worker, Arcbound Stinger, Arcbound Slith, Arcbound Hybrid or any other arcbound critters to constantly shift counters around and keep triggering the constrictor.

Funkydiscogod on G/B Energy Constrictor

2 years ago

With Winding Constrictor, maybe Hardened Scales would be worth something?

Gonti's Machinations + Llanowar Wastes + Fabrication Module = lots of energy and +1/+1 counters

Anyway...what is your opinion on using Arcbound Worker, Arcbound Stinger, Arcbound Slith, Arcbound Hybrid or any other arcbound critters to constantly shift counters around and keep triggering the constrictor.

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