|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Dragon's Maze (DGM)||Uncommon|
Combos Browse all
Bred for the Hunt
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
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Bred for the Hunt Discussion
1 week ago
Okay so just going through my list here, I can split it into a couple lists: counter producers, counter enhancers, and counter synergies.
Counter producers give +1/+1 counters to things. Among them are Anafenza, the Foremost, Bloodtracker, Chasm Skulker, Daghatar the Adamant, Dragonscale General, Drana, Liberator of Malakir, Hangarback Walker, Heroes' Bane, Managorger Hydra, Mikaeus, the Lunarch, Prime Speaker Zegana, Toothy, Imaginary Friend Citadel Siege, Curse of Predation, Ajani, Adversary of Tyrants, Cathars' Crusade, Echoes of the Kin Tree, and finally, arguably the best of this group, Ajani, Mentor of Heroes.
Counter enhancers increase the counters placed on things: Gilder Bairn, Pir, Imaginative Rascal, Vorel of the Hull Clade, Winding Constrictor, Doubling Season, Hardened Scales, Primal Vigor, and Solidarity of Heroes.
Boy oh boy do I hope that's enough to get ya started. There you go.
2 weeks ago
So the think that jumps out at me is there's 1 thing that can draw cards. This is an issue. A commander deck usually needs about 7-17 things that can draw cards, or you'll run out of hand and be left hoping to topdeck whatever you need at the moment. There are plenty of cards that work overtime, fitting the +1/+1 counter theme and drawing cards at the same time: - Fathom Mage - Bred for the Hunt - Armorcraft Judge - Bloodtracker - Implement of Ferocity - Inspiring Call - Lorescale Coatl, if you want to lean further into this whole draw thing - Mindless Automaton - Novijen Sages - Prime Speaker Zegana - Toothy, Imaginary Friend
These are all suggestions. I don't know what your budget or meta is. Good luck with the deck.
2 weeks ago
suggestions for improvement:
2 weeks ago
We like your deck a lot; reminds us of our Ezuri deck.
Your land-count seems a bit low to us, for a two-color EDH deck. Even most non-competitive decks would have at least 35-36 lands on average. Especially when it's not filled to the brim with cheap ramping stuff. Aside from some more lands, we would therefore also recommend stuff like Birds of Paradise, Rampant Growth, Cultivate/Kodama's Reach, Simic Signet and Chromatic Lantern.
Some more draw options like Coiling Oracle, Bred for the Hunt and Rhystic Study wouldn't hurt either. Maybe even a Sensei's Divining Top or Scroll Rack for filtering purposes. Also, Nissa, Steward of Elements is an exceptionally strong planeswalker if you want to gain some card advantage; her second ability in particular is one of the strongest non-ult planeswalker abilities we've seen to date.
Other stuff we'd recommend would be Thrummingbird (for some more proliferation) and Simic Manipulator (for some more control). We'd also recommend some more options aside from Lux Cannon to destroy (non-creature) permanents. Trygon Predator and Krosan Grip come to mind.
Hope any of this is useful to you. Good luck with the deck.
Mrs. & Mr. NV_1980
1 month ago
Thanks for the suggestions LeeRoy_Jenkiins!
I have actually already tried out all those cards in the deck, except Pir & Toothy (since they are not in Magic Online yet), and Bred for the Hunt (which I'm just not a fan of). They are all fine Simic +1/+1 counter cards but just not quite synergistic enough with the whole deck turns out. Except Pir and Toothy. They have been waiting in my mind to be in the deck since the beginning of me building it technically. So if they ever get into Magic Online they will be added for sure.
1 month ago
Just a few simic +1/+1 counter suggestions:
1 month ago
I would cut Song of Freyalise,Beastmaster Ascension, Bred for the Hunt, Nezahal, Primal Tide, Lore Weaver, Llanowar Elves, Ley Weaver, Windfall,Simic Charm,Negate,Dispel,Solidarity of Heroesthere are 2,Steady Progress,Fellwar Stone,Sword of Vengeance,Tezzeret's Gambit,3 lands
2 months ago
None of my suggestions are super competitive oriented but all have pretty good synergy Bred for the Hunt if your big boi does damage he gets even bigger Fathom Mage gets +1/+1 you get a bigger boi more cards and since you have plenty of get +1/+1 cards it could be steady help Vorel of the Hull Clade help get you big bois big at twice the speed A little slow but both effects could help out a lotPrime Speaker Zegana Edric, Spymaster of Trest