Clockwork Dragon

Clockwork Dragon

Artifact Creature — Dragon

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Dragon.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Mirrodin (MRD) Rare

Combos Browse all

Legality

Format Legality
Highlander Legal
2019-10-04 Legal
Vintage Legal
Casual Legal
Leviathan Legal
Legacy Legal
Modern Legal
1v1 Commander Legal
Tiny Leaders Legal
Duel Commander Legal
Limited Legal
Oathbreaker Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Unformat Legal

Latest Decks as Commander

Clockwork Dragon Discussion

ClockworkSwordfish on

3 weeks ago

A good trick for getting more punch out of Gyrus is to run guys who have more power than their printed stats might indicate. For instance, Arcbound Overseer has 0 power when he's in the graveyard, but as soon as you return him, he's attacking for 6! Other examples include Clockwork Dragon, Drakestown Forgotten, Nighthowler, Sewer Nemesis, Thought Gorger, Ignition Team, Crovax the Cursed, Spike Hatcher, Naya Soulbeast and Workhorse. Your opponents will be surprised how often "2 or less" won't feel like it!

Other cards that fit your general strategy include Grenzo, Dungeon Warden and Unearth, which can return a lot of the same cards as Gyrus. You might also want more removal, such as Bone Shredder, Ravenous Baboons and Garza's Assassin. Good luck!

Caerwyn on How does Ezuri work with …

1 year ago

In the future, please use the Rules Q&A section of this site when you have questions about rules, cards, or card interactions. It has some added functionalities, such as the ability to hit the "Mark as Answer" button to indicate your question has been resolved. I have taken the liberty of moving the thread for you.


To answer your question, Clockwork Dragon does not have a triggered ability--it has a replacement effect which modifies how Clockwork Dragon enters the battlefield. As such, when it enters the battlefield, it will be a 6/6 and thus not trigger Ezuri.

SirQuixano on How does Ezuri work with …

1 year ago

Ezuri, Claw of Progress allows one to gain an experience counter every time a creature with 2 or less power enters the battlefield on your side. So if Clockwork Dragon comes into play, does this trigger Ezuri's first ability as the +1/+1s are an enter the battlefield effect, so which gets triggered first or do they trigger simultaneously? Thanks, as I thought this may be a good idea for a commander deck.

IlLupo643 on Ugin, the Spirit Dragon

1 year ago

New Ugin has defenetly changed how I’m playing this deck. More colourless but I still want to be using dragons. Hunting for a Clockwork Dragon and I’d love to use Blightsteel Colossus if he weren’t so high priced.

ClockworkSwordfish on Even in death I serve (Alesha EDH)

1 year ago

You have plenty of deadly utility creatures, which is great, but a wonderful trick is to bring back creatures who are "bigger" than their stats might suggest. A great example is Clockwork Dragon - so long as it's outside of play, including in the graveyard, it has zero power. But the second Alesha animates him, you suddenly have a 6/6 flyer. Other good options include Arcbound Overseer , Sewer Nemesis , Nighthowler and Herald of Leshrac .

shagreel on I will kill myself till you die

1 year ago

Section 1 Get +1/+1 counters other than attacking

Arcbound stuff by CMC (some are in other categories): Arcbound Worker, Arcbound Slith, Arcbound Stinger, Arcbound Crusher, Arcbound Hybrid, Arcbound Bruiser, Arcbound Fiend, Arcbound Lancer, Arcbound Overseer

Creature type based: Metallic Mimic

Just because it is an artifact: Steel Overseer

Creatures that already have counters:

Clock work creatures by CMC: Clockwork Beetle, Clockwork Condor, Clockwork Vorrac, Clockwork Hydra, Clockwork Dragon

Sacrifice outlets to consider:

  1. Culling Dais
  2. Demonmail Hauberk
  3. Blasting Station
  4. Metalwork Colossus
  5. Phyrexian Vault
  6. Spawning Pit
  7. Shivan Harvest
  8. Arcbound Ravager

Value / payoff cards Ramp Scion tokens:Eldrazi Skyspawner, Drowner of Hope, Incubator Drone

+1/+1 Ramp: Crystalline Crawler, Workhorse

Other cool Ramp Oblivion Sower, Pilgrim's Eye

Token time: Pentavus, Tetravus, Triskelavus

Draw: Matter Reshaper Solemn Simulacrum Filigree Familiar

Other: Control: Wizard Replica

Damage: Flayer Drone, Vulshok Replica, Pierce Strider

Gain Life: Peace Strider

Recur: Scrap Trawler, Myr Retriever, Arcbound Reclaimer

Cheating: Summoner's Egg

Other cards I like

Vela the Night-Clad She makes all your colorless permanents only blockable by an artifact

Scarecrone Recursion

Storm the Vault Mana ramp

Liquimetal Coating some of those creature that are not a artifact... now it is

Phyrexian Scriptures Kill all non-artifact creatures / also places a +1/+1 counter

Saturnity on Card creation challenge

2 years ago

Cog Hog

Artifact Creature - Boar

Trample

Cog Hog enters the battlefield with three +1/+1 counters on it.

When Cog Hog attacks or blocks, choose one:

  • Remove a +1/+1 counter from it at the end of combat.

  • Remove a +1/+1 counter from a creature you control with "Clockwork" in its name at the end of combat.

0/0


Create a legendary "Clockwork" Artifact Creature that could potentially synergize with this card.

Clockwork creatures have "Clockwork" in their name but not in the subtype, and have creature types you don't normally associate with artifact creatures, such as in Clockwork Dragon or Clockwork Beetle

mtg_artifacts on Healing Indestructible Artifacts

2 years ago

Soon I will have 4 Soul Foundry's and 4 Nuisance Engine's to further improve my deck. What going to have to go for this is the eldrazi I have in there for place holders and my Welding Jars also my Trading Post and finally a Clockwork Dragon and my two non foil Ghirapur Orrerys.

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