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ComboCrazy - Yea man just continuously beating face. Plus Siege Rhino is a 7/8 - drain and gain three life, with trample. I put in Unflinching Courage so lifelink and trample could keep the game going as well. And I did bring back Fusion Elemental. I figured one huge ass scary monster could suffice, even if it does die to Doom Blade haha.
RedJokr doing alright man. Another semester is about to be done, going to have to work my ass off for the summer to pay off bills and my magic habit that is all on credit haha. To graduate next spring I'll have to be taking 18 and 19 credits respectively, and I just don't know if I have that much in me. It would be nice to hurry up and be done with my B.A.
April 23, 2017 3:16 p.m.
The wincon is each of the creatures. Knight of New Alara gives everything so much power, for two mana I potentially get a 5/4. That's definitely a wincon. Thanks for the compliment! Also, I did think about Fusion Elemental, but too lot out because I had enough creatures.
April 22, 2017 8:10 p.m.
Mirri's Guile so you can set up your draws. Plus a lot of cards that let you scry.
April 21, 2017 11:54 p.m.
DUDE!!! RedJokr!! Where have you been Man? I noticed your description changed and you hadn't been on in so long I wasn't sure if you were still even on here haha. Hope all life is going well man! I built this because my group doesn't play all that competitively, so o figured this would still be fun while be on a lower level.
April 21, 2017 11:53 p.m.
If I control Naya Hushblade on the battlefield, and it is the only multicolored permanent, can I cast Unflinching Courage to enchant Naya Hushblade? I'm asking because Naya Hushblade will gain shroud when Unflinching Courage enters the battlefield. However, does the enchanting happen first?
April 21, 2017 11:53 a.m.
If you want to stay in the place, some other things to consider; to keep the counters building up with Shaman of the Great Hunt, you should consider giving everything trample. Primal Rage and possibly Nylea, God of the Hunt are ones to consider. For draw power, Keen Sense is something to consider with creatures with trample to continue the power. It is arguably more powerful than Inspiring Call being that it is continuous. Also, a pet card Chargin' Badger could be cool too. No one cares about a 1/1 trample, until all of a sudden it becomes much much bigger. Last suggestion (for now) is Bioshift. If someone is able to kill your creature you don't have to lose the counters.
April 20, 2017 9:29 p.m.
Mad_2012, RedJokr, and ComboCrazy let me know what yal think about this deck. Something that is just casual. There aren't too many truly competitive 60 card players in my playgroup, therefore I figured I'd make something that can be played with them.
April 20, 2017 9:22 p.m.
Quest for the Gemblades is something that you should absolutely consider. Also, I think you should possibly consider adding black to this to make it Jund counters. Retribution of the Ancients, and Vampiric Rites are great cards, especially with the undying cards that you are playing. You sac a creature to gain a life and draw a card, only to have it come back with counters, which you can use to kill an opponent's creature, then repeat this process. Also, Fanatic of Mogis seems somewhat slow here. Plus, if tribute isn't paid, then there isn't much more he does with the synergy of the deck.
April 20, 2017 9:04 p.m.
All in the question. If Noble Hierarch's color identity is , does that mean it is multicolored?
April 20, 2017 7:37 p.m.
So let's say my opponent has Tainted AEther on the battlefield, and I have Starfield of Nyx on the battlefield with over five enchantments. If I cast another enchantment, will it enter as a creature, and therefore I have to sacrifice a creature or land? Or does it enter as an enchantment, and after it enters Starfield of Nyx turns it into a creature (if that is how that works).
April 19, 2017 2:07 p.m.
If you're going to go the Heartless Summoning route you don't need Westvale Abbey Flip, Myr Battlesphere, or Perilous Myr. All the tokens created by Westvale Abbey Flip, Myr Turbine and Myr Battlesphere all die immediately. Impact Tremors and Altar of the Brood (which you have) are the better ways to go. I see Myr Galvanizer is there to somewhat offset this, I just see that as too much for the deck.
April 15, 2017 1:07 p.m.
If you're going to stay mono-blue then no, I can't think of any. At least none that are modern legal. I can think of plenty of creature combos, but they're white and green. Possibly black if you want to do the Heartless Summoning infinite combo with Myr Retriever.
April 15, 2017 9:56 a.m.
Out of all the counter spells (and being that you're roughly a budget player) Pact of Negation seems out of place. Maybe try Remand, Dissipate, Disallow, Mana Leak ect. Not to mention you counter anything until turn 5 with that. Also, I would bring down Crackdown Construct and up the Wake Thrasher being that you'll have a lot more permanents being tapped compared to the artifacts.
Also, if you're dead set on on Crackdown Construct, Walking Ballista combos with him pretty well. I could also see Mechanized Production being useful here on Myrs, with Darksteel Forge there to help protect them.
April 14, 2017 12:16 a.m.
Always love the articles berryjon! I can't remember if you have talked about this before, but would tribal support be something worth talking about? How Wizards have given support, across blocks, to certain tribals (zombies, soldiers, knights) while letting others die out (scarecrow, kithkin) be something worth talking about?
April 13, 2017 2:11 p.m.
In all honesty, if the deck is working for you then any more competitive advice probably won't matter, but I guess I can let you know a couple of the "staples."
Blue is usually the other color that most infect decks go to. It gives you counters, (Dispel and Spell Pierce are the usual ones as they easily counter the destruction spells), Blighted Agent, Slip Through Space or Distortion Strike, Twisted Image (which stops Spellskites), and while blue doesn't "give" Noble Hierarch it makes the mana dork that much more viable.
In comparison to some of the cards you have in your deck. Blighted Agent gets out one turn faster than Phyrexian Crusader, AND can't be blocked. Granted, is now affected by Lightning Bolt and Path to Exile, but you have protection in the forms of Apostle's Blessing, Blossoming Defense, and Vines of Vastwood to make those cards become wasted on the stack.
Counters and hand disruption can definitely be argued against each other. However, in most scenarios with infect, you don't want to be playing a Thoughtseize or Inquisition of Kozilek turn one, you want to be playing your creature so you can attack turn two. Also, a Noble Hierarch turn one means you could have Blighted Agent turn two WITH a protection spell. Also Noble Hierarch's exalted has mattered a lot more than I thought it would have.
I also see you have Wild Defiance in your maybeboard. It is such a great card! For 2 life, if you Mutagenic Growth a creatures, it gets +5/+5. That is an unbeatable combination. Not to mention all of your one mana spells now double. I understand that three mana may be a lot, but if you add in mana dorks it is much easier to cast. Probably not more than two though.
I am truly one to believe in playing with what you like more than net decking and playing with what everyone else is playing. However, if you want to get into more competitive circles then blue has its place there for a reason. Infect wants to win by turn 4 at the latest, yours seems like it could do that, but blue tends to give it more consistency.
April 6, 2017 1:09 a.m.
April 5, 2017 5:16 p.m.
Looking through these comments it seems that you are somewhat unhappy with the performance of the deck. If you're looking to make the deck more consistent and competitive, I definitely have some suggestions for you, unless you're trying to say somewhat budget. Also, what was the reasoning for going black? I guess I'm just used to seeing Blue green infect.
April 5, 2017 3:10 p.m.
I DEFINITELY love the fissure interaction. And yes that interaction is definitely worth playtesting. It is somewhat mana intensive, and finding a space may be difficult (for more than just the two cards). However Insurrection does somewhat fill that roll. Thanks for the suggestions!
April 4, 2017 10:41 p.m.
DonaldFuck - Thanks for the compliment. Hope you +1!
Also, what is cockatrice?
April 4, 2017 8:48 a.m.
DonaldFuck - First off, thanks for the comment.
Secondly, I don't believe Mogis, God of Slaughter would be a better commander as I believe Rakdos the Defiler is more of a hate card. Mogis, God of Slaughter would be extremely slow to bring people down. Rakdos the Defiler has a certain terror associated with him, plus is a more powerful win condition. I purposefully chose Rakdos over Mogis as I wanted a deck to be nothing but hate cards. Every card in the deck is something people don't like to play against. Mogis is simply annoying, Rakdos is a game changer and must be dealt with immediately.
It's simply a matter of preference.
April 4, 2017 8:18 a.m.
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