Artifact Creature — Construct
Triskelavus enters the battlefield with three +1/+1 counters on it.
(1), Remove a +1/+1 counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."
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1 month ago
2 months ago
Arcum Dagsson, Whir of Invention, Rings of Brighthearth, Power Artifact, Basalt Monolith, Grim Monolith, Mikaeus, the Unhallowed, Triskelavus, Walking Ballista, mana doublers + Palinchron, untap shenanigans like Aphetto Alchemist + Illusionist's Bracers, lol even the classic Metalworker + Voltaic Construct needs to be here. Also Myr Battlesphere + Myr Incubator can be lethal sometimes if you catch someone off guard.
3 months ago
5 months ago
I absolutely love the deck. After seeing this I am now determined to make my own variation including some of the following suggestions. Btw this is so long because its also a note to myself.
The Inkmoth Nexus and Blinkmoth Nexus won't come back because Shirei, Shizo's Caretaker says to return the creature card; they are land cards regardless of what they were on the battlefield. I recommend replacing them with Reliquary Tower and notably Winding Canyons. With all the ways of getting mana on others' turns you can use it quite effectively. Other lands you should consider include: Volrath's Stronghold, Crypt of Agadeem, Westvale Abbey Flip, High Market, Lake of the Dead, Vesuva Maze of Ith and Wasteland (instead of Tectonic Edge.)
Glistening Oil seems a little out of place. Are you using it to make your larger creatures small enough to be returned? If not then you have no reason to play it. If so then you should cut it because there are much better options. You could use Fevered Convulsions to achieve the same thing faster despite the mana investment (and you can use it on enemy creatures.) However, I recommend Sorceress Queen instead, for not only serving the same purpose but also being more versatile and being a creature with power 0 it fits very well.
I don't like Kiku, Night's Flower here because it cant answer anything immediately with summoning sickness and is far less efficient (and fast) than your already insane amount of removal. I recommend replacing it with Zulaport Cutthroat as another Blood Artist. You can also add Falkenrath Noble
At first glance AEther Vial looks really good considering all the 2 and 3 drops. but after thinking about it I realized that there is a far better option you can use: Vedalken Orrery. You may have to spend more mana but you can use it multiple times every every turn rather than once each turn rotation once you get an altar out.
Other cards you could consider are: Marionette Master, Summoner's Egg, Triskelion, Triskelavus, Mesmeric Fiend, Weaponcraft Enthusiast, Noxious Toad, Wild-Field Scarecrow, Dutiful Attendant, Workshop Assistant, Gnawing Zombie, Chimney Imp, Insidious Bookworms, Disciple of Phenax, Fume Spitter, Rotting Rats, Ravenous Rats, Corrupt Court Official, Vampiric Rites, Dark Prophecy, Contamination, Shadows of the Past, Sheoldred, Whispering One, Gate to Phyrexia, Disciple of Griselbrand, Harvester of Souls, Mindlash Sliver, Deathgreeter, Kalastria Healer, Altar of the Brood, Altar of Dementia, Black Market, Disciple of the Vault, Blasting Station, Abyssal Gatekeeper, Bitter Ordeal, Buried Alive, Palace Siege, Soot Imp, Tree of Perdition, Spine of Ish Sah, Trading Post, Solemn Simulacrum, Thrull Surgeon, Slithery Stalker, Ashen-Skin Zubera, Geth's Grimoire, Killing Wave, Necroskitter, Thorn of the Black Rose, Myr Moonvessel, and Arcane Lighthouse (just in case they have a Sigarda, Host of Herons or something.) Also if you can afford it: The Tabernacle at Pendrell Vale.
8 months ago
You seem to have a focus on +1/+1 counters. There are some cards that care about that, like Tuskguard Captain, Crowned Ceratok, Exava, Rakdos Blood Witch, Mer-Ek Nightblade, Battlefront Krushok, and Ion Storm.
If you find that you can easily put such counters on your creatures, some, like Spike Weaver, Deathbringer Thoctar, and Triskelavus, particularly like them, and it works well with persist: Murderous Redcap, Puppeteer Clique, Cauldron of Souls, Furystoke Giant, Aerie Ouphes, and Woodfall Primus.
10 months ago
cool deck! i've been running a pretty nutty ezuri deck for a while now, with an alarming amount of success. my record so far is 112 experience counters before everyone scooped, i generally end most games around 60. you can peep the list here if you want some ideas -
our decks are a bit different, i generally rely on trying to look harmless and relying on tricky politics and card draw early game, then holding enough counter magic in hand to safely close out the game in one or two turns. my favorite and most often win con is Triskelavus + Ashnod's Altar. math can be a headache tho! some things i would highly suggest are Mindless Automaton, Vanishing (if you resolve this on a booted up ezuri he is damn near impossible to take out), Cryptolith Rite, Ashnod's Altar. i'd also keep Cold-Eyed Selkie in there too, its great early game, most people will just ignore it if you're just drawing two or three cards off it a turn. islandwalk is nothing to scoff at either. after months of playing this deck i've found that the most important thing is honestly just protecting ezuri. if he gets taken out too many times you just straight can't win. the decks become a huge target in my playgroup, but with enough counter magic, tutors and card draw i've still been winning more often than not.