mana base complete.
r_type_one, 8 years ago
myzelf, 8 years ago
Is a deck for a friend i made. Its ment for a 1 on 1 tournament multiplayer banlist. You can replace cards from side or mybe board to cheapen or higher the prize of the deck. Fatch can be replaced by basic and drayd.
eeriekiller, 8 years ago
New Cards!
Really just goodstuff here. Demonic Tutor (finally), Angel of Despair, and Archon of Justice.
Took out Reclamation Sage, Ashen Rider, and Sidisi, Undead Visier. Direct upgrades for all three of those cards.
OrmsByGore, 8 years ago
+1 Watery Grave +2 Flooded Strand +1 Wooded Foothills +1 Bloodstained Mire +1 Baleful Strix +1 Leovold, Emissary of Trest +1 Ancestral Vision -1 Bayou -1 Misty Rainforest -1 Island -2 Verdant Catacombs -2 Thoughtseize -1 Force of Will Updated SB as well
Aggro Haste Creatures
CrowdedMantis96, 8 years ago
I understand that I have only one black colored creature but the object of this deck is to have haste and get big creatures with devotion or give things haste... like a lot of things that or have Slumbering Dragon become bigger and bigger and block until it can attack.
gradym, 8 years ago
remand for rune snag?
Added; Removed
Bablo, 8 years ago
Added: Hypersonic Dragon, Traumatic Visions, Enter the Infinite, Ash Barrens; Bring to Light, Realm Seekers, Selesnya Signet, Izzet Signet Removed: Kraum, Ludevic's Opus *f-etch*, Meteor Crater, Selvala, Explorer Returned, Assemble the Legion, Asceticism, Kessig Wolf Run, Skyshroud Elf, Cackling Counterpart
Added some Amonket cards
HehaGardenHoe, 8 years ago
Added Soul-Scar Mage and Enigma Drake to Prowess section... Will probably add more later
Almost perfect turn one
shadowhound14, 8 years ago
Start with a basic forest, play Exploration. Follow that by either an island or plains and then Sol Ring. Assuming, you have the third color in hand, Rafiq of the Many turn two. Potential for lethal swing by turn three depending on starting hand/draws.
test #6
Thehatcase, 8 years ago
Lethal turn: 7 just barely got it in 7, need more discard fodder, alms of the vein perhaps
Amonkhet Update & Misc Changes
ENZU, 8 years ago
Added Rhonas the Indomitable and Sandwurm Convergence from the new set. Put in Kozilek, Butcher of Truth and Akroma's Memorial too. Took out Elderscale Wurm, Platinum Emperion, and Phyrexian Hydra and Spearbreaker Behemoth. Though real hard about swapping Mul Daya Channelers with Wood Elves but just couldn't pull the trigger haha. Even though they're only online 71% of the time the randomness excites me haha.
Parallel Realities
KuraiU, 8 years ago
Peel from Reality => Parallel Lives: This card helps more as I'm able to benefit more from Ally effects more so than from Peel from Reality
Fatal Push
raefgall, 8 years ago
I need to figure out what to cut for Fatal Push. Other suggestions for cards to cut/switch are certainly welcome, but I really need to figure out how many to run and where they fit. ;)IN/OUT
phyrexfulmen, 8 years ago
DONE DECK & EXCEL
IN Vizier of Many Faces .31, Faerie Artisans .20,Phantasmal Image .18, Tradewind Rider .0,
OUT Mind's Dilation .0, Sphinx of Uthuun .16, Rashmi, Eternities Crafter .24, Rapid Hybridization .16,
Marsh Flats Aquired!
GeminiSpartanX, 8 years ago
Thanks to the release of Modern Masters 3, I now have a playset of Marsh Flats! I'll be taking this build for a spin to Modern night to see if it can take down a field of zoo, blue tron, eldrazi variants, and anything else that may show up. Fatal Push is also making it's debut in my list now to deal with pesky goyfs and Death's Shadow. The only thing I may try to change is to add a Dismember back into the 75 somewhere to deal with the random Stormbreath Dragon or other odd threat that path or push can't deal with.
mcjagon, 8 years ago
Local store had some of the cards suggested so I added 3 Signet's, Howling Mine, Underworld Dreams, and Dictate of Kruphix. Thanks guys.Changed Commanders
Fleanend, 8 years ago
Swapped Sidar Kondo of Jamuraa and Vial Smasher the Fierce for Tymna the Weaver *f-etch* and Tana, the Bloodsower *f-etch*
Having a Phyrexian Arena (and sometimes better) as a commander is critical to give me some card advantage, seen my weakness to board wipes. Tana provides some blockers and 0-mana fodder for Birthing Pod
Amonket Release *RE-EDIT*
PdMeasles, 8 years ago
I got pretty excited when I saw Sandwurm Convergence. The Gravity Well effect is very handy. I originally was going to replace the Well, but the more the better. I've decided to take out Green Sun's Zenith instead because, although there are Wurms on Phyrexia/Mirrodin, the art depicts the Tree of Tales respectively.
Greater Sandwurm isn't as exciting though... Another 7/7 for Wild Pair is helpful at times. The can't be blocked by 2's is a decent effect. Cycling might be useful early to find lands... Trying to fit it in as the 50th wurm was really tough. Taking out a sorcery makes the most sense because of Primal Surge but their flavor is too great. Wurmweaver Coil is by far the worst (non-wurm) card in the deck. I wont feel too bad for taking it out.
-1 Green Sun's Zenith
-1 Wurmweaver Coil
+1 Sandwurm Convergence
+1 Greater Sandwurm
Incoming Changes
choss_monkey, 8 years ago
Birds of ParadiseCreeping Renaissance in Triumph of the Hordes out
Military Intelligence out Cultivator of Blades in
Prime Speaker Zegana out Elvish Harbinger in
Mystic Snake out Heritage Druid in
Siege Behemoth out Yeva, Nature's Herald in
Mycoloth out Paradox Engine in
Essence Warden out Sylvan Ranger in
Swan Song out Joraga Treespeaker in
Lightning Greaves out Skullclamp in
Slate of Ancestry out Momir Vig, Simic Visionary in
Wren's Run Packmaster out Nissa, Vastwood Seer Flip in
Sakura-Tribe Elder out Elvish Visionary in
(0.0.1) Small Change in Numbers
ClockGear, 8 years ago
I changed the amount for some of the cards in the deck. I added a Catalog and a Censor and removed 2x Curator of Mysteries since I'm not planning to cast it so much anyway and I believe that I had too few copies of the other cards.
First Major Update
MythicMeadow, 8 years ago
Additions: Combustible Gearhulk, Maverick Thopterist, Pia Nalaar, Walking Ballista, Whir of Invention, sideboard and land improvement.
Subtractions: Lone Rider Flip, Pious Evangel Flip, Territorial Gorger, Cloudblazer, Prophetic Prism.
Having done some playtesting I have found that Lone Rider Flip, Pious Evangel Flip, Territorial Gorger, Prophetic Prism and Cloudblazer often underperforms. Angel of Invention on the other hand can be an incredible bomb with a couple of modules and Reckless Fireweaver. Because of this I added Maverick Thopterist to the mainboard to get a similair effect for only with improvise.
Although Territorial Gorger is a good wincondition, this deck needs more ways of utilizing Panharmonicon and Reckless Fireweaver. By adding Combustible Gearhulk, Pia Nalaar and Walking Ballista we get some great ETB abilities and utility. With all the artifacts available Whir of Invention can tutor us some more Panharmonicon, modules or Combustible Gearhulk. This will make the deck easier to get going.
Lone Rider Flip and Pious Evangel Flip were previously added to flip the rider. This did not occur that often and they instead just became bad draws because they won't trigger Reckless Fireweaver. Although Cloudblazer gives us card advantage, Whir of Invention, Filigree Familiar, Glint-Nest Crane and Aetherworks Marvel already does this. The same goes with Prophetic Prism but it will be back if I add another colour to the deck for mana fixing.