Gravity Well


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Uncommon

Combos Browse all

Gravity Well


Whenever a creature with flying attacks, it loses flying until end of turn.

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Gravity Well Discussion

darmpark on I Sexually Identify as a Nine Headed Hydra

5 days ago

There are anti flier cards in green. Have you considered Gravity Well or Longshot Squad? You could also do what I do and fight them all with things like the tracker you already have, Hunt the Weak, Savage Punch, Nessian Wilds Ravager, or Unnatural Aggression.

Quinnagin27 on

1 week ago

if your worried about flying put in Gravity Well and another good add would be Adaptive Automaton even though it only gives them +1/+1 it is still a good lord to have

Elves_are_cool on ...Around Elves ...Watch Yourselves!

1 week ago

lakajen in regards to Hurricane I do have it in the side board, I have considered running it in my deck as opposed to Gravity Well. I will have to think further on this, I appreciate the suggestion though, thank you.

Azdranax on Unconventional War Tactics

2 weeks ago

Sure, while I agree certain redundancy in EDH is really important, that redundancy should be based on aspects of the specific build that heavily weight the board in your favor. When those areas are simply complimentary to your build, then there's a good chance there are better options available, especially as the corresponding CMC increases. To that end, here are six changes I noticed from your main and maybe board that I think would result in immediate improvements to your typical game.

REMOVE: Reach of Branches, Gravity Well, Behind the Scenes, Abundance, Angelic Chorus and Dusk / Dawn. Each of these cards is either reactionary or situational in nature, meaning they each can be a dead draw in certain scenarios. Also, the combined CMC of these six cards is 24, so average four mana cost, which is fairly spendy for a reactionary or situational spell.

REPLACE: Crenellated Wall, Rhox Faithmender, Eladamri's Call, Vindicate, Serra Ascendant and Tangle Angler. Instead of reactionary/situational spells, you get four creatures with a reasonable mana cost and additional utility value (flying/lifegain/early board state lead, infect/lure, double lifegain, +4 toughness pump) and an instant creature tutor and any permanent spot removal. Better yet, total CMC drops to 18, lowering your curve to an average of three mana cost per slot.

In my opinion, this gives you better options to your typical board without losing any synergy to your design. While Reach of Branches has great synergy, having 5 mana available is going to be a huge warning sign to your opponents, and if I'm keeping 5 mana available for an instant spell, I'd much rather have a bomb like Hatred that will essentially win the game right then if my attacker is unblocked (except in this deck of course). Hope that all makes sense - and good luck with the deck, I do dig the Doran build.

KumaLKS on SporeStormSurge

1 month ago

Wow! That helps a lot! Thank you so much! I will try to include a Gravity Well or two!

KumaLKS on SporeStormSurge

1 month ago

Wow! That helps a lot! Thank you so much! I will try to include a Gravity Well or two!

Kyln on SporeStormSurge

1 month ago

I have a deck similar to this one and one of the wincons is Overrun. The card often closes games due to the trample. As for fliers, I ran Bow of Nylea, but there are other cards like Gravity Well and Raking Canopy that completely shut down flying decks. Hope that helps.

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