|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Common|
|Modern Masters (MMA)||Common|
|Duel Decks: Divine vs. Demonic (DDC)||Uncommon|
|Champions of Kamigawa (CHK)||Uncommon|
Combos Browse all
Instant — Arcane
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Otherworldly Journey Discussion
5 months ago
TwinStags Here are the cards you want opinions: Oblation Stuffy Doll Silverclad Ferocidons Crack the Earth Misguided Rage ( Phalanx Leader Anax and Cymede tokens with Young Pyromancer Launch the Fleet Monastery Mentor Akroan Crusader Vanguard of Brimaz ) Goblinslide Tenth District Legionnaire Burning Prophet and I'll give you my opinions.
Oblation : This is a great card! For 2 and a White you exile a token and get TWO LANDS!! VALUE!! Until you run out of basic lands to fetch. Then you're getting rid of 1 creature threat at a cost of giving two lands to only ONE of your opponents. ChibiNature's explanation for getting rid of Oblation is higher up on this thread. But Oblation only does so much for 3 CMC. Compare to other spells that is in this deck, that is also 3 CMC, Oblation is a clear choice to cut. BUT, if you are going the TOKEN route for your EDH deck then this is good. Not great, only good.
Stuffy Doll Silverclad Ferocidons : These two are basically the same effect, hurt them and they hurt our opponent. So the question becomes 'How many 'Direct Damage' spells are we going to run? The answer: Not enough. These two cards do not justify the amount of direct damage spells we need to run to kill our opponents.
Crack the Earth Misguided Rage : These cards have no synergy with Feather, the Redeemed , there is no value because we can't replay these cards unless we do graveyard recursion which is a host of other cards that is NOT in Boros colors.
Phalanx Leader Anax and Cymede tokens with Young Pyromancer Launch the Fleet Monastery Mentor Akroan Crusader Vanguard of Brimaz ) Goblinslide : This is actually a good idea, make a bunch of tokens and just spew all over our opponents faces. This is probably the 2nd best way to play Feather, the Redeemed . It does need a lot of setup and luck in drawing your creatures and spells. I can see an aggro deck that snowballs very fast. You'll be enemy #1 very fast. But can you bounce back after a boardwipe? How many turns will it take for you to rebuild your army of tokens? What about the balance of number of creatures to number of pump spells? How are you going to protect your tokens from being wiped?
Tenth District Legionnaire Burning Prophet : Scrying is nice. Drawing is better. For example you cast a spell onto Tenth District Legionnaire and you scry and decide to keep that card on the top. What happens to the next spell you cast onto Tenth District Legionnaire . If it is a pump spell, then it's better to cast it onto Zada, Hedron Grinder and pump ALL your tokens instead of only Tenth District Legionnaire . The same argument goes for Burning Prophet as well. My opinion is that Burning Prophet is better than Tenth District Legionnaire
You are missing two other ways to play Feather, the Redeemed . Have you looked into Flicker playstyle using Cloudshift and Otherworldly Journey ? Have you seen Zealous Conscripts and Stonehorn Dignitary ? Imagine casting Cloudshift onto Stoneforge Mystic ! ProTip: Use Zealous Conscripts to grab an enemy creature, then cast Cloudshift onto the creature you stole... that creature is now yours until it dies, not until end of turn!
5 months ago
5 months ago
5 months ago
VaalVanir I would still suggest running Otherworldly Journey if you are going a more flicker approach. Since it doubles as protection. If you flicker something in response to a boardwipe, it will still die. Also running Momentary Blink is an illegal card, since it has blue in its flashback cost.
My testing with the flicker cards has been met with varying success, but I have been enjoying the interactions with flickering and Dualcaster Mage . Still not sure if flickering will make it into the final build tho.
5 months ago
ChibiNature Thank you for you fast response.
I don't really like Stonehorn Dignitary all that much, but I haven't thought of a replacement yet.
Zealous Conscripts is great in that it steals ANY permanent (Planeswalker, Enchantment, ... and especially opponent's special lands). I pair this with High Market that I fetch with Weathered Wayfarer . Miren, the Moaning Well might work but it takes 3 colorless to activate it... too expensive.
Turns out I like the instant resolve of flicker effects better than the ones that come back at End phase such as Otherworldly Journey .
6 months ago
I'd probably take it in the flicker direction- with hardened scales there you could make use of things like Long Road Home / Otherworldly Journey / Essence Flux to put some threats on the board for cheap. Mindless Automaton would be the kind of thing to look at for value with that. One of the interesting things about manifest is that they don't have to be creatures to be put onto the battlefield with flicker- Sandwurm Convergence is completely possible.
7 months ago
Gaddog Teeg would still be a worthy addition to the deck as one of the 99. I think you should consider Revelation , Dictate of Karametra and Otherworldly Journey . Pollen Lullaby is flavourful and totally on theme. Primal Command may also be of some use. One ramp spell is not enough. Explosive Vegetation , Cultivate and Peregrination are worthy ramp. Wild Pair ia a fun addition but not a mandatory one.
Hope this helps!
Otherworldly Journey occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%