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Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
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3 weeks ago
Don’t think that adds value as much as it just continues to complicate the land base. Blue is added in a lot of these decks specifically for Tetzuma. The long game should be avoided in most cases with the elements this deck works with. I have dug the mono-black version if you took a look at it. But if blue was going to stay, Censor & Search for Azcanta Flip are the winners. Search helps you sift and stick a rat in the grave yard and costs less than the Champion to put on the board. Ending the game as quick as possible is the safest with this deck as everyone else is going to be better in the late game than this would be.
3 weeks ago
From testing against GB snakes, mono-Red, Rakdos midrange, mono-black Control, & UW approach-
there isn’t many ways that the straight on attack is going to succeed. Tetsuko dies to every single removal spell except Magma Spray, Shock, and Fungal Infection which makes it hardly a bomb against any competitive deck. It’s upside is rarely going to have an effect on the board state before being handled. Mastermind inquisition is slow, but it’s also a game 1 lost legacy against UW, UB, or help digging out a contempt to deal with a threat.
3 weeks ago
CosiestMicrobe09 looks sweet! As far as changes that I would make to it, I would cut either the Approach of the Second Suns or at least two of the Chromiums. While those are all very high impact cards, having five cards that cost seven mana will be a huge problem in a lot of games. Also, I would cut the Censor s for different counterspells (some mix of Syncopate , Essence Scatter and/or Negate ). Finally, while Moment of Craving can be good because of the life gain, I would cut them for four Fatal Push. Think about it this way Moment of Craving Pros: Lifegain. Cons: Is two mana, which will interfere with you casting a counterspell or different removal spell onturn two. Fatal Push Pros: Is only one mana, allowing you to use your mana efficiently even on turn one, which can be very important against aggro. Cons: Doesn't have lifegain. If you do decide to play Moment of Craving I would cut at least two of them. Two in main deck seems ok, but I definitely wouldn't play any more than that. Those are just a couple things that jumped out at me, but it definitely looks like a nice deck.
1 month ago
I love how you've refined the deck. It plays a lot more streamlined and consistent, so excellent job ncjhou.
1) I definitely agree with your choice of cantrips. Opt really helps smooth out your draw, and the scry is a definite bonus. Before Ixalan I used Censor (for cycling) but Opt is even better.
2) Alright, I'll be curious to see this deck transition from standard to modern.
3) I think I would switch out 4 Ammit Eternal to transition in 2 Death Barons and 2 Lord of the Accursed.
4) From my experience, Trespasser's Curse is actually worse than it seems. Against token spam decks, if you can get it out early enough, it does massive damage. But if you're drawing it in the later game, it's kind of useless. In the sideboard, I personally try to avoid cards that are only good at a specific point (that's why I hate Leyline of the Void and Leyline of Sanctity). But, at the end it's your decision whether to keep it or not.
5) I would probably agree, but I use Blink of an Eye rather than Consign most of the time.
6) I'll look into replacements for Vraska's Contempt, but my other two suggestions don't work in the colors. I normally use Dreadbore and Terminate, but those aren't in the colors so let me look into something else...but to be truthful, just bouncing a creature/planeswalker to their hand and countering it when it enters the battlefield normally work for me.
About the sideboard: Leyline of the Void and Leyline of Sanctity are good against certain types of decks. Fulminator Mage is very useful in the sideboard.
Otherwise, I have no other suggestions. Keep building and tweaking!
This deck could become very standard/modern competitive, so nice edits, ncjhou. -magicsheep
1 month ago
Thanks @zenozia! As a newer MTG player, I'm thankful for any feedback.
Some of the upgrades I wanted were the exact cards you mentioned, like Disallow instead of Cancel, Vraska's Contempt instead of Hour of Glory and Never, Fatal Push instead of Moment of Craving, and Fetid Pools instead of Desert of the Glorified and Desert of the Mindful. Unfortunately, they are just out of my budget at the moment.
I do think additional Torrential Gearhulk's would help my deck quite a bit. I had considered Duress, but I have preferred using more counters and removal. I'm still unsure if I should include cards such as Censor and Bontu's Last Reckoning.
1 month ago
I love the idea of this deck! I'm testing frenetically right now. Thank you for posting this!
My two cents:
I don't like Cancel in this deck. For a counter it's too slow. On the draw you need something to counter threats like Steel Leaf Champion, Thrashing Brontodon. I think Censor or Essence Scatter would be better, not sure which yet though. 4+ res creatures it's really hard to deal with this deck, that's why I suggested Abrade, Censor and Essence Scatter because I don't think Hour of Devastation alone is enough to deal with them.
I never reached Ascend, so I think replace Secrets of the Golden City for more Champion of Wits would be better because Champion of Wits can chump block in times of need and the Eternalize is really a powerful effect that can help find the combo to finish the match. And if you discard a Instant/Sorcery you can take it back with The Mirari Conjecture anyways.
I don't know if I losing something here, but I found As Foretold useless in this deck. On the play it's too slow and on the draw you lose much tempo and almost never recover.
About the sideboard, I don't know... maybe a Baral, Chief of Compliance against control decks? I didn't test against control decks yet.
1 month ago
Hey there FastIsFaster, thank you for the comment and ideas!
Lookout's Dispersal is actually a very good idea, because I have pirates yes! Hmmm... I will have to think on it. I should either use Admiral's Order as a hard counter, or Lookout's Dispersal for the possible cheaper counter but the 4 could actually be paid later in the game.
1 month ago
Settle the Wreckage is an awesome card, you should probably add it either to your main or sideboard.
Also, why are you playing Wizard's Retort? I didn’t notice any Wizards in your deck. You should probably exchange them with Disallow if you want an unconditional counter, orAdmiral's Order as a cheaper option. On the other hand, you might scrap it entirely and put in Essence Scatter and Negate, in amounts depending on what your local meta is like. Censor, or maybe even Supreme Will are also valid options. The last two can be used to provide card draw if you need it, at instant speed.