|Commander / EDH||Legal|
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Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
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|Have (18)||RazortoothMtg , Dannyel , jtfran02 , bakeraj4 , Sparky41 , Zhorus_The_Bauqret , BladeMasta220 , tlhunter07 , philktoken8998 , MattN7498 , rakdos24 , LegendDeer , mymanpotsandpans , Snydog17 , frederiklw , Atroxreaper , Archegos , Vergil_Redgrail|
|Want (2)||PTsmitty , Falte|
13 hours ago
It feels like this deck is missing something but I don't know what.Others wise it looks really solid, however me be a control player maybe Censor or another counter spell mainbord, maybe even Spell Pierce because it's cheap and you only play one other one mana card main board.
3 days ago
Better changes and curve. Im guessing approach is your main win con if not damage/life loss. For approach specifically you'll want more counters I.E. Negate Censor Disallow etc. and you can remove creatures for those spots. As nice as Sacred Cat is I think it is not needed in a deck like this.
5 days ago
Rwhr2d2 I agree. After looking this over it does not need the Alt Win Con. I also realized that I forgot the Cast Outs, but I took out the Censors in lieu of the Alt Win Con.Didn't want to make a "normal, net-decked" Approach deck, but I guess I will continue with the Basic Approach Deck that I have now.Thanks for the suggestions.
5 days ago
You definitely want more wraths mainboard. Most approach decks run the full four Fumigates and the three Settle the Wreckage. Not having any hard wraths makes the deck really vulnerable to getting run over.
Also, targeted removal is also necessary. Cast Out, and cheap removal such as Aether Meltdown. Four Censors also provide early game interaction. I understand the want for a different wincon, but you don't have a way to get to such high life totals beyond casting a 17 mana Sanguine Sacrament, which seems unlikely. Approach in itself is already an alt wincon.
5 days ago
x12721 Walking Ballista would be good, especially against aggressive decks where you would want to ping threats off the board. It would add to the deck's cost, but if money isn't an issue, I would probably take out a couple lands or maybe the Censors for 1-3 copies.
6 days ago
Thanks for your comment!
Jace, Cunning Castaway, Drake Haven, and Favorable Winds makes for a devastating combo. Most decks like to cycle for Drake Haven but this deck mostly utilizes the discard mechanic. With 4 lands you can curve Drake Haven into Jace to produce a drake turn 4 while also giving Jace a +1. If you can ultimate Jace then you're producing at least two drakes per turn. You won't hit this combo every game of course, and it's a little finicky to set up your board, but it's absolutely devastating if you can get it rolling (easier with 4x Jace). Skyship Plunderer helps pump Jace to ultimate as well. They can sweeper your board all they'd like and the drakes will return. That sustaining potential is easily worth the two slots for Drake Haven.
You want to establish a board with this deck but will often get stuck at three lands. Baral is clutch because you can continue building your board while still threatening Censor or Lookout's Dispersal. The threat of cheap counterspells can really mess with people. Counterspells with Baral can also trigger Drake Haven. I'm not attached to Spell Pierce but there always seems to be at least once per match where it would make a game-deciding difference. It's the perfect deus ex machina card.
Chart a Course is awesome cuz you can consistently attack with flyers. Two mana for an extra card is a great deal. It also has added versatility for producing drakes.
I've given Warkite Marauder a lot of thought, but he just isn't right for this deck because there's nothing in Blue (or colorless) that can deal the one damage needed to make full use of his ability. I really like Warkite Marauder but I think he's destined for a Blue/Red Favorable Winds deck alongside Fanatical Firebrand, Enigma Drake, and Rekindling Phoenix. The rest is just a ton of counterspells and burn. All the burn allows Warkite Marauder to topple anything from Hazoret the Fervent to The Scarab God (using Magma Spray). Jace and the Sky Pirates are surprisingly better without Marauder.
1 week ago
Hi, nice approach!
I have modificate this:
-2 Drake Haven - You have not sufficient cycling.-2 Baral, Chief of Compliance - You dont need help to play instant or sorceries (only 9 and cost 2 at most)-1 Censor - You have so much counters spells like Favorable Winds-1 Spell Pierce - You dont need spell pierce because Favorable Winds is better. Maybe sideboard.
I am wondering if Chart A Course is good for this deck ... I will test another options.
I am rethinking this deck with Rivals of Ixalan: