Creature — Bird
When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Price & Acquistion Set Price Alerts
Glint-Nest Crane Discussion
3 days ago
1 week ago
I did a rakdos variant of construct aggro which had a ton of luck, I would HIGHLY suggest Walking Ballista, its removal on a stick, and it synergizes with Foundry Inspector, Metallic Mimic and Verdurous Gearhulk. The inspector reduces the cost of the first counter by 1, the mimic just adds counters to it, and the gearhulk will turn that ballista into a machine gun.
I'd be wary using Unclaimed Territory, because its gonna be producing colorless most of the time unless you use it on the gearhulk, which won't be a problem creature wise for the constructs, but for your Glint-Nest Crane and your sorceries and instant's, it might be a problem.
2 weeks ago
Hey, really interesting a ramp deck with no actual ramp other than Dagger into Lost Vale Flip which is very conditional. I don't think only 8x creatures who can hold 12x equipment/auras is enough. You risk only drawing equipment/Sense and no creatures to use them with. Consider more creatures such as Glint-Nest Crane. It's a flier who can potentially find Dagger or Blade.
4 weeks ago
hey guy's it was really cool to see my deck featured om this channel. i took it to an fnm shortly after i posted it and was just devastated by eldrazi tron and death's shadow and basically anything control, so it was cool to see it win. i admit that i would be stoaked to see it make flashback and if it did i found a couple of clear upgrades,(if this is annoying to read you can just delete it i like you channel and wouldn't presume to tell you how to do your job, i just feel strangely attached to this particular brew) the first clear upgrade is an addition of (or replacing Smuggler's Copter with) Springleaf Drum this makes the curve smoother and help's activate Duskmantle Guildmage the other is Welding Jar over Spellskite the lack of manna cost means it can hang out in your hand until it can be the shield it needs to be the card. before i forget Remand sucks, i hate that card it does nothing, absolutely nothing basically any other counter-spell or draw spell is an upgrade. another strong option i didn't see in the initial build is Glint-Nest Crane or collected brutality but the card that really blows this deck open is Whir of Invention it plays really well with the addition of Springleaf Drum and Welding Jar making getting whatever combo your going for a lot easier to get to or protect what you have or disrupt whatever your opponent is doing because it's at instant speed! i had a lot of fun watching atkst pilot the deck and thanks again for featuring it
4 weeks ago
i wish the Treasure Mage and Trinket Mage fit in this deck, but unfortunately they just barley miss the costs of the cards i need to search for. however the Trophy Mage would help a lot cause it lets me find two of the main three parts, and the Glint-Nest Crane could also be helpful, cause not much in the deck isnt an artifact, and its a quick way to dig for the parts.
4 weeks ago
Glint-Nest Crane from Kaladesh lets you dig for a piece.
1 month ago
1 month ago
I mean yea she dies to Lightning Strike and or Shock blocking her second ability or killing her in Response. But still isn't the chance to Copy Maverick Thopterist/Glint-Nest Crane or even a Herald of Anguish or Aethersphere Harvester worth it?Sorry Treasure Map, but I'm currently tempted to replace you.