Aura Thief

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Aura Thief

Creature — Illusion

Flying

When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)

SufferFromEDHD on Overgrown Garden

6 months ago

Urza's Legacy was a strange set. Memory Jar and Tinker in the same set... How? Destiny was strange too. Aura Thief always stands out to me. Masticore with the Urza legendary lands is iconic. Supposed to be an artifact block, which it was, but the enchantments were ridiculous. I was a fan of Echo but it was the only cycle in the block that lacked power.

Legends for a lack of better words was legendary. Overflowing with power. Interesting that it is a favorite of yours as Telepathy is a power creeped Field of Dreams.

Alliances is a sleeper for sure. The years have been kind to it.

Crow_Umbra on [retired] Sippin On Some SyZurp

10 months ago

Thanks for the suggestions SufferFromEDHD. I'm kind of on the fence of retiring this deck & converting it to Anikthea, Hand of Erebos, once that precon drops. Similarly, I'm also on the fence to step away from Enchantment strats for a bit, as it's the Archetype I've played the most since I started playing MtG, & it's growing a bit stale for me.

I've played Estrid's Invocation & Aura Thief before in my old Tuvasa the Sunlit deck. I omitted them to try new stuff in this deck, & felt the Aura Thief + Enchanted Evening shenanigans were kinda clunky to pull off in that previous deck.

SufferFromEDHD on [retired] Sippin On Some SyZurp

10 months ago

Solid build!

No love for Parallax Tide?

Estrid's Invocation solid swiss army knife clone effect

Extinguish All Hope one sided removal is always nice but this might be 1 colorless too much.

Dance of the Manse reanimation would be useful tech for the enchantment strategy.

Resurgent Belief would be Replenish #2

Aura Thief!!

amarthaler on CopyCat

1 year ago

Nice build! How has it been playing for you? I also built a Xanathar deck recently but havent play tested it in my group yet.

I really like Aura Thief, I added that to my runner up list since I think decks like this will require a cycling of fun steal cards in and out (like a Rakdos group slug deck where there's tons of options).

If you have time, I'd love some feedback on my deck- thanks!

https://tappedout.net/mtg-decks/edh-xanathar-guild-kingpin/

Mithrandir.mvm on Wizzardrix (Kwain, Itinerant Meddler)

1 year ago

I love this deck! I've been toying with some cards, but I'm hesitant on some of them:

Omniscience: I tried to use it as a pseudo Smothering Tithe, but it doesn't work with X spells, and it's super expensive... Same happened with As Foretold

Mana Maze really slowed the table. But so did it with my deck! At the end I found it a bit fatigue-inducing, so I'm not sure...

Overburden and Mana Breach are interesting, specially at the early game. We barely have creatures, and don't play too many spells, so I think it can help.

The new Smuggler's Share should work pretty well here!

Enchanted Evening + destroy enchantments is mean. Also Aura Thief, which I love. I've tried a small package for this synergy, but have not played it yet, and I feel it's veeery niche. Getting a draw with Archon of Sun's Grace could be fun, I guess? Enchanted Evening has something that attracts me every time, though. Any other ideas to use it in this deck?

Meekstone was pretty effective.

Drumbellower is cheap mana-wise and allows us to overgift with Kwain. It feels like it needs more tap creatures, though, and I'm not sure it is worth it. But 3+ cards per round... Teferi, Who Slows the Sunset has another untap + lifegain. It should attract some gazes, though; is he worth it?

Words of Worship: with that much drawing, paying x to gain 5x life instead of drawing x could be interesting.

Wizard Class: hey! We don't have that many creatures, buuut this could become pretty stupid. Kwain Voltron anyone?

Ominous Seas has been cute: instant speed 8/8, you say?

Lay Claim it's another enchantment I like, and goes well with Open the Vaults.

I'm thinking of the New Capenna cards, let's see if some of them can work here too. Let's keep this deck brewing!

Vessiliana on Kynaios and Tiro's Enchanted Realm

2 years ago

Thank you, TogbusPrime! That is definitely worth considering. I do have a bit of malice hidden in there, with Enchanted Evening and either Aura Thief or Calming Verse, so perhaps Opalescence might find a slot!

Pikobyte on Muldrotha, Sac N Snatch

2 years ago

Why no ghostform combo?

I also can highly recommend Aura Thief, Mindslicer and Night Incarnate. Spore Frog also does massive work. And you should think about Siren Stormtamer to counter stuff like bojuka bog or tormod’s crypt

Pikobyte on Muldrotha, the „Fun“ in „Funeral“ *Primer*

2 years ago

Heya again PikaPrince. First you can ask as many questions as you want. But maybe discord might be easier then if you got some more.

I can’t answer your metamorph question. I would say probably metamorph is better then. You still can steal opponents enchantments with Aura Thief and copying planeswalkers alone isn’t enough upside to make up for metamorphs ability to play it as an artifact. I had perpetual timepiece in the deck before but decided to cut it. It just doesn’t do enough for you. Milling is ok but cards like mesmeric orb do better there. And yes losing your grave obviously hurts Muldrotha, but if you reshuffle it you lost it too. That usually costs you so much Tempo that it doesn’t matter anyways. Siren Stormtamer protects your grave also from stuff like bojuka bogs and other nasty cards but keeps your grave alive

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