All creatures block each turn if able.
Instead of the defending player, the attacking player chooses how each creature blocks.
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Invasion Plans Discussion
1 week ago
- Search for Azcanta
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- Storm Fleet Spy
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- Open Into Wonder
- Marauding Looter
- Daring Saboteur
- Grenzo, Havoc Raiser
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- Invasion Plans
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Good Cards on Theme
Mechanized Production Place this on a piece of treasure to win!
2 weeks ago
If I put the Collar onto a token, and Ib is out, a creature blocking that token will cause it to blow up because of Ib's ability, dealing 4 damage to that creature. Ib's explosion ability is a sacrifice and then replacement effect, and the sacrifice checks for stats or abilities at the moment the creature was sacc'd. What this means is that that token still has Deathtouch (not normally a big deal, but can be nice for huge creatures), as well as Lifelink, when it explodes. If I have one creature blocking my token, I do 4 damage to the blocking creature, and gain 4 life. Pretty nice, but not at all worth the include of a whole equipment.
Where it really starts to get out of control, is when I can force blockers, either through Nemesis Mask or Invasion Plans. This means that one token is now doing 4 x (number of blockers) worth of damage, and healing for that amount. Just 10 creatures is 40 health!
If Purphoros, God of the Forge happens to be a creature and not an enchantment, I can equip the Basilisk Collar to him and every creature coming in is healing for 2-8 life, depending on how many opponents there are.
I can also put it onto Skirk Fire Marshal. Since he had protection from Red, he doesn't get hit by his own fireball, so he heals for 10 x (number of other creatures + number of players). Since it is Lifelink, the healing and damage are reconciled at the same time, so I wouldn't kill myself even if I was at or below 10 life. This would be different if the effect said "when equipped creature does damage, gain life equal to the damage dealt", because the healing would be put on the stack after all the damage was assigned. If you have enough untapped Goblins, you can also put multiple stacks of his ability on the stack at the same time.
1 month ago
Really enjoyed reading the Decklist, Primer and Comments. I've been looking for a deck to use Avatar of Slaughter because it just seems so ... brutal. I love it.
I'd be interested to know if you've considered any of these cards and why or why you wouldn't use them; Master Warcraft/Melee (too much of a one off?), Brutal Hordechief (too much mana?), Invasion Plans (TOO much of a sh*t storm and potentially unfavorable?), Odric, Master Tactician (not enough creatures of your own?).
Do you find that your opponents mostly end up tapped out and defenceless so Odric and the Hordechief aren't so much help?
3 months ago
Some changes for playtesting:
Invasion Plans in for Imperial Recruiter - I didn't want to lose Recruiter, but my regular group had issues with people proxying expensive cards they never intended to buy. Hopefully it gets reprinted in the Masters set later this year.
Gratuitous Violence in for Insult / Injury - Insult/Injury was good, but I always liked Gratuitous Violence better, and I'm never really low on mana, so gonna see how it works out again. "Set it and forget it!" Ron Popeil about Gratuitous Violence
Glacial Crevasses in. Ive missed this card, and now that the deck is drawing more hate, I think it needs to come back in. Not sure what I am going to cut to make it fit though.
3 months ago
mlequesne: Thanks for commenting! I found out about Invasion Plans a long time ago, but had dismissed it quickly because at the time I would have never wanted another player to choose MY blockers, because I couldn't consistently get tokens out and I wanted to protect my lords. Now that the deck is much more consistent, this could come out as a finisher, or only when I can guarantee it won't hurt me as bad as it will hurt the other players. Nemesis Mask is one of my favorite cards in the deck, so doubling up on that effect will be awesome. It would also allow me to more easily add Infiltration Lens into the deck for more draw, something I've been trying to justify for a long time.
3 months ago
Bro nice deck, I love goblins in EDH. I didn't have the time to read all the description but the first thing I noticed is that you're missing Invasion Plans.
3 months ago
Your land count looks much to low to start. Another 10 at least would be nice.
4 months ago
as long as you're attacking all the time, Invasion Plans lets you make all their creatures fall right into a token, and have the rest of your board go unblocked, and as long as you run invasion plans, you have to run Infiltration Lens for that sweet sweet card draw combo (the effect happens equal to the number of blockers)