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If you have lifegain Survival Cache is awesome!
February 20, 2018 6:19 p.m.
Its either including Bloodbraid Elf or its burn.
(If you really want to stretch the metaphor and include "red deck wins" variants in "burn" then your statement may be true)
Burn only plays its 1 cmc hasty creatures because it can reasonably expect that they do 4 damage (aka. Boros Charm) before something stonewalls them.
Burn doesn't want to spend its burn spells to clear te way for its creature.
BBE needs you to have a clear board (since 3/2 are not exactly powerhouses in the format at the moment), as it comes down on turn 4 (at the same time (or later) as Thought-Knot Seer and the like.
If you can't attack with BBE its a 4 mana cascade spell, that does nothing else.
Which is pretty bad - since at best you can cast a 3 mana spell for 4 mana.
February 15, 2018 11:34 a.m.
Well it could make ponza better, if ponza would be less of a ramp deck, and more of a 3cmc (or less) deck
February 15, 2018 11:25 a.m.
I would be really surprised if Jace, the Mind Sculptor wouldn't be a victim of meta banning some time in the future.
The card is just too oppressive.
Yes, its no good against storm, and the like. But against midrange decks its a single card win condition - compared to 2 card win conditions like the twin combo. If it gets topdecked the game is close to being over.
The card's main problem is that all its abilities are great, and the use of them costs close to nothing (unlike the deal 4 damage to target creature on Chandra, Torch of Defiance, or the edict on Liliana of the Veil).
If you are not behind, jace can play as a 1 card lantern control deck. Fateseal is no joke! (by the way that is his +2 ability)
If you are behind it can get you answers, bounce the biggest threat (which is good enough against many decks), or at worst be a target that the opponent must destroy, so they will attack jace instead of you.
(which in effect is very similar to one of Cryptic Command's modes - the main difference is that its not an instant, but it also only needs UU2, instead of UUU1)
The card simply enables Uxx control decks to wipe the floor with midrange decks. If the said deck is the draw-go control variety it can handle tron fine, then add fateseal 1 to the mix, and it seems just absurd.
All in all the cards will likely lead to all sorts of T3 decks becoming a very large part of the meta, everything that struggles against them will suffer (tron decks for example), and midrange will either play jace or it will have to a lot of slots to beating it (thanks to card filtering that is incidentally plentyfull in blue) - losing % in other matchups.
February 14, 2018 7:52 a.m.
Storm & infect win on T3 if they are not disrupted. (sometimes even on T2)
And to be frank there is a plenty of decks that could kill you before you go off on T4.
Not to mention, that ramp decks always have the "drawing the wrong half of the deck" kind of problem.
February 11, 2018 7:10 p.m.
February 11, 2018 7:02 p.m.
if we are talking about affinity, they often overcommit to the board (being an aggro deck after all), and can be hurt badly by boardwipe effect, due to the speed of the deck i would say that you should try Bontu's Last Reckoning over Damnation as that single turn can be crucial.
February 6, 2018 6:27 a.m.
....why is Wrath of God better than Supreme Verdict?
I would say the latter is better as counterspells are far more heavily played than Thrun (which is a 1 of in most cases).
Settle the Wreckage is completely uncomparable to AEtherize.
- aetherize is as soft removal as it gets, it only provides tempo advantage
- settle is however a very hard board wipe, exile is no joke
I would also like to point out that in any draw-go control shell being able to pay foryour boardwipe on your opponent's turn is a big advantage, and people will be aware that you have the endgame, so i doubt they will leave back creatures, and wait for you to Secure the Wastes for X=infinity...
February 5, 2018 6:58 a.m.
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