Ancient Animus

Ancient Animus

Instant

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

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Set Rarity
Dominaria (DOM) Common

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Legality

Format Legality
Pauper Legal
Duel Commander Legal
Arena Legal
Pioneer Legal
Pauper EDH Legal
Tiny Leaders Legal
Highlander Legal
1v1 Commander Legal
Casual Legal
Vintage Legal
Commander / EDH Legal
Limited Legal
Block Constructed Legal
Unformat Legal
Historic Legal
Oathbreaker Legal
2019-10-04 Legal
Leviathan Legal
Modern Legal
Canadian Highlander Legal
Legacy Legal

Latest Decks as Commander

Ancient Animus Discussion

Phroggy1 on Thrun

1 week ago

couple of quick suggestions Invigorate is a free pump spell in this deck. Ancient Animus and Nature's Way are probably very effective removal creature removal for the deck.

RubenWaters on Neyith of the Dire Hunt EDH: Beastmaster

2 months ago

multimedia oh boy I am playing the same deck and I have some suggestions on what to cut and suggestions on what to put in as well

Cut/ Add

Arlinn Kord  Flip = Domri, Anarch of Bolas

Vivien, Champion of the Wilds = Aggravated Assault

Atarka, World Render = Savage Ventmaw

Ulvenwald Tracker = Brash Taunter

Regrowth = Noxious Revival

Champion of Lambholt = Kiki-Jiki, Mirror Breaker

Grand Warlord Radha = Dockside Extortionist

Gruul Beastmaster = Manglehorn

Huntmaster of the Fells  Flip = Zealous Conscripts

Nikya of the Old Ways = Apex Altisaur

Pathbreaker Ibex = Craterhoof Behemoth

Quartzwood Crasher = Polyraptor

End-Raze Forerunners = Prowling Serpopard

Rubblebelt Raiders = Ilharg, the Raze-Boar

Somberwald Sage = Birds of Paradise

Surrak, the Hunt Caller = Woodfall Primus

Gruul Guildgate = Winding Canyons

Temple of Abandon = Emergence Zone

Concordant Crossroads = Sneak Attack

Gruul War Chant = Invasion Plans

Gruul Signet = Wild Growth

Lightning Greaves = Shadowspear

Sol Ring = Utopia Sprawl

Savage Punch = Green Sun's Zenith

Shamanic Revelation = Momentous Fall

Soul's Majesty = Return of the Wildspeaker

Cultivate = Harrow

Decimate = Chaos Warp

Domri's Ambush = Ancient Animus

Hunter's Prowess = Gamble

Kodama's Reach = Crop Rotation

Shared Summons = Tooth and Nail

Temur Battle Rage = Titanic Brawl

Berserk = Pounce

Hunter's Insight = Pit Fight

Growing Rites of Itlimoc  Flip = Carpet of Flowers

Game Trail = Mountain

Mossfire Valley = Arid Mesa

Mosswort Bridge = Gaea's Cradle

Sheltered Thicket = Fabled Passage

Fire-Lit Thicket = Taiga

Spire Garden = Prismatic Vista

Eldritch Evolution = Heroic Intervention

Forest = Dryad Arbor

Aggressive Mammoth = Ohran Frostfang

Etali, Primal Storm = Inferno Titan

Fierce Empath = Krosan Grip

BUT these are just a suggestion

rangab7 on Ghalta Deck

2 months ago

Hi!

Ghalta is a great first time commander. So cool, good job and make sure to have fun. However, you need more ramp. Ghalta comes out usually turn 3-4 on a very cheap budget if you play him right. My first suggestion is to get elves Llanowar Elves, Fyndhorn Elves, Boreal Druid, Arbor Elf,Priest of Titania, Elvish Archdruid, Rishkar, Peema Renegade, Steel Leaf Champion, Gigantosaurus, Gyre Sage And there's a lot more. This makes it so that ghalta can come out early. Karametra's Acolyte is also cool beans

You also want to add more high power payoffs. Greater Good, Return of the Wildspeaker, Soul's Majesty, Life's Legacy

Next add in some land ramp. Cultivate, Kodama's Reach, Rampant Growth etc

Card draw is important too. Beast Whisperer, Soul of the Harvest, Elvish Visionary, Temur Sabertooth.

More cool cards are End-Raze Forerunners, Renata, Called to the Hunt, Grothama, All-Devouring, Aspect of Hydra, Ancient Animus, and Shamanic Revelation

Ghalta is super unique so have fun and add your own twist to it

Coward_Token on Fight Me (Dire Hunt)

3 months ago

Maybe replace some of the sorcery fight spells with some combination of Ancient Animus/Titanic Brawl/Pounce, then add Isochron Scepter so you can assemble a repeatable fight source? Could probably add more <=CMC 2 Instant alternatives to the control spells you already have if you want to decrease the risk of Scepter becoming a dead draw

seshiro_of_the_orochi on $5 Bear Sleuth

3 months ago

I realized whatever I would come up with would be very similar to your list, so I'll not post it on here. The version with Ayula is definitely the more flavourful one. But I found a card you should consider.

As you lay more into the synergy with Syr Faren and Wolfbear, switching Savage Swipe for Ancient Animus seems useful. The incidental plus-counter is neat, but it's especially the instant speed that seems great, as you can use your pumped creatures to take out creatures far bigger than them.

Daedalus19876 on The best prophet of the future is the past

4 months ago

Hi_diddly_ho_neighbor: Mox Amber can replace a land, but the others are trickier. I'm not a huge fan of Kamahl's Druidic Vow here unless you ramp far harder than it seems. Ancient Animus also looks disappointing, even if you hit the legendary clause every time.

Jote on The King of Monsters

4 months ago

This is a really cool deck. I like the direction you've taken it and it looks like a lot of fun. I especially like the inclusion of Wilderness Elemental.

If you're open to suggestions, I wonder if you've seen Ancient Animus?

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