|Commander / EDH||Legal|
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|Duel Decks: Blessed vs Cursed||Uncommon|
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Tribute to Hunger
Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
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Tribute to Hunger Discussion
1 week ago
You don't have a lot of consistency to be honest. You might want more duplicates of the same card and not so many one-ofs. I wouldn't play a card really unless I had at least two or three of them. Mana curve is another thing to consider all though yours isn't that bad. And I would assume you wouldn't want to make the deck too strong and over priced :P Maybe 4 Vampire Nighthawk. More Anguished Unmaking, more Dark Ritual, more Blood Baron of Vizkopa. could focus on devotion with 4x Gray Merchant of Asphodel Gift of Orzhova. I dont think you need life link enchantments, should just use life link creatures. Anyway some cool and cheap cards to also consider maybe Obzedat, Ghost Council Unmake Oblivion Ring Sorin, Lord of Innistrad Debt to the Deathless Crypt Ghast Victim of Night Murder Tribute to Hunger Mortify
1 week ago
Hey! Sorry it took me a while to look this over :(
When I look over an EDH deck, I generally consider a few factors - mana base, removal, card draw, win-cons, etc. Let's take a quick look through those:
Ancient Den and Vault of Whispers seem odd here - I try not to play them in EDH unless I'm heavily into Metalcraft or something, because it's easy for them to be destroyed by your opponents' Vandalblast or Shatterstorm. I'd cut them to be honest unless I'm missing something.
I'd say the three cheap ones you're missing are Oblation, Go for the Throat, and Anguished Unmaking. I'd personally put them in over Tribute to Hunger (gives your opponents too much choice), Condemn (too conditional), and Fragmentize (also too conditional).
Your exiling enchantments are fine, though I'd try to pick up a copy of the new Amonkhet one with flash (Cast Out, I think?).
There are too many good card draw options for me to list them all (just google "Orzhov EDH card draw"), here are a few outstanding options: Necropotence, Mind's Eye, Mesa Enchantress, Harvester of Souls, Well of Lost Dreams...
Aetherflux Reservoir is always a good win-con of course, but I feel like this deck could use something like Karlov of the Ghost Council or Archangel of Thune to finish out games. Or you could add Exquisite Blood for the famous combo...
3 weeks ago
Thoughtseize and Inquisition of Kozilek are better than Duress. Looking at your mana curve, adding ~4 lands would improve the chance you get Crypt Ghast or anything else you want to play. "Cruel Control" is for control decks running Cruel Ultimatum. I recommend removing your 7 and 8 mana cost cards, especially at 20 lands. (Or maybe go to 4 Crypt Ghast). To protect your Crypt Ghast more, Apostle's Blessing is pretty good. Are Damnation and Diabolic Tutor really worth it? Fatal Push could replace Tribute to Hunger. Finally, Surgical Extraction is more of a sideboard card but could be mainboarded.
3 weeks ago
This deck is in dire need of card draw and mana ramp, because it only has Staff of Nin in the former category and zero in the latter. In EDH, opponents have twice as much life as a normal game of Magic, which means in order to aggro your opponents down, you will need to keep your hand refreshed, and to be able to play your bigger threats earlier.
The amount of spot removal in this list, especially in weak forms like Shock and Tribal Flames, isn't necessary. Typically when you're facing multiple opponents, targeted removal isn't as useful, and when you do need it, you need to make it unconditional, like Doom Blade and Go for the Throat.
Another category that is missing is wraths. Even when playing aggro, in a multiplayer setting, boardwipes are necessary for value, and to save yourself when you are behind.
With these points in mind, I would try to find ways to incorporate the following list of cards:
Rakdos Signet, Nirkana Revenant, Crypt Ghast, Asylum Visitor, Stromkirk Occultist, Solemn Simulacrum, Sign in Blood, Blasphemous Act, Stensia Banquet, Decree of Pain, Black Sun's Zenith, Sol Ring, Urza's Incubator, Caged Sun, Gilded Lotus, Commander's Sphere, Talisman of Indulgence, Chromatic Lantern, Phyrexian Arena, Temple of the False God, and Cabal Coffers.
I know that's a long list of cards, and that some of them are pretty pricy, but a good standard in EDH is to have around 8-10 mana ramp cards, 8-10 card draw spells, 4-5 spot removal, 4-5 boardwipes, and 5-6 tutors.
I would cut from the list cards that are either weak spot removal, or less effective in a multiplayer setting, or not on-theme (in this case, vampires, counters, and proliferate):
For more ideas, I highly recommend using the website edhrec.com since it offers a database of popularly-used cards for your commander to get ideas (I can't hyperlink it for some reason). You can also check out my own Olivia Voldaren Vampire EDH deck for other ideas.
3 weeks ago
1 month ago
1 month ago
Love the fact that you made a truely good vampire tribal build. The only thing i could suggest is Tribute to Hunger or some more removal spells. Remember in tribal usually your only form of dealing damage are your creatures. So using removal to open a path is very necessary. +1 love vamps
2 months ago
Silent Arbiter - Thing in the Ice Flip - Glacial Chasm - Lonely Sandbar - Barren Moor - Jace's Sanctum - Telepathy - Underground River - Victim of Night - Go for the Throat - Tragic Slip - Tribute to Hunger - Royal Assassin - Dismember - Despise - Ostracize - Hymn to Tourach - Stupor - Mind Twist